Player Matchup

Ne Zha
Ne Zha
ScaryBunny79708
Ne Zha
Level 181
God Stats
4W - 14L
1,265 SR
Queue Stats
987W - 979L
1,496 Elo+
Party 1
Ra
Ra
TheDoomoDumbDip
Ra
Level 159
God Stats
11W - 8L
1,519 SR
Queue Stats
959W - 908L
1,482 Elo+
Party 1
Ganesha
Ganesha
TurtlesGotUBeat
Ganesha
Level 115
God Stats
9W - 13L
1,443 SR
Queue Stats
267W - 265L
1,469 Elo+
Party 1
Ao Kuang
Ao Kuang
WILDGLOOM
Ao Kuang
Level 109
God Stats
16W - 23L
1,366 SR
Queue Stats
996W - 964L
1,466 Elo+
Party 1
Nox
Nox
xLTxBugz
Nox
Level 126
God Stats
8W - 4L
1,818 SR
Queue Stats
292W - 297L
1,513 Elo+
Solo
Team Averages
Level 138
1,482 SR
1,485 Elo+

VS

Team Averages
Level 106
1,551 SR
1,454 Elo+
Achilles
Achilles
Influx Of Bees
Achilles
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,175 Elo+
Solo
Guan Yu
Guan Yu
JimmyLayhay
Guan Yu
Level 89
God Stats
1W - 1L
1,703 SR
Queue Stats
109W - 101L
1,497 Elo+
Party 2
Heimdallr
Heimdallr
Skuller3652
Heimdallr
Level 70
God Stats
21W - 21L
1,535 SR
Queue Stats
1,052W - 1,053L
1,555 Elo+
Solo
Bellona
Bellona
ToriTK421
Bellona
Level 126
God Stats
1W - 2L
1,706 SR
Queue Stats
219W - 210L
1,508 Elo+
Solo
Rama
Rama
itsfrickintyler
Rama
Level 143
God Stats
5W - 11L
1,309 SR
Queue Stats
1,032W - 1,029L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 18
9,047
905
15,169
12,258
13,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 2 / 12
9,431
943
14,084
7,369
3,448
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 18
7,978
798
4,386
7,587
7,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
WILDGLOOM
Ao Kuang
15
7 / 3 / 9
9,141
914
6,740
9,297
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 0 / 14
9,351
935
6,008
5,488
2,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
3 / 5 / 2
7,535
754
5,977
9,879
6,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
JimmyLayhay
Guan Yu
13
0 / 5 / 8
7,276
728
5,363
12,614
8,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heimdallr
Skuller3652
Heimdallr
15
2 / 4 / 2
7,392
739
8,361
10,054
4,342
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
ToriTK421
Bellona
12
2 / 5 / 2
7,078
708
4,439
11,025
10,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 3 / 3
6,993
699
7,889
7,744
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
25
22
Kills
8
8
Deaths
22
71
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
5
2
0.8
L
Guan Yu
JimmyLayhay
Guan Yu
0
5
8
0.8
W
3
1
18
12
L
Heimdallr
Skuller3652
Heimdallr
2
4
2
0.75
W
7
2
12
6.5
L
Bellona
ToriTK421
Bellona
2
5
2
0.6
W
0
2
18
4.5
W
Ao Kuang
WILDGLOOM
Ao Kuang
7
3
9
3.83
L
1
3
3
0.83
W
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,387
Damage
32,029
41,999
Taken
51,316
32,084
Mitigated
33,739
20,832
Healing
9,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
5,977
2,125
133
947
9,879
6,710
0
6,345
3,433
0
7,993
L
Guan Yu
JimmyLayhay
Guan Yu
5,363
267
2,190
1,898
12,614
8,599
0
8,487
4,127
5,359
5,594
W
15,169
1,977
1,725
3,461
12,258
13,106
1,237
530
11,340
0
32,127
L
Heimdallr
Skuller3652
Heimdallr
8,361
5,254
51
1,035
10,054
4,342
0
6,298
3,669
0
21,914
W
14,084
589
6,155
3,358
7,369
3,448
837
379
6,907
27,138
0
L
Bellona
ToriTK421
Bellona
4,439
1,039
527
922
11,025
10,416
0
6,833
4,123
0
8,791
W
4,386
369
184
609
7,587
7,941
199
773
6,386
6,470
0
W
Ao Kuang
WILDGLOOM
Ao Kuang
6,740
1,257
396
2,417
9,297
4,626
3,517
351
8,601
10,318
0
L
7,889
5,556
690
937
7,744
3,672
0
2,998
4,746
0
18,285
W
6,008
450
1,267
1,260
5,488
2,963
1,659
962
4,487
18,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,948
Gold Earned
36,274
112
Minions Killed
69
0
Camps Cleared
0
987,797
Distance Traveled
738,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,535
754
6
1
0
130,889
0
L
Guan Yu
7,276
728
5
1
0
166,241
0
W
Ne Zha
9,047
905
18
2
0
227,565
0
L
Heimdallr
7,392
739
27
3
0
160,825
0
W
Ra
9,431
943
43
4
0
189,500
0
L
Bellona
7,078
708
9
1
0
135,562
0
W
Ganesha
7,978
798
0
0
0
212,056
0
W
Ao Kuang
9,141
914
3
0
0
165,567
0
L
Rama
6,993
699
22
2
0
145,079
0
W
Nox
9,351
935
48
5
0
193,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role