Player Matchup

Raijin
Raijin
FireLight3R
Raijin
Level 108
God Stats
17W - 14L
1,522 SR
Queue Stats
187W - 176L
1,522 Elo+
Party 1
Sun Wukong
Sun Wukong
LittleWill6080
Sun Wukong
Level 138
God Stats
9W - 7L
1,549 SR
Queue Stats
412W - 378L
1,480 Elo+
Party 1
Charon
Charon
MinstrelPro27
Charon
Level 125
God Stats
2W - 1L
1,425 SR
Queue Stats
136W - 135L
1,498 Elo+
Party 1
Hun Batz
Hun Batz
Ohanyah
Hun Batz
Level 123
God Stats
3W - 3L
1,629 SR
Queue Stats
183W - 178L
1,507 Elo+
Party 1
Chernobog
Chernobog
Sinceni
Chernobog
Level 99
God Stats
10W - 11L
1,627 SR
Queue Stats
172W - 171L
1,485 Elo+
Solo
Team Averages
Level 119
1,551 SR
1,498 Elo+

VS

Team Averages
Level 102
1,474 SR
1,522 Elo+
Ao Kuang
Ao Kuang
AverageJamz
Ao Kuang
Level 38
God Stats
0W - 3L
1,252 SR
Queue Stats
19W - 21L
1,460 Elo+
Solo
Kukulkan
Kukulkan
RuffySwan
Kukulkan
Level 107
God Stats
3W - 9L
1,323 SR
Queue Stats
70W - 58L
1,557 Elo+
Solo
Bacchus
Bacchus
drumtom05
Bacchus
Level 86
God Stats
2W - 3L
1,558 SR
Queue Stats
61W - 46L
1,452 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oysteinp
Ah Muzen Cab
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 265L
1,583 Elo+
Solo
Ratatoskr
Ratatoskr
swaggerboy540
Ratatoskr
Level 125
God Stats
1W - 1L
1,737 SR
Queue Stats
69W - 62L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
2 / 1 / 1
10,762
566
6,562
9,644
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sun Wukong
LittleWill6080
Sun Wukong
17
3 / 3 / 2
11,138
586
15,028
18,553
14,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 7
9,314
490
8,058
11,576
11,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Ohanyah
Hun Batz
18
3 / 1 / 2
10,315
543
6,791
12,357
5,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Sinceni
Chernobog
16
5 / 1 / 4
10,452
550
16,494
13,610
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AverageJamz
Ao Kuang
15
3 / 2 / 1
8,850
466
8,166
13,263
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
RuffySwan
Kukulkan
16
1 / 2 / 1
9,540
502
8,289
9,736
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
drumtom05
Bacchus
13
0 / 2 / 3
8,032
423
4,490
13,915
16,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
oysteinp
Ah Muzen Cab
13
0 / 5 / 0
7,932
417
8,913
16,836
6,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ratatoskr
swaggerboy540
Ratatoskr
17
3 / 3 / 1
10,207
537
9,205
19,638
15,354
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
14
Kills
7
7
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AverageJamz
Ao Kuang
3
2
1
1.75
W
Raijin
2
1
1
2.5
W
Sun Wukong
LittleWill6080
Sun Wukong
3
3
2
1.33
W
1
1
7
4.5
W
Hun Batz
Ohanyah
Hun Batz
3
1
2
4
L
Kukulkan
RuffySwan
Kukulkan
1
2
1
0.75
W
Chernobog
Sinceni
Chernobog
5
1
4
7
L
Bacchus
drumtom05
Bacchus
0
2
3
0.75
L
Ah Muzen Cab
oysteinp
Ah Muzen Cab
0
5
0
0
L
Ratatoskr
swaggerboy540
Ratatoskr
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,933
Damage
39,063
65,740
Taken
73,388
41,302
Mitigated
47,754
23,904
Healing
19,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AverageJamz
Ao Kuang
8,166
1,233
0
7,456
13,263
5,376
0
1,837
11,426
70,894
1,895
W
Raijin
6,562
153
0
1,576
9,644
3,933
504
4,089
5,555
96,867
0
W
Sun Wukong
LittleWill6080
Sun Wukong
15,028
4,107
0
6,517
18,553
14,460
488
3,957
14,596
0
90,980
W
8,058
1,146
0
2,069
11,576
11,921
146
5,099
6,477
23,471
0
W
Hun Batz
Ohanyah
Hun Batz
6,791
1,253
0
6,222
12,357
5,174
99
3,467
8,890
0
106,892
L
Kukulkan
RuffySwan
Kukulkan
8,289
467
0
1,400
9,736
4,307
0
4,006
5,730
98,965
0
W
Chernobog
Sinceni
Chernobog
16,494
9,957
0
7,520
13,610
5,814
0
4,778
8,832
0
92,515
L
Bacchus
drumtom05
Bacchus
4,490
282
0
3,302
13,915
16,102
32
5,634
8,281
22,069
0
L
Ah Muzen Cab
oysteinp
Ah Muzen Cab
8,913
2,659
0
3,043
16,836
6,615
0
2,865
13,971
0
77,579
L
Ratatoskr
swaggerboy540
Ratatoskr
9,205
2,753
0
4,508
19,638
15,354
0
278
19,360
445
87,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,981
Gold Earned
44,561
659
Minions Killed
583
0
Camps Cleared
0
1,920,681
Distance Traveled
1,918,717
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,850
466
103
5
0
419,341
0
W
Raijin
10,762
566
201
11
0
359,979
0
W
Sun Wukong
11,138
586
142
7
0
361,917
0
W
Charon
9,314
490
20
1
0
383,955
0
W
Hun Batz
10,315
543
147
8
0
447,771
2
L
Kukulkan
9,540
502
166
9
0
353,472
0
W
Chernobog
10,452
550
149
8
0
367,059
5
L
Bacchus
8,032
423
37
2
0
411,001
0
L
Ah Muzen Cab
7,932
417
127
7
0
335,629
1
L
Ratatoskr
10,207
537
150
8
0
399,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role