Player Matchup

Hel
Hel
 
Hel
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Misfit I Monky
Chiron
Level 158
God Stats
6W - 5L
1,689 SR
Queue Stats
545W - 564L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
Perelka
Gilgamesh
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
SDemianBlack
Osiris
Level 147
God Stats
4W - 6L
1,324 SR
Queue Stats
365W - 393L
1,415 Elo+
Solo
Hercules
Hercules
labomitraille
Hercules
Level 61
God Stats
2W - 2L
1,609 SR
Queue Stats
246W - 226L
1,510 Elo+
Solo
Team Averages
Level 106
1,524 SR
1,497 Elo+

VS

Team Averages
Level 125
1,490 SR
1,462 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Ananaskirsikka
Hades
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 40L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
List0chek
Morgan Le Fay
Level 141
God Stats
16W - 14L
1,450 SR
Queue Stats
425W - 409L
1,428 Elo+
Party 1
Hel
Hel
MilkersTester
Hel
Level 95
God Stats
5W - 1L
1,499 SR
Queue Stats
357W - 334L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 6 / 2
7,677
768
8,780
14,674
8,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 3 / 5
7,658
766
11,899
9,303
4,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
Perelka
Gilgamesh
13
0 / 5 / 7
7,047
705
6,183
12,602
12,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
12
2 / 6 / 2
6,743
674
7,367
14,508
15,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mace

Mace

+10
Physical Power

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
labomitraille
Hercules
13
1 / 6 / 6
7,016
702
8,101
19,742
25,564
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
10 / 2 / 14
10,910
1,091
26,527
14,911
7,917
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kukulkan
 
Kukulkan
15
4 / 1 / 16
8,771
877
14,153
7,563
4,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 18
8,885
889
8,416
17,583
26,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
List0chek
Morgan Le Fay
15
4 / 1 / 17
8,818
882
10,332
8,346
4,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 1 / 15
9,297
930
7,012
10,769
5,547
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
106
8
Kills
26
26
Deaths
9
22
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
6
2
0.67
W
Xbalanque
 
Xbalanque
10
2
14
8.5
W
Kukulkan
 
Kukulkan
4
1
16
12
W
2
4
18
2.75
W
Morgan Le Fay
List0chek
Morgan Le Fay
4
1
17
12.5
W
6
1
15
13.5
L
2
3
5
1.5
L
Gilgamesh
Perelka
Gilgamesh
0
5
7
0.7
L
Osiris
2
6
2
0.5
L
Hercules
labomitraille
Hercules
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,330
Damage
66,440
70,829
Taken
59,172
65,725
Mitigated
48,012
20,264
Healing
32,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,780
564
4,842
4,816
14,674
8,225
0
7,434
7,240
17,889
0
W
Xbalanque
 
Xbalanque
26,527
14,340
1,040
3,020
14,911
7,917
2,531
2,783
11,868
0
52,083
W
Kukulkan
 
Kukulkan
14,153
1,232
963
262
7,563
4,207
860
512
6,921
23,938
0
W
8,416
1,276
638
2,598
17,583
26,115
426
3,769
13,401
14,631
0
W
Morgan Le Fay
List0chek
Morgan Le Fay
10,332
1,349
338
967
8,346
4,226
1,413
1,125
7,093
18,907
0
W
7,012
1,178
16,290
6,427
10,769
5,547
783
591
9,889
9,158
0
L
11,899
2,011
1,061
845
9,303
4,326
0
3,865
5,438
0
26,901
L
Gilgamesh
Perelka
Gilgamesh
6,183
677
0
1,069
12,602
12,541
0
8,253
4,349
0
10,929
L
Osiris
7,367
1,348
198
1,813
14,508
15,069
0
8,530
5,978
0
10,817
L
Hercules
labomitraille
Hercules
8,101
955
229
5,391
19,742
25,564
0
11,831
7,911
0
12,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,141
Gold Earned
46,681
87
Minions Killed
122
0
Camps Cleared
0
851,316
Distance Traveled
980,066
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,677
768
26
3
0
168,086
0
W
Xbalanque
10,910
1,091
63
6
0
179,043
0
W
Kukulkan
8,771
877
24
2
0
207,468
0
W
Hades
8,885
889
9
1
0
176,948
0
W
Morgan Le Fay
8,818
882
14
1
0
220,171
0
W
Hel
9,297
930
12
1
0
196,436
0
L
Chiron
7,658
766
34
3
0
188,575
0
L
Gilgamesh
7,047
705
16
2
0
161,006
0
L
Osiris
6,743
674
2
0
0
161,097
0
L
Hercules
7,016
702
9
1
0
172,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role