Player Matchup

Shiva
Shiva
DracosIayer
Shiva
Level 126
God Stats
3W - 3L
1,467 SR
Queue Stats
113W - 93L
1,572 Elo+
Party 1
Eset
Eset
MagicOOTricks
Eset
Level 155
God Stats
3W - 2L
1,277 SR
Queue Stats
384W - 378L
1,456 Elo+
Party 2
Chang'e
Chang'e
TSFSkye
Chang'e
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 99L
1,546 Elo+
Party 1
Pele
Pele
epicdeadly21221
Pele
Level 134
God Stats
5W - 3L
1,538 SR
Queue Stats
124W - 135L
1,423 Elo+
Party 2
Charybdis
Charybdis
thesirbob
Charybdis
Level 68
God Stats
15W - 8L
1,672 SR
Queue Stats
238W - 203L
1,520 Elo+
Party 2
Team Averages
Level 106
1,491 SR
1,504 Elo+

VS

Team Averages
Level 99
1,548 SR
1,461 Elo+
Khepri
Khepri
 
Khepri
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
HunchoPipe
Skadi
Level 125
God Stats
11W - 13L
1,410 SR
Queue Stats
331W - 384L
1,479 Elo+
Solo
Neith
Neith
Lush_manta
Neith
Level 106
God Stats
0W - 4L
1,475 SR
Queue Stats
238W - 251L
1,511 Elo+
Solo
Geb
Geb
Onetrickheal
Geb
Level 67
God Stats
11W - 7L
1,853 SR
Queue Stats
299W - 250L
1,526 Elo+
Solo
Awilix
Awilix
SwellFell
Awilix
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 26L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,791
849
5,164
5,893
3,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

7
0 / 1 / 0
4,736
592
1,898
4,323
2,594
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
TSFSkye
Chang'e
8
0 / 1 / 0
4,638
580
1,177
4,849
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
4,892
612
3,465
6,808
2,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
thesirbob
Charybdis
7
0 / 0 / 0
4,429
554
3,920
4,373
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
3
0 / 2 / 0
3,531
441
716
2,992
1,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
9
2 / 1 / 1
5,255
657
5,384
4,349
1,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
7
1 / 0 / 1
4,140
518
3,265
5,472
1,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 2
4,526
566
2,730
6,976
2,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
SwellFell
Awilix
9
1 / 1 / 1
4,758
595
1,958
6,057
1,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
4
Kills
4
4
Deaths
4
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
0
0
W
4
0
0
4
L
Skadi
2
1
1
2.5
L
Neith
1
0
1
1.5
W
0
1
0
0
L
0
0
2
1
L
Awilix
SwellFell
Awilix
1
1
1
1.5
W
Chang'e
TSFSkye
Chang'e
0
1
0
0
W
0
2
0
0
W
Charybdis
thesirbob
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,624
Damage
14,053
26,246
Taken
25,846
10,609
Mitigated
8,644
9,658
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
716
57
0
908
2,992
1,380
0
0
2,992
7,306
0
W
5,164
1,123
0
1,896
5,893
3,019
0
925
4,830
0
47,131
L
Skadi
5,384
1,958
0
917
4,349
1,397
0
958
3,293
0
35,389
L
Neith
3,265
809
0
842
5,472
1,492
0
591
4,881
0
18,255
W
1,898
474
307
1,744
4,323
2,594
0
880
3,443
18,965
0
L
2,730
498
780
2,631
6,976
2,595
0
884
6,092
18,774
0
L
Awilix
SwellFell
Awilix
1,958
602
0
692
6,057
1,780
0
522
5,513
0
28,675
W
Chang'e
TSFSkye
Chang'e
1,177
0
199
1,558
4,849
1,388
0
0
4,849
20,592
0
W
3,465
540
0
1,256
6,808
2,311
0
360
6,448
0
33,133
W
Charybdis
thesirbob
Charybdis
3,920
1,891
0
2,698
4,373
1,297
0
1,143
3,230
0
24,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,486
Gold Earned
22,210
254
Minions Killed
183
0
Camps Cleared
0
814,542
Distance Traveled
750,330
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,531
441
14
2
0
46,138
0
W
Shiva
6,791
849
80
10
0
145,852
0
L
Skadi
5,255
657
64
8
0
156,558
0
L
Neith
4,140
518
36
5
0
160,324
0
W
Eset
4,736
592
27
3
0
156,067
2
L
Geb
4,526
566
17
2
0
182,212
0
L
Awilix
4,758
595
52
7
0
205,098
0
W
Chang'e
4,638
580
47
6
0
174,375
1
W
Pele
4,892
612
52
7
0
198,645
0
W
Charybdis
4,429
554
48
6
0
139,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role