Player Matchup

Jing Wei
Jing Wei
IsaiahTYG
Jing Wei
Level 104
God Stats
2W - 1L
1,323 SR
Queue Stats
9W - 7L
1,740 Elo+
Party 1
Vulcan
Vulcan
NotoriousTrilly
Vulcan
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,857 Elo+
Party 1
Sylvanus
Sylvanus
Sumei
Sylvanus
Level 43
God Stats
2W - 1L
1,711 SR
Queue Stats
14W - 13L
1,562 Elo+
Party 1
Mercury
Mercury
TTvNishinoTV
Mercury
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,643 Elo+
Party 1
Achilles
Achilles
Tuckus
Achilles
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,816 Elo+
Party 1
Team Averages
Level 50
1,507 SR
1,724 Elo+

VS

Team Averages
Level 47
1,508 SR
1,449 Elo+
Charon
Charon
Apoptart
Charon
Level 56
God Stats
9W - 3L
1,784 SR
Queue Stats
138W - 126L
1,565 Elo+
Party 2
Nu Wa
Nu Wa
Atomig-Leo
Nu Wa
Level 35
God Stats
1W - 5L
1,350 SR
Queue Stats
34W - 43L
1,402 Elo+
Solo
Bellona
Bellona
HalcyonEmp
Bellona
Level 64
God Stats
9W - 10L
1,548 SR
Queue Stats
232W - 228L
1,496 Elo+
Solo
Awilix
Awilix
SwellFell
Awilix
Level 48
God Stats
2W - 1L
1,270 SR
Queue Stats
20W - 26L
1,220 Elo+
Solo
Chernobog
Chernobog
abetterpoptart
Chernobog
Level 32
God Stats
4W - 2L
1,588 SR
Queue Stats
91W - 98L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IsaiahTYG
Jing Wei
8
0 / 4 / 1
4,510
410
4,842
9,260
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
4,654
423
5,909
5,753
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Sumei
Sylvanus
7
1 / 1 / 1
5,179
471
3,797
10,421
6,011
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
TTvNishinoTV
Mercury
10
2 / 3 / 0
5,700
518
4,585
9,621
3,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Tuckus
Achilles
9
0 / 2 / 0
5,237
476
2,714
8,061
7,145
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Apoptart
Charon
10
2 / 0 / 4
6,773
616
5,804
9,609
7,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
11
0 / 1 / 4
6,813
619
5,678
4,469
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
HalcyonEmp
Bellona
13
2 / 0 / 0
7,853
714
2,649
6,164
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
SwellFell
Awilix
12
6 / 1 / 2
7,344
668
4,735
7,794
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
abetterpoptart
Chernobog
10
2 / 1 / 5
6,534
594
9,303
8,737
3,248
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
12
12
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charon
Apoptart
Charon
2
0
4
4
W
Nu Wa
0
1
4
2
W
Bellona
HalcyonEmp
Bellona
2
0
0
2
L
Jing Wei
IsaiahTYG
Jing Wei
0
4
1
0.13
L
0
2
1
0.25
L
Sylvanus
Sumei
Sylvanus
1
1
1
1.5
W
Awilix
SwellFell
Awilix
6
1
2
7
L
Mercury
TTvNishinoTV
Mercury
2
3
0
0.67
L
Achilles
Tuckus
Achilles
0
2
0
0
W
Chernobog
abetterpoptart
Chernobog
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,847
Damage
28,169
43,116
Taken
36,773
21,505
Mitigated
20,794
10,252
Healing
11,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Apoptart
Charon
5,804
925
189
3,829
9,609
7,315
0
3,267
6,342
17,322
0
W
Nu Wa
5,678
1,833
0
500
4,469
1,452
2,052
2,006
2,463
49,124
0
W
Bellona
HalcyonEmp
Bellona
2,649
698
0
3,433
6,164
5,836
1,360
0
6,164
0
52,292
L
Jing Wei
IsaiahTYG
Jing Wei
4,842
3,255
0
404
9,260
2,936
0
3,577
5,683
0
25,542
L
5,909
1,840
0
256
5,753
2,188
0
2,882
2,871
31,289
0
L
Sylvanus
Sumei
Sylvanus
3,797
1,849
2,782
3,020
10,421
6,011
0
3,404
7,017
14,149
0
W
Awilix
SwellFell
Awilix
4,735
1,502
0
750
7,794
2,943
0
2,092
5,702
0
51,302
L
Mercury
TTvNishinoTV
Mercury
4,585
1,715
0
500
9,621
3,225
0
1,182
8,439
0
40,549
L
Achilles
Tuckus
Achilles
2,714
950
0
3,290
8,061
7,145
0
437
7,624
0
27,734
W
Chernobog
abetterpoptart
Chernobog
9,303
5,036
0
3,293
8,737
3,248
652
2,341
6,396
0
50,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,280
Gold Earned
35,317
200
Minions Killed
398
0
Camps Cleared
0
1,101,072
Distance Traveled
1,203,892
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,773
616
25
2
0
250,261
0
W
Nu Wa
6,813
619
92
8
0
213,087
0
W
Bellona
7,853
714
112
10
0
242,453
0
L
Jing Wei
4,510
410
37
3
0
206,303
0
L
Vulcan
4,654
423
46
4
0
214,854
0
L
Sylvanus
5,179
471
10
1
0
207,060
1
W
Awilix
7,344
668
76
7
0
276,371
0
L
Mercury
5,700
518
61
6
0
275,845
0
L
Achilles
5,237
476
46
4
0
197,010
0
W
Chernobog
6,534
594
93
8
0
221,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role