Player Matchup

Agni
Agni
BlackDVa
Agni
Level 26
God Stats
3W - 6L
1,375 SR
Queue Stats
3W - 6L
1,368 Elo+
Party 1
Xbalanque
Xbalanque
GreekSoul13
Xbalanque
Level 174
God Stats
64W - 56L
1,540 SR
Queue Stats
123W - 129L
1,391 Elo+
Party 1
Mercury
Mercury
R1U9
Mercury
Level 178
God Stats
10W - 4L
1,834 SR
Queue Stats
193W - 187L
1,441 Elo+
Party 1
Mulan
Mulan
The Royal Genji
Mulan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,651 Elo+
Solo
Gilgamesh
Gilgamesh
ThyiRA
Gilgamesh
Level 214
God Stats
5W - 3L
1,559 SR
Queue Stats
195W - 209L
1,435 Elo+
Party 1
Team Averages
Level 125
1,562 SR
1,457 Elo+

VS

Team Averages
Level 90
1,675 SR
1,548 Elo+
Ao Kuang
Ao Kuang
Amzeri-29
Ao Kuang
Level 263
God Stats
31W - 25L
1,511 SR
Queue Stats
1,227W - 1,191L
1,555 Elo+
Solo
Nu Wa
Nu Wa
Gpg2004
Nu Wa
Level 86
God Stats
2W - 3L
1,523 SR
Queue Stats
154W - 112L
1,607 Elo+
Party 2
Anhur
Anhur
PanitaPose
Anhur
Level 44
God Stats
9W - 6L
1,875 SR
Queue Stats
94W - 70L
1,586 Elo+
Party 2
Sylvanus
Sylvanus
Pedrotag03
Sylvanus
Level 42
God Stats
3W - 1L
1,732 SR
Queue Stats
36W - 27L
1,568 Elo+
Party 2
Ares
Ares
origins321
Ares
Level 15
God Stats
2W - 1L
1,732 SR
Queue Stats
3W - 5L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 3 / 0
6,224
479
3,595
5,946
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
GreekSoul13
Xbalanque
12
1 / 3 / 2
6,673
513
9,700
10,654
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
R1U9
Mercury
11
1 / 1 / 1
6,396
492
2,121
9,166
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
1 / 5 / 0
5,656
435
1,676
9,597
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
ThyiRA
Gilgamesh
9
0 / 4 / 2
6,112
470
4,501
13,461
10,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Amzeri-29
Ao Kuang
14
7 / 2 / 2
8,237
634
7,499
11,876
4,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Gpg2004
Nu Wa
13
2 / 0 / 2
7,995
615
6,988
4,218
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
13
2 / 1 / 5
7,833
603
8,672
9,500
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Pedrotag03
Sylvanus
14
5 / 0 / 1
9,221
709
8,771
5,594
4,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

9
0 / 1 / 3
6,148
473
1,279
6,231
4,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
16
16
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Amzeri-29
Ao Kuang
7
2
2
4
L
Agni
1
3
0
0.33
W
Nu Wa
Gpg2004
Nu Wa
2
0
2
3
L
Xbalanque
GreekSoul13
Xbalanque
1
3
2
0.67
W
Anhur
2
1
5
4.5
W
Sylvanus
Pedrotag03
Sylvanus
5
0
1
5.5
L
Mercury
R1U9
Mercury
1
1
1
1.5
L
1
5
0
0.2
L
Gilgamesh
ThyiRA
Gilgamesh
0
4
2
0.25
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,593
Damage
33,209
48,824
Taken
37,419
22,553
Mitigated
18,021
9,484
Healing
12,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Amzeri-29
Ao Kuang
7,499
1,379
0
1,753
11,876
4,863
0
741
11,135
67,910
1,349
L
Agni
3,595
424
0
584
5,946
1,811
0
4,025
1,921
46,730
0
W
Nu Wa
Gpg2004
Nu Wa
6,988
1,283
0
500
4,218
1,404
1,812
1,580
2,638
69,049
0
L
Xbalanque
GreekSoul13
Xbalanque
9,700
4,268
0
4,468
10,654
3,619
0
2,627
8,027
0
59,694
W
Anhur
8,672
6,461
0
5,219
9,500
3,632
630
260
9,240
0
59,433
W
Sylvanus
Pedrotag03
Sylvanus
8,771
3,376
84
3,348
5,594
4,018
1,032
0
5,594
54,601
16,302
L
Mercury
R1U9
Mercury
2,121
955
0
805
9,166
3,137
0
3,798
5,368
0
56,307
L
1,676
361
0
1,752
9,597
3,573
0
6,857
2,740
0
24,789
L
Gilgamesh
ThyiRA
Gilgamesh
4,501
1,191
0
1,875
13,461
10,413
0
6,183
7,278
0
24,704
W
1,279
63
0
1,802
6,231
4,104
240
1,014
5,217
11,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,061
Gold Earned
39,434
364
Minions Killed
458
0
Camps Cleared
0
1,245,351
Distance Traveled
1,310,780
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,237
634
100
8
0
298,801
0
L
Agni
6,224
479
105
8
0
254,611
0
W
Nu Wa
7,995
615
127
10
0
252,952
0
L
Xbalanque
6,673
513
98
8
0
245,375
1
W
Anhur
7,833
603
97
7
0
236,486
2
W
Sylvanus
9,221
709
118
9
0
225,793
0
L
Mercury
6,396
492
93
7
0
307,137
1
L
Mulan
5,656
435
46
4
0
149,839
0
L
Gilgamesh
6,112
470
22
2
0
288,389
0
W
Ares
6,148
473
16
1
0
296,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role