Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
GyuLs1
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,169 Elo+
Party 1
Charon
Charon
RBTz
Charon
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
Ro5Star
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,227 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Utulum
Cu Chulainn
Level 22
God Stats
0W - 4L
1,229 SR
Queue Stats
4W - 11L
1,314 Elo+
Party 1
Team Averages
Level 36
1,446 SR
1,317 Elo+

VS

Team Averages
Level 81
1,517 SR
1,532 Elo+
Artio
Artio
CBLAsparagusWM
Artio
Level 127
God Stats
1W - 0L
1,298 SR
Queue Stats
119W - 105L
1,422 Elo+
Party 2
Anubis
Anubis
MrKjelle
Anubis
Level 85
God Stats
18W - 9L
1,803 SR
Queue Stats
30W - 23L
1,692 Elo+
Party 3
Fenrir
Fenrir
OneSockLukas
Fenrir
Level 89
God Stats
9W - 7L
1,502 SR
Queue Stats
21W - 12L
1,595 Elo+
Party 3
Bellona
Bellona
SolidYuki
Bellona
Level 81
God Stats
6W - 3L
1,483 SR
Queue Stats
18W - 9L
1,580 Elo+
Party 3
Rama
Rama
adisor1001
Rama
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 63L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
4 / 4 / 1
8,389
524
6,161
13,410
5,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
GyuLs1
Hou Yi
12
2 / 2 / 2
7,454
466
8,052
11,613
3,810
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
RBTz
Charon
11
1 / 2 / 4
7,404
463
5,811
11,109
7,066
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Ro5Star
Kukulkan
11
1 / 6 / 1
7,116
445
3,061
10,397
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Utulum
Cu Chulainn
13
1 / 4 / 2
7,807
488
8,279
10,987
10,731
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 6
8,173
511
4,703
13,553
11,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
MrKjelle
Anubis
15
7 / 1 / 3
10,013
626
10,378
10,062
4,530
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
13
8 / 3 / 3
8,687
543
8,720
11,581
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
SolidYuki
Bellona
15
3 / 2 / 2
9,308
582
7,021
14,683
15,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
0 / 3 / 3
7,320
458
6,120
10,079
3,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
9
Kills
18
18
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
4
1
1.13
W
0
0
6
3
L
Hou Yi
GyuLs1
Hou Yi
2
2
2
1.5
W
Anubis
MrKjelle
Anubis
7
1
3
8.5
W
Fenrir
8
3
3
3.17
L
Charon
RBTz
Charon
1
2
4
1.5
L
Kukulkan
Ro5Star
Kukulkan
1
6
1
0.25
W
Bellona
SolidYuki
Bellona
3
2
2
2
L
Cu Chulainn
Utulum
Cu Chulainn
1
4
2
0.5
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,364
Damage
36,942
57,516
Taken
59,958
29,896
Mitigated
39,636
11,079
Healing
25,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,161
2,049
0
860
13,410
5,141
0
3,763
9,647
0
53,440
W
4,703
516
524
6,024
13,553
11,186
468
2,776
10,728
32,397
0
L
Hou Yi
GyuLs1
Hou Yi
8,052
4,648
0
4,009
11,613
3,810
333
4,777
6,836
0
53,526
W
Anubis
MrKjelle
Anubis
10,378
426
0
7,322
10,062
4,530
802
1,528
8,485
91,221
0
W
Fenrir
8,720
2,408
0
2,373
11,581
4,753
346
1,571
10,010
0
44,564
L
Charon
RBTz
Charon
5,811
770
1,698
1,293
11,109
7,066
0
3,347
7,762
25,614
0
L
Kukulkan
Ro5Star
Kukulkan
3,061
498
0
1,672
10,397
3,148
0
2,907
7,490
34,742
0
W
Bellona
SolidYuki
Bellona
7,021
3,539
0
6,052
14,683
15,404
700
0
13,771
0
59,058
L
Cu Chulainn
Utulum
Cu Chulainn
8,279
1,700
0
1,547
10,987
10,731
0
287
10,700
0
40,165
W
6,120
5,238
0
3,642
10,079
3,763
55
3,861
6,169
0
49,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,170
Gold Earned
43,501
344
Minions Killed
406
0
Camps Cleared
0
1,429,252
Distance Traveled
1,456,643
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,389
524
82
5
0
287,743
0
W
Artio
8,173
511
36
2
0
333,457
7
L
Hou Yi
7,454
466
109
7
0
289,046
0
W
Anubis
10,013
626
146
9
0
280,368
5
W
Fenrir
8,687
543
55
3
0
307,355
1
L
Charon
7,404
463
26
2
0
301,672
0
L
Kukulkan
7,116
445
55
3
0
283,340
0
W
Bellona
9,308
582
86
5
0
252,763
2
L
Cu Chulainn
7,807
488
72
5
0
267,451
0
W
Rama
7,320
458
83
5
0
282,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role