Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
secor22
Janus
Level 157
God Stats
22W - 15L
1,563 SR
Queue Stats
369W - 332L
1,498 Elo+
Solo
Arachne
Arachne
xKobly
Arachne
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,313 Elo+
Party 2
Ares
Ares
xSkinDog13
Ares
Level 89
God Stats
1W - 1L
1,308 SR
Queue Stats
20W - 26L
1,411 Elo+
Party 2
Heimdallr
Heimdallr
xWilhelm31
Heimdallr
Level 28
God Stats
2W - 2L
1,428 SR
Queue Stats
19W - 23L
1,431 Elo+
Party 2
Team Averages
Level 104
1,460 SR
1,431 Elo+

VS

Team Averages
Level 107
1,540 SR
1,495 Elo+
Sun Wukong
Sun Wukong
Fatfree Milk367
Sun Wukong
Level 69
God Stats
15W - 13L
1,616 SR
Queue Stats
319W - 300L
1,560 Elo+
Party 1
Poseidon
Poseidon
Joshflag
Poseidon
Level 69
God Stats
0W - 1L
1,286 SR
Queue Stats
121W - 166L
1,381 Elo+
Solo
Lancelot
Lancelot
Mxrky23
Lancelot
Level 148
God Stats
11W - 16L
1,568 SR
Queue Stats
197W - 180L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
TheDadChris
Gilgamesh
Level 104
God Stats
2W - 3L
1,499 SR
Queue Stats
51W - 62L
1,452 Elo+
Solo
Artemis
Artemis
zRTempi
Artemis
Level 144
God Stats
0W - 2L
1,733 SR
Queue Stats
260W - 237L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
2 / 3 / 0
10,066
629
11,675
10,973
10,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Janus
secor22
Janus
16
6 / 1 / 7
10,003
625
11,416
5,454
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
xKobly
Arachne
14
4 / 3 / 4
8,526
533
9,533
15,171
6,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 5
8,536
534
5,269
10,522
9,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
xWilhelm31
Heimdallr
14
3 / 2 / 2
8,359
522
4,805
11,067
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fatfree Milk367
Sun Wukong
13
1 / 1 / 2
7,985
499
4,576
14,172
10,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Joshflag
Poseidon
10
1 / 4 / 1
7,237
452
4,137
7,421
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Mxrky23
Lancelot
15
4 / 5 / 2
8,640
540
10,478
15,698
8,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
TheDadChris
Gilgamesh
12
1 / 6 / 0
6,708
419
4,911
15,571
10,739
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
zRTempi
Artemis
16
3 / 2 / 1
9,148
572
12,311
9,578
4,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
18
Kills
10
10
Deaths
18
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
3
0
0.67
L
Sun Wukong
Fatfree Milk367
Sun Wukong
1
1
2
2
L
Poseidon
Joshflag
Poseidon
1
4
1
0.38
L
Lancelot
Mxrky23
Lancelot
4
5
2
1
L
Gilgamesh
TheDadChris
Gilgamesh
1
6
0
0.17
W
Janus
secor22
Janus
6
1
7
9.5
W
Arachne
xKobly
Arachne
4
3
4
2
W
3
1
5
5.5
W
Heimdallr
xWilhelm31
Heimdallr
3
2
2
2
L
Artemis
zRTempi
Artemis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,698
Damage
36,413
53,187
Taken
62,440
33,959
Mitigated
35,770
13,018
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,675
2,344
0
3,819
10,973
10,533
532
0
10,929
77,510
18,651
L
Sun Wukong
Fatfree Milk367
Sun Wukong
4,576
483
0
2,145
14,172
10,291
0
9,545
4,627
0
54,761
L
Poseidon
Joshflag
Poseidon
4,137
637
0
988
7,421
2,252
0
4,762
2,541
40,062
0
L
Lancelot
Mxrky23
Lancelot
10,478
1,600
0
5,736
15,698
8,032
0
4,142
11,420
0
81,987
L
Gilgamesh
TheDadChris
Gilgamesh
4,911
1,120
0
1,917
15,571
10,739
0
7,202
8,247
0
32,266
W
Janus
secor22
Janus
11,416
836
0
500
5,454
2,262
0
1,506
3,948
89,663
0
W
Arachne
xKobly
Arachne
9,533
6,047
0
2,813
15,171
6,793
0
734
14,345
0
57,407
W
5,269
725
0
2,464
10,522
9,649
92
1,897
8,303
25,290
0
W
Heimdallr
xWilhelm31
Heimdallr
4,805
1,859
0
3,422
11,067
4,722
403
0
10,994
0
56,170
L
Artemis
zRTempi
Artemis
12,311
2,740
0
952
9,578
4,456
307
1,573
7,955
0
86,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,490
Gold Earned
39,718
504
Minions Killed
509
0
Camps Cleared
0
1,502,803
Distance Traveled
1,547,041
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,066
629
154
10
0
237,091
0
L
Sun Wukong
7,985
499
96
6
0
318,337
7
L
Poseidon
7,237
452
89
6
0
265,240
0
L
Lancelot
8,640
540
118
7
0
359,382
0
L
Gilgamesh
6,708
419
55
3
0
306,479
1
W
Janus
10,003
625
159
10
0
354,125
5
W
Arachne
8,526
533
80
5
0
365,680
0
W
Ares
8,536
534
25
2
0
279,643
0
W
Heimdallr
8,359
522
86
5
0
266,264
0
L
Artemis
9,148
572
151
9
0
297,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role