Player Matchup

Charon
Charon
BelatedStorm972
Charon
Level 82
God Stats
1W - 1L
1,215 SR
Queue Stats
74W - 84L
1,428 Elo+
Solo
Anubis
Anubis
HabitableOrb11
Anubis
Level 101
God Stats
2W - 1L
1,259 SR
Queue Stats
175W - 158L
1,508 Elo+
Party 1
Surtr
Surtr
OS LxYeNd
Surtr
Level 45
God Stats
6W - 3L
1,558 SR
Queue Stats
70W - 88L
1,385 Elo+
Party 1
Mercury
Mercury
SINK cj2356
Mercury
Level 68
God Stats
2W - 1L
1,507 SR
Queue Stats
92W - 79L
1,500 Elo+
Party 1
Artemis
Artemis
pullzy
Artemis
Level 67
God Stats
8W - 10L
1,502 SR
Queue Stats
260W - 258L
1,440 Elo+
Solo
Team Averages
Level 73
1,409 SR
1,452 Elo+

VS

Team Averages
Level 82
1,384 SR
1,391 Elo+
Ishtar
Ishtar
Cease_System32-
Ishtar
Level 116
God Stats
5W - 9L
1,425 SR
Queue Stats
308W - 303L
1,425 Elo+
Solo
Fenrir
Fenrir
ChortleCorpse
Fenrir
Level 49
God Stats
43W - 46L
1,378 SR
Queue Stats
116W - 119L
1,378 Elo+
Solo
Nemesis
Nemesis
Kezwrld-
Nemesis
Level 62
God Stats
0W - 3L
1,345 SR
Queue Stats
29W - 36L
1,300 Elo+
Solo
Xing Tian
Xing Tian
MrHotNBeefy
Xing Tian
Level 61
God Stats
18W - 13L
1,553 SR
Queue Stats
174W - 181L
1,401 Elo+
Solo
Thoth
Thoth
Xpgoodfella
Thoth
Level 120
God Stats
0W - 2L
1,219 SR
Queue Stats
155W - 168L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,830
766
1,677
2,502
1,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 0 / 1
4,771
954
1,770
2,332
1,061
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
OS LxYeNd
Surtr
7
1 / 1 / 1
4,378
876
2,247
4,282
1,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
SINK cj2356
Mercury
6
2 / 0 / 0
3,887
777
799
3,451
883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artemis
pullzy
Artemis
6
0 / 0 / 0
3,448
690
3,313
3,014
865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,488
698
1,855
2,553
802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 1 / 1
3,283
657
1,148
4,891
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
Kezwrld-
Nemesis
3
1 / 1 / 0
3,016
603
488
1,473
585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
MrHotNBeefy
Xing Tian
5
0 / 0 / 0
3,466
693
1,144
5,352
2,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 3 / 0
3,411
682
641
3,005
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
0
0
0
L
0
1
1
0.5
W
1
0
1
1.5
L
Nemesis
Kezwrld-
Nemesis
1
1
0
1
L
Xing Tian
MrHotNBeefy
Xing Tian
0
0
0
0
W
Surtr
OS LxYeNd
Surtr
1
1
1
1.5
W
Mercury
SINK cj2356
Mercury
2
0
0
2
L
0
3
0
0
W
Artemis
pullzy
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,806
Damage
5,276
15,581
Taken
17,274
5,877
Mitigated
5,784
4,775
Healing
3,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,677
236
0
576
2,502
1,414
0
214
2,288
9,957
0
L
1,855
1,144
0
602
2,553
802
0
567
1,986
0
24,108
L
1,148
253
0
504
4,891
1,504
0
401
4,490
0
10,956
W
1,770
308
0
1,763
2,332
1,061
0
641
1,691
37,428
0
L
Nemesis
Kezwrld-
Nemesis
488
266
0
382
1,473
585
0
28
1,445
0
4,582
L
Xing Tian
MrHotNBeefy
Xing Tian
1,144
280
798
1,268
5,352
2,264
0
1,110
4,242
6,230
0
W
Surtr
OS LxYeNd
Surtr
2,247
876
0
1,161
4,282
1,654
290
0
4,282
390
21,544
W
Mercury
SINK cj2356
Mercury
799
382
0
525
3,451
883
0
0
3,451
0
14,716
L
641
0
0
370
3,005
629
0
1,440
1,565
16,559
0
W
Artemis
pullzy
Artemis
3,313
1,187
0
750
3,014
865
0
930
2,084
0
20,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,314
Gold Earned
16,664
178
Minions Killed
99
0
Camps Cleared
0
593,327
Distance Traveled
473,921
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,830
766
16
3
0
122,979
1
L
Ishtar
3,488
698
41
8
0
96,808
1
L
Fenrir
3,283
657
20
4
0
119,777
0
W
Anubis
4,771
954
72
14
0
104,490
0
L
Nemesis
3,016
603
7
1
0
44,577
0
L
Xing Tian
3,466
693
7
1
0
111,935
3
W
Surtr
4,378
876
24
5
0
121,469
0
W
Mercury
3,887
777
28
6
0
139,303
1
L
Thoth
3,411
682
24
5
0
100,824
0
W
Artemis
3,448
690
38
8
0
105,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role