Player Matchup

Nu Wa
Nu Wa
Enjoy_ur_ban_
Nu Wa
Level 6
God Stats
18W - 28L
1,607 SR
Queue Stats
23W - 43L
1,555 Elo+
Solo
Cthulhu
Cthulhu
GhostFellon
Cthulhu
Level 100
God Stats
13W - 13L
1,502 SR
Queue Stats
89W - 91L
1,446 Elo+
Party 1
Artemis
Artemis
J4CKNoel
Artemis
Level 104
God Stats
3W - 1L
1,507 SR
Queue Stats
88W - 89L
1,444 Elo+
Party 1
Arachne
Arachne
Sebasnyx
Arachne
Level 72
God Stats
14W - 9L
1,529 SR
Queue Stats
67W - 76L
1,443 Elo+
Party 1
Horus
Horus
SphoenixFire
Horus
Level 40
God Stats
4W - 2L
1,440 SR
Queue Stats
47W - 57L
1,412 Elo+
Party 1
Team Averages
Level 64
1,517 SR
1,460 Elo+

VS

Team Averages
Level 33
1,575 SR
1,504 Elo+
Ares
Ares
CowardlyFrance
Ares
Level 65
God Stats
2W - 1L
1,871 SR
Queue Stats
4W - 6L
1,714 Elo+
Party 2
Achilles
Achilles
Nostraterrax2
Achilles
Level 18
God Stats
0W - 1L
1,786 SR
Queue Stats
4W - 7L
1,497 Elo+
Party 2
King Arthur
King Arthur
Onyx Crown
King Arthur
Level 31
God Stats
3W - 6L
1,218 SR
Queue Stats
4W - 9L
1,348 Elo+
Party 2
Hachiman
Hachiman
SirArmagedon
Hachiman
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 194L
1,440 Elo+
Solo
Kukulkan
Kukulkan
emderoux01
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 0
8,966
815
5,414
1,145
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
GhostFellon
Cthulhu
15
2 / 2 / 5
8,761
796
11,604
10,300
10,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
J4CKNoel
Artemis
15
2 / 0 / 6
7,948
723
8,551
8,108
3,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Sebasnyx
Arachne
14
3 / 1 / 3
8,176
743
8,122
11,538
6,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 8
7,671
697
4,397
13,736
6,888
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,389
672
6,744
12,001
10,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Nostraterrax2
Achilles
14
3 / 4 / 2
7,667
697
7,082
10,262
12,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Onyx Crown
King Arthur
12
0 / 3 / 2
7,180
653
5,544
11,751
8,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
SirArmagedon
Hachiman
15
1 / 2 / 2
8,587
781
8,711
10,375
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
emderoux01
Kukulkan
13
1 / 0 / 3
7,418
674
4,749
1,973
888
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
12
Kills
5
5
Deaths
12
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
4
0
0
4
W
Cthulhu
GhostFellon
Cthulhu
2
2
5
2.25
W
Artemis
J4CKNoel
Artemis
2
0
6
5
L
Achilles
Nostraterrax2
Achilles
3
4
2
1
L
King Arthur
Onyx Crown
King Arthur
0
3
2
0.33
W
Arachne
Sebasnyx
Arachne
3
1
3
4.5
L
Hachiman
SirArmagedon
Hachiman
1
2
2
1
W
1
2
8
2.5
L
Kukulkan
emderoux01
Kukulkan
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,088
Damage
32,830
44,827
Taken
46,362
27,428
Mitigated
37,005
11,047
Healing
6,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,744
415
0
1,100
12,001
10,794
0
3,750
8,251
14,555
0
W
5,414
2,858
0
857
1,145
450
445
0
1,145
32,497
0
W
Cthulhu
GhostFellon
Cthulhu
11,604
1,226
141
803
10,300
10,007
93
2,263
7,908
35,550
438
W
Artemis
J4CKNoel
Artemis
8,551
5,900
0
1,273
8,108
3,646
687
3,235
4,711
0
22,115
L
Achilles
Nostraterrax2
Achilles
7,082
1,766
0
1,537
10,262
12,204
0
4,196
6,066
0
19,216
L
King Arthur
Onyx Crown
King Arthur
5,544
548
0
1,049
11,751
8,839
0
5,595
6,156
0
18,881
W
Arachne
Sebasnyx
Arachne
8,122
4,892
0
3,368
11,538
6,437
283
2,960
8,363
0
18,329
L
Hachiman
SirArmagedon
Hachiman
8,711
4,721
0
2,806
10,375
4,280
1,767
1,880
8,495
0
45,736
W
4,397
2,434
965
3,640
13,736
6,888
223
3,035
10,456
0
9,716
L
Kukulkan
emderoux01
Kukulkan
4,749
660
0
250
1,973
888
0
1,159
814
21,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,522
Gold Earned
38,241
197
Minions Killed
212
0
Camps Cleared
0
1,087,169
Distance Traveled
957,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,389
672
13
1
0
216,497
0
W
Nu Wa
8,966
815
86
8
0
129,649
0
W
Cthulhu
8,761
796
42
4
0
238,018
0
W
Artemis
7,948
723
36
3
0
218,611
0
L
Achilles
7,667
697
25
2
0
211,669
0
L
King Arthur
7,180
653
34
3
0
221,238
0
W
Arachne
8,176
743
25
2
0
254,015
0
L
Hachiman
8,587
781
97
9
0
210,535
0
W
Horus
7,671
697
8
1
0
246,876
0
L
Kukulkan
7,418
674
43
4
0
97,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role