Player Matchup

Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Silver II
BillyForLife
Hachiman
Silver II
Level 61
God Stats
24W - 14L
1,615 SR
Queue Stats
147W - 163L
1,087 MMR
Solo
Jormungandr
Jormungandr
Silver II
Norbit6946
Jormungandr
Silver II
Level 89
God Stats
34W - 15L
1,654 SR
Queue Stats
242W - 258L
1,007 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,590 SR
1,198 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 56
1,346 SR
1,117 MMR
Izanami
Izanami
Bronze III
SadButterflyy-
Izanami
Bronze III
Level 44
God Stats
0W - 1L
1,326 SR
Queue Stats
2W - 5L
1,400 MMR
Party 1
Hera
Hera
Silver IV
lfz127rm
Hera
Silver IV
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
928 MMR
Solo
Vulcan
Vulcan
Bronze I
tannil123
Vulcan
Bronze I
Level 82
God Stats
2W - 8L
1,212 SR
Queue Stats
17W - 38L
1,024 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 2 / 9
10,369
864
9,218
6,047
2,430
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
BillyForLife
Hachiman
14
10 / 2 / 4
11,542
962
11,252
10,648
4,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Norbit6946
Jormungandr
14
4 / 0 / 11
10,339
862
6,353
9,185
8,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
MartichorasCharonAchillesAtlasAnubis

VS

Bans
ChernobogAthenaSurtrGaneshaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 0
8,931
744
3,724
12,566
5,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
11
0 / 5 / 2
8,572
714
4,088
9,939
3,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
tannil123
Vulcan
10
1 / 6 / 2
8,676
723
6,880
8,441
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
17
Kills
4
4
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
2
9
3.75
W
Hachiman
BillyForLife
Hachiman
10
2
4
6
W
Jormungandr
Norbit6946
Jormungandr
4
0
11
9.5
L
3
6
0
0.5
L
Hera
0
5
2
0.2
L
Vulcan
tannil123
Vulcan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,823
Damage
14,692
25,880
Taken
30,946
15,354
Mitigated
12,270
8,743
Healing
1,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,218
178
0
1,565
6,047
2,430
620
3,786
2,261
49,666
0
W
Hachiman
BillyForLife
Hachiman
11,252
8,805
0
4,935
10,648
4,456
2,018
5,163
5,485
0
51,796
W
Jormungandr
Norbit6946
Jormungandr
6,353
655
0
2,243
9,185
8,468
237
2,813
6,372
37,329
0
L
3,724
2,281
0
374
12,566
5,012
0
5,182
7,026
0
24,891
L
Hera
4,088
939
70
387
9,939
3,753
0
4,125
5,527
25,011
0
L
Vulcan
tannil123
Vulcan
6,880
2,194
0
270
8,441
3,505
0
5,514
2,746
28,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,250
Gold Earned
26,179
181
Minions Killed
110
0
Camps Cleared
0
697,978
Distance Traveled
579,009
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,369
864
72
6
0
212,718
2
W
Hachiman
11,542
962
70
6
0
230,323
4
W
Jormungandr
10,339
862
39
3
0
254,937
0
L
Izanami
8,931
744
37
3
0
193,294
0
L
Hera
8,572
714
33
3
0
191,266
0
L
Vulcan
8,676
723
40
3
0
194,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role