Player Matchup

Athena
Athena
 
Athena
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Arhymaan
Zeus
Level 119
God Stats
1W - 1L
1,737 SR
Queue Stats
307W - 284L
1,479 Elo+
Party 1
Shiva
Shiva
Reece dkelly
Shiva
Level 66
God Stats
4W - 6L
1,635 SR
Queue Stats
254W - 245L
1,492 Elo+
Party 3
Raijin
Raijin
jjscotting
Raijin
Level 69
God Stats
5W - 9L
1,575 SR
Queue Stats
273W - 272L
1,495 Elo+
Party 3
Team Averages
Level 87
1,589 SR
1,493 Elo+

VS

Team Averages
Level 59
1,429 SR
1,285 Elo+
Pele
Pele
Wamii
Pele
Level 21
God Stats
6W - 3L
1,568 SR
Queue Stats
13W - 21L
1,289 Elo+
Party 2
Janus
Janus
jaichbinumit
Janus
Level 72
God Stats
9W - 4L
1,524 SR
Queue Stats
19W - 39L
1,261 Elo+
Party 2
Ymir
Ymir
jordyniels
Ymir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,320 Elo+
Solo
Sun Wukong
Sun Wukong
mthomp
Sun Wukong
Level 146
God Stats
2W - 0L
1,285 SR
Queue Stats
22W - 13L
1,441 Elo+
Solo
Neith
Neith
noserrr
Neith
Level 16
God Stats
3W - 6L
1,270 SR
Queue Stats
3W - 10L
1,112 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 2 / 3
5,004
556
3,204
10,675
6,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
 
Skadi
8
0 / 2 / 2
4,996
555
2,575
8,844
4,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
9
3 / 2 / 0
5,705
634
4,979
5,040
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 1 / 0
3,605
401
828
1,845
897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Raijin
jjscotting
Raijin
8
4 / 2 / 0
5,511
612
2,443
3,321
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Wamii
Pele
11
3 / 2 / 1
6,311
701
4,143
7,795
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 2 / 2
6,129
681
3,856
4,378
1,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 3
5,084
565
537
5,997
3,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
mthomp
Sun Wukong
10
1 / 0 / 1
6,159
684
5,550
5,564
3,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
noserrr
Neith
9
1 / 1 / 1
4,924
547
1,919
3,785
1,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
7
Kills
9
9
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
3
0.75
L
Skadi
 
Skadi
0
2
2
0.5
L
Zeus
3
2
0
1.5
L
0
1
0
0
W
Pele
Wamii
Pele
3
2
1
1.75
W
4
2
2
2.5
L
Raijin
jjscotting
Raijin
4
2
0
2
W
0
2
3
0.75
W
Sun Wukong
mthomp
Sun Wukong
1
0
1
1.5
W
Neith
noserrr
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,029
Damage
16,005
29,725
Taken
27,519
14,392
Mitigated
12,415
6,276
Healing
3,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,204
1,042
0
1,456
10,675
6,930
0
1,918
8,707
24,333
0
L
Skadi
 
Skadi
2,575
684
0
1,876
8,844
4,081
0
599
8,240
0
20,954
L
Zeus
4,979
1,167
0
1,724
5,040
1,486
114
510
4,530
37,085
1,632
L
828
236
0
550
1,845
897
0
0
1,845
0
6,100
W
Pele
Wamii
Pele
4,143
2,084
0
94
7,795
2,497
600
2,054
5,741
0
47,355
W
3,856
532
0
0
4,378
1,337
932
2,062
2,316
32,324
0
L
Raijin
jjscotting
Raijin
2,443
638
0
670
3,321
998
528
1,271
2,010
30,123
0
W
537
219
0
492
5,997
3,414
175
3,192
2,805
12,532
0
W
Sun Wukong
mthomp
Sun Wukong
5,550
920
0
2,055
5,564
3,876
0
1,021
4,543
0
40,218
W
Neith
noserrr
Neith
1,919
1,086
0
724
3,785
1,291
296
2,297
1,488
0
22,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,821
Gold Earned
28,607
213
Minions Killed
268
0
Camps Cleared
0
680,704
Distance Traveled
898,322
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,004
556
37
4
0
204,459
0
L
Skadi
4,996
555
36
4
0
174,006
0
L
Zeus
5,705
634
72
8
0
155,355
2
L
Shiva
3,605
401
10
1
0
45,787
0
W
Pele
6,311
701
81
9
0
203,351
0
W
Janus
6,129
681
54
6
0
181,266
0
L
Raijin
5,511
612
58
6
0
101,097
0
W
Ymir
5,084
565
26
3
0
161,337
0
W
Sun Wukong
6,159
684
73
8
0
178,941
0
W
Neith
4,924
547
34
4
0
173,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role