Player Matchup

Ymir
Ymir
AkaLeProfanateur
Ymir
Level 63
God Stats
6W - 7L
1,261 SR
Queue Stats
163W - 168L
1,475 Elo+
Party 2
Pele
Pele
Fixer40
Pele
Level 128
God Stats
21W - 22L
1,488 SR
Queue Stats
260W - 235L
1,493 Elo+
Solo
Thanatos
Thanatos
Fr1ziPL
Thanatos
Level 58
God Stats
26W - 17L
1,864 SR
Queue Stats
130W - 109L
1,395 Elo+
Party 3
Skadi
Skadi
Greyroll
Skadi
Level 67
God Stats
2W - 0L
1,681 SR
Queue Stats
167W - 175L
1,446 Elo+
Party 2
Anubis
Anubis
v_ClouDyy_v
Anubis
Level 5
God Stats
1W - 2L
1,270 SR
Queue Stats
3W - 9L
1,234 Elo+
Party 3
Team Averages
Level 64
1,513 SR
1,409 Elo+

VS

Team Averages
Level 65
1,472 SR
1,405 Elo+
Olorun
Olorun
MsJealous96
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Sp3c_Savage21
Loki
Level 60
God Stats
68W - 64L
1,460 SR
Queue Stats
69W - 66L
1,351 Elo+
Party 1
Charybdis
Charybdis
W1LDxD1
Charybdis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 97L
1,473 Elo+
Solo
Aphrodite
Aphrodite
Zitronella
Aphrodite
Level 34
God Stats
10W - 18L
1,305 SR
Queue Stats
10W - 21L
1,230 Elo+
Solo
Tyr
Tyr
chidalgo_
Tyr
Level 71
God Stats
39W - 41L
1,597 SR
Queue Stats
456W - 436L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
7,369
526
3,780
6,388
5,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pele
Fixer40
Pele
14
5 / 0 / 1
8,939
639
11,865
9,305
3,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Fr1ziPL
Thanatos
13
1 / 3 / 3
7,520
537
2,819
11,296
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Greyroll
Skadi
12
5 / 0 / 2
7,762
554
6,826
5,326
1,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
12
1 / 3 / 0
7,575
541
3,851
5,997
2,783
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
5
0 / 7 / 0
4,432
317
172
6,626
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 1 / 2
6,687
478
5,797
11,489
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
W1LDxD1
Charybdis
13
3 / 0 / 2
7,438
531
6,542
8,073
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Zitronella
Aphrodite
10
0 / 0 / 2
5,931
424
3,010
3,267
1,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

8
0 / 6 / 0
5,501
393
3,542
11,481
6,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
14
Kills
5
6
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Pele
Fixer40
Pele
5
0
1
5.5
W
Thanatos
Fr1ziPL
Thanatos
1
3
3
0.83
W
Skadi
Greyroll
Skadi
5
0
2
6
L
Olorun
0
7
0
0
L
2
1
2
3
L
Charybdis
W1LDxD1
Charybdis
3
0
2
4
L
Aphrodite
Zitronella
Aphrodite
0
0
2
1
L
0
6
0
0
W
Anubis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,141
Damage
19,063
38,312
Taken
40,936
19,023
Mitigated
17,409
13,524
Healing
11,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,780
368
77
1,232
6,388
5,953
104
1,651
4,737
24,744
0
W
Pele
Fixer40
Pele
11,865
3,129
0
3,711
9,305
3,793
2,073
0
9,305
0
68,038
W
Thanatos
Fr1ziPL
Thanatos
2,819
347
0
5,762
11,296
4,556
824
42
11,254
0
52,898
W
Skadi
Greyroll
Skadi
6,826
3,512
0
1,706
5,326
1,938
3,258
1,255
4,071
0
52,937
L
Olorun
172
172
0
30
6,626
1,942
0
1,142
5,484
2,939
0
L
5,797
1,283
0
1,778
11,489
3,559
0
1,270
10,219
0
45,894
L
Charybdis
W1LDxD1
Charybdis
6,542
2,311
0
3,682
8,073
3,131
0
3,760
4,313
0
53,091
L
Aphrodite
Zitronella
Aphrodite
3,010
220
1,801
2,023
3,267
1,825
48
1,459
1,808
26,963
0
L
3,542
270
0
2,651
11,481
6,952
0
0
11,481
0
30,610
W
Anubis
3,851
298
0
1,036
5,997
2,783
0
234
5,763
46,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,165
Gold Earned
29,989
416
Minions Killed
244
0
Camps Cleared
0
1,365,347
Distance Traveled
1,196,673
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,369
526
44
3
0
265,774
7
W
Pele
8,939
639
112
8
0
258,266
3
W
Thanatos
7,520
537
84
6
0
323,523
0
W
Skadi
7,762
554
77
6
0
274,662
2
L
Olorun
4,432
317
6
0
0
176,042
0
L
Loki
6,687
478
75
5
0
329,172
0
L
Charybdis
7,438
531
88
6
0
252,406
0
L
Aphrodite
5,931
424
31
2
0
209,678
4
L
Tyr
5,501
393
44
3
0
229,375
2
W
Anubis
7,575
541
99
7
0
243,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role