Player Matchup

Janus
Janus
AFNFMONTE
Janus
Level 41
God Stats
2W - 5L
1,500 SR
Queue Stats
268W - 261L
1,246 Elo+
Solo
Hou Yi
Hou Yi
HysteriaOW
Hou Yi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,289 Elo+
Party 4
Chaac
Chaac
PabloTorres10
Chaac
Level 13
God Stats
1W - 5L
1,157 SR
Queue Stats
22W - 26L
1,253 Elo+
Party 1
Thor
Thor
RtorresVale
Thor
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 95L
1,265 Elo+
Party 1
Ares
Ares
VILives
Ares
Level 104
God Stats
0W - 2L
1,271 SR
Queue Stats
96W - 109L
1,487 Elo+
Party 4
Team Averages
Level 57
1,386 SR
1,308 Elo+

VS

Team Averages
Level 41
1,539 SR
1,401 Elo+
Bellona
Bellona
GummyDumi
Bellona
Level 3
God Stats
2W - 0L
1,728 SR
Queue Stats
2W - 1L
1,426 Elo+
Party 3
Thanatos
Thanatos
Mrvendetta8987
Thanatos
Level 44
God Stats
5W - 3L
1,560 SR
Queue Stats
95W - 98L
1,416 Elo+
Solo
Hades
Hades
MuttD3vil
Hades
Level 65
God Stats
12W - 8L
1,500 SR
Queue Stats
144W - 131L
1,420 Elo+
Party 2
Olorun
Olorun
Xboxisgeeeey367
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,310 Elo+
Party 2
Pele
Pele
ZVRG775
Pele
Level 86
God Stats
7W - 5L
1,408 SR
Queue Stats
125W - 131L
1,433 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AFNFMONTE
Janus
11
1 / 2 / 1
5,662
566
5,982
7,126
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
HysteriaOW
Hou Yi
7
0 / 4 / 2
4,720
472
3,648
5,888
1,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 0
4,501
450
2,618
6,266
2,641
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 1
5,009
501
1,924
7,348
2,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
VILives
Ares
8
3 / 2 / 0
5,913
591
4,939
8,120
4,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GummyDumi
Bellona
7
0 / 1 / 3
4,751
475
1,585
6,304
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
12
4 / 0 / 1
6,630
663
3,306
8,082
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hades
MuttD3vil
Hades
12
1 / 0 / 0
6,958
696
3,863
7,974
3,804
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 1
6,684
668
5,171
6,412
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pele
ZVRG775
Pele
8
3 / 2 / 3
5,263
526
6,266
6,756
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
10
10
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
AFNFMONTE
Janus
1
2
1
0.75
W
Bellona
GummyDumi
Bellona
0
1
3
1.5
L
Hou Yi
HysteriaOW
Hou Yi
0
4
2
0.25
W
Thanatos
4
0
1
4.5
W
Hades
MuttD3vil
Hades
1
0
0
1
L
0
1
0
0
L
1
1
1
1.5
L
Ares
VILives
Ares
3
2
0
1.5
W
2
2
1
1.25
W
Pele
ZVRG775
Pele
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,111
Damage
20,191
34,748
Taken
35,528
13,666
Mitigated
15,173
4,925
Healing
16,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AFNFMONTE
Janus
5,982
678
0
250
7,126
2,461
0
3,793
3,333
44,158
0
W
Bellona
GummyDumi
Bellona
1,585
920
0
1,774
6,304
3,053
0
2,618
3,552
0
15,607
L
Hou Yi
HysteriaOW
Hou Yi
3,648
2,146
0
570
5,888
1,502
0
0
5,888
0
23,593
W
Thanatos
3,306
688
0
5,714
8,082
3,003
209
871
7,191
0
48,045
W
Hades
MuttD3vil
Hades
3,863
260
0
5,624
7,974
3,804
299
0
7,974
50,701
0
L
2,618
839
0
1,346
6,266
2,641
0
3,758
2,508
0
23,260
L
1,924
324
0
900
7,348
2,444
0
1,483
5,865
0
21,805
L
Ares
VILives
Ares
4,939
1,146
0
1,859
8,120
4,618
0
0
8,120
17,246
0
W
5,171
2,101
60
2,687
6,412
2,370
662
4,305
1,829
42,916
3,114
W
Pele
ZVRG775
Pele
6,266
1,459
0
610
6,756
2,943
0
2,695
4,061
0
22,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,805
Gold Earned
30,286
201
Minions Killed
298
0
Camps Cleared
0
1,009,534
Distance Traveled
998,677
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,662
566
76
8
0
192,967
0
W
Bellona
4,751
475
22
2
0
187,478
0
L
Hou Yi
4,720
472
31
3
0
181,711
0
W
Thanatos
6,630
663
76
8
0
260,299
0
W
Hades
6,958
696
91
9
0
184,515
0
L
Chaac
4,501
450
31
3
0
217,530
1
L
Thor
5,009
501
31
3
0
208,901
0
L
Ares
5,913
591
32
3
0
208,425
2
W
Olorun
6,684
668
79
8
0
173,139
0
W
Pele
5,263
526
30
3
0
193,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role