Player Matchup

Artemis
Artemis
Ciagu
Artemis
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 94L
1,428 Elo+
Solo
Charon
Charon
Kasmic8416
Charon
Level 48
God Stats
7W - 4L
1,598 SR
Queue Stats
52W - 54L
1,469 Elo+
Party 1
Fenrir
Fenrir
LOG1C_AF
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,354 Elo+
Party 3
Achilles
Achilles
ManWithoutFears
Achilles
Level 48
God Stats
18W - 22L
1,368 SR
Queue Stats
32W - 42L
1,337 Elo+
Party 3
Raijin
Raijin
shamshampoo
Raijin
Level 28
God Stats
6W - 3L
1,649 SR
Queue Stats
31W - 29L
1,548 Elo+
Party 1
Team Averages
Level 40
1,523 SR
1,427 Elo+

VS

Team Averages
Level 42
1,526 SR
1,331 Elo+
Anubis
Anubis
Adri8BM
Anubis
Level 44
God Stats
61W - 55L
1,516 SR
Queue Stats
275W - 264L
1,430 Elo+
Solo
Agni
Agni
Boran2162
Agni
Level 48
God Stats
3W - 2L
1,847 SR
Queue Stats
46W - 61L
1,383 Elo+
Solo
Thor
Thor
MissMurder9367
Thor
Level 45
God Stats
0W - 1L
1,400 SR
Queue Stats
23W - 43L
1,335 Elo+
Solo
Ymir
Ymir
gonzalo2044ivan
Ymir
Level 35
God Stats
4W - 4L
1,676 SR
Queue Stats
133W - 145L
1,229 Elo+
Party 2
Bacchus
Bacchus
tobygranate07
Bacchus
Level 37
God Stats
3W - 5L
1,191 SR
Queue Stats
26W - 43L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ciagu
Artemis
14
4 / 1 / 3
8,188
585
8,734
9,719
3,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Kasmic8416
Charon
11
2 / 0 / 10
7,890
564
6,465
8,014
6,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
LOG1C_AF
Fenrir
12
0 / 1 / 5
6,671
477
3,267
8,152
3,273
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
13
3 / 0 / 0
7,939
567
5,356
7,586
5,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Raijin
14
11 / 0 / 0
9,025
645
16,271
6,528
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Adri8BM
Anubis
10
1 / 5 / 0
5,897
421
5,904
9,933
4,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
9
0 / 8 / 0
5,662
404
3,710
11,567
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 2
5,394
385
1,918
8,629
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 4 / 0
6,890
492
2,252
10,800
5,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
9
1 / 2 / 0
5,938
424
2,578
12,462
11,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
20
Kills
2
2
Deaths
20
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
Adri8BM
Anubis
1
5
0
0.2
L
Agni
0
8
0
0
W
Artemis
Ciagu
Artemis
4
1
3
5.5
W
Charon
Kasmic8416
Charon
2
0
10
7
W
Fenrir
LOG1C_AF
Fenrir
0
1
5
2.5
W
Achilles
3
0
0
3
L
0
1
2
1
L
0
4
0
0
W
Raijin
11
0
0
11
L
Bacchus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,093
Damage
16,362
39,999
Taken
53,391
20,709
Mitigated
28,649
14,138
Healing
10,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Adri8BM
Anubis
5,904
442
0
3,684
9,933
4,148
306
2,937
6,944
44,381
0
L
Agni
3,710
492
0
1,143
11,567
3,829
174
5,764
5,403
30,907
0
W
Artemis
Ciagu
Artemis
8,734
4,184
0
3,943
9,719
3,186
1,775
4,112
5,607
0
69,287
W
Charon
Kasmic8416
Charon
6,465
1,247
0
844
8,014
6,796
558
3,464
4,530
21,072
0
W
Fenrir
LOG1C_AF
Fenrir
3,267
739
0
4,364
8,152
3,273
99
1,756
6,356
0
42,159
W
Achilles
5,356
2,451
0
2,272
7,586
5,043
687
2,658
4,738
0
48,711
L
1,918
583
0
1,313
8,629
3,105
0
3,740
4,595
0
23,524
L
2,252
310
0
1,596
10,800
5,919
0
2,881
7,850
43,163
0
W
Raijin
16,271
1,424
0
2,715
6,528
2,411
609
2,178
4,350
65,405
0
L
Bacchus
2,578
83
0
2,531
12,462
11,648
0
6,390
5,863
13,774
26

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,713
Gold Earned
29,781
335
Minions Killed
245
0
Camps Cleared
0
1,392,645
Distance Traveled
1,225,748
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,897
421
52
4
0
224,561
0
L
Agni
5,662
404
46
3
0
231,875
0
W
Artemis
8,188
585
97
7
0
254,091
0
W
Charon
7,890
564
22
2
0
279,793
0
W
Fenrir
6,671
477
63
5
0
309,178
0
W
Achilles
7,939
567
65
5
0
301,515
0
L
Thor
5,394
385
31
2
0
240,083
0
L
Ymir
6,890
492
94
7
0
251,565
0
W
Raijin
9,025
645
88
6
0
248,068
4
L
Bacchus
5,938
424
22
2
0
277,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role