Player Matchup

Agni
Agni
Silver I
CrashdRoastbeef
Agni
Silver I
Level 119
God Stats
0W - 1L
1,810 SR
Queue Stats
49W - 54L
1,350 MMR
Solo
Nike
Nike
Bronze III
iLL_Bill_420
Nike
Bronze III
Level 104
God Stats
0W - 5L
978 SR
Queue Stats
14W - 30L
1,346 MMR
Solo
Bakasura
Bakasura
Gold IV
uLL-SnoW
Bakasura
Gold IV
Level 239
God Stats
5W - 11L
1,479 SR
Queue Stats
210W - 227L
1,368 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 154
1,422 SR
1,355 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,709 SR
1,323 MMR
Hera
Hera
Silver I
BoPep
Hera
Silver I
Level 129
God Stats
10W - 8L
1,845 SR
Queue Stats
253W - 229L
1,079 MMR
Party 1
Athena
Athena
Gold III
CorehhCat
Athena
Gold III
Level 137
God Stats
132W - 75L
1,627 SR
Queue Stats
342W - 296L
1,385 MMR
Party 1
Charybdis
Charybdis
Gold III
desoisme
Charybdis
Gold III
Level 147
God Stats
49W - 40L
1,653 SR
Queue Stats
517W - 506L
1,506 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
8,642
665
9,874
9,084
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 1
8,977
691
7,017
12,988
11,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
uLL-SnoW
Bakasura
11
2 / 5 / 1
9,343
719
4,787
12,997
7,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
DiscordiaCharonMartichorasGaneshaNe Zha

VS

Bans
BacchusXbalanqueGebDanzaburouKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
BoPep
Hera
13
4 / 2 / 8
10,490
807
9,613
6,699
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
CorehhCat
Athena
13
4 / 0 / 8
10,462
805
7,785
13,788
13,282
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
desoisme
Charybdis
13
4 / 1 / 7
10,323
794
11,199
8,290
3,150
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
12
12
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
BoPep
Hera
4
2
8
4
W
Athena
CorehhCat
Athena
4
0
8
8
L
0
6
0
0
W
Charybdis
desoisme
Charybdis
4
1
7
7.5
L
1
1
1
1.5
L
Bakasura
uLL-SnoW
Bakasura
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,678
Damage
28,597
35,069
Taken
28,777
22,383
Mitigated
18,865
3,160
Healing
7,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
BoPep
Hera
9,613
1,916
0
1,339
6,699
2,433
755
2,626
3,853
45,971
0
W
Athena
CorehhCat
Athena
7,785
1,850
0
4,274
13,788
13,282
229
4,715
8,494
22,994
0
L
9,874
514
0
428
9,084
3,709
0
4,038
5,046
35,455
0
W
Charybdis
desoisme
Charybdis
11,199
5,414
0
1,963
8,290
3,150
2,072
2,855
5,204
0
48,879
L
7,017
392
193
460
12,988
11,049
394
7,226
5,762
0
24,979
L
Bakasura
uLL-SnoW
Bakasura
4,787
2,722
0
2,079
12,997
7,625
1,072
6,382
6,615
0
20,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,962
Gold Earned
31,275
123
Minions Killed
148
0
Camps Cleared
0
750,536
Distance Traveled
763,011
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,490
807
66
5
0
234,933
4
W
Athena
10,462
805
24
2
0
288,372
4
L
Agni
8,642
665
44
3
0
222,279
4
W
Charybdis
10,323
794
58
4
0
239,706
1
L
Nike
8,977
691
28
2
0
266,656
4
L
Bakasura
9,343
719
51
4
0
261,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role