Player Matchup

Arachne
Arachne
CrazyCrim
Arachne
Level 110
God Stats
1W - 1L
1,588 SR
Queue Stats
14W - 23L
1,403 Elo+
Party 2
Ganesha
Ganesha
MrDisappointment
Ganesha
Level 107
God Stats
1W - 1L
1,480 SR
Queue Stats
6W - 10L
1,441 Elo+
Party 2
Ares
Ares
RagingAIcoholic
Ares
Level 165
God Stats
1W - 0L
1,613 SR
Queue Stats
4W - 14L
1,249 Elo+
Party 2
Vulcan
Vulcan
THE_PINK_ANGEL
Vulcan
Level 144
God Stats
88W - 92L
1,526 SR
Queue Stats
98W - 109L
1,417 Elo+
Solo
Heimdallr
Heimdallr
crandaddy12
Heimdallr
Level 142
God Stats
2W - 2L
1,573 SR
Queue Stats
41W - 47L
1,480 Elo+
Party 2
Team Averages
Level 134
1,556 SR
1,398 Elo+

VS

Team Averages
Level 130
1,580 SR
1,479 Elo+
Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Pato Achach
Chaac
Level 120
God Stats
0W - 1L
1,657 SR
Queue Stats
278W - 247L
1,503 Elo+
Party 1
Janus
Janus
RamonTG
Janus
Level 132
God Stats
6W - 8L
1,441 SR
Queue Stats
208W - 195L
1,467 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Wollomby
Ah Muzen Cab
Level 139
God Stats
14W - 15L
1,652 SR
Queue Stats
259W - 273L
1,425 Elo+
Solo
Charon
Charon
lucaslipe548
Charon
Level 103
God Stats
4W - 3L
1,649 SR
Queue Stats
67W - 56L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CrazyCrim
Arachne
16
12 / 1 / 5
9,315
932
11,803
8,207
4,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 1 / 15
7,322
732
5,748
7,531
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 8
7,460
746
6,145
10,082
7,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 2
7,675
768
4,243
3,398
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
crandaddy12
Heimdallr
16
4 / 1 / 12
8,479
848
9,141
7,268
3,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 3 / 1
6,657
666
2,932
4,913
1,697
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 4 / 2
7,173
717
6,363
9,493
7,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Janus
RamonTG
Janus
13
1 / 5 / 2
6,853
685
8,297
9,533
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Wollomby
Ah Muzen Cab
13
1 / 5 / 2
7,012
701
4,106
9,853
3,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
13
0 / 2 / 0
6,690
669
3,452
7,951
6,625
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
19
Kills
5
5
Deaths
19
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
1
0.83
W
Arachne
CrazyCrim
Arachne
12
1
5
14.5
W
0
1
15
7.5
L
1
4
2
0.5
W
2
2
8
3
L
Janus
RamonTG
Janus
1
5
2
0.4
W
1
0
2
2
L
Ah Muzen Cab
Wollomby
Ah Muzen Cab
1
5
2
0.4
W
Heimdallr
crandaddy12
Heimdallr
4
1
12
10
L
Charon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,080
Damage
25,150
36,486
Taken
41,743
21,223
Mitigated
22,898
5,600
Healing
2,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,932
276
0
11
4,913
1,697
0
2,538
2,266
10,474
0
W
Arachne
CrazyCrim
Arachne
11,803
7,468
0
3,716
8,207
4,828
505
3,399
4,509
0
25,892
W
5,748
74
0
710
7,531
3,803
110
4,390
2,784
17,739
0
L
6,363
249
0
1,569
9,493
7,485
0
4,172
5,083
0
24,233
W
6,145
297
0
0
10,082
7,406
335
3,217
6,779
15,096
0
L
Janus
RamonTG
Janus
8,297
196
0
528
9,533
3,389
0
3,886
5,559
25,277
0
W
4,243
2,289
0
0
3,398
1,467
159
402
2,782
32,947
0
L
Ah Muzen Cab
Wollomby
Ah Muzen Cab
4,106
1,943
0
123
9,853
3,702
0
2,649
7,176
0
19,755
W
Heimdallr
crandaddy12
Heimdallr
9,141
1,474
0
1,174
7,268
3,719
415
2,378
4,601
0
34,201
L
Charon
3,452
296
0
0
7,951
6,625
0
2,301
5,517
19,790
193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,251
Gold Earned
34,385
244
Minions Killed
200
0
Camps Cleared
0
1,107,913
Distance Traveled
943,861
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,657
666
23
2
0
128,388
0
W
Arachne
9,315
932
50
5
0
244,335
0
W
Ganesha
7,322
732
4
0
0
212,189
0
L
Chaac
7,173
717
40
4
0
226,661
0
W
Ares
7,460
746
36
4
0
218,766
0
L
Janus
6,853
685
50
5
0
219,229
0
W
Vulcan
7,675
768
88
9
0
228,862
5
L
Ah Muzen Cab
7,012
701
46
5
0
181,745
0
W
Heimdallr
8,479
848
66
7
0
203,761
0
L
Charon
6,690
669
41
4
0
187,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role