Player Matchup

Zhong Kui
Zhong Kui
Eurybia
Zhong Kui
Level 153
God Stats
1W - 1L
1,668 SR
Queue Stats
104W - 111L
1,547 Elo+
Party 2
Osiris
Osiris
Ilithlün
Osiris
Level 157
God Stats
1W - 2L
1,299 SR
Queue Stats
137W - 129L
1,568 Elo+
Party 2
Lancelot
Lancelot
Pathalen
Lancelot
Level 104
God Stats
0W - 1L
1,286 SR
Queue Stats
87W - 83L
1,504 Elo+
Party 2
Chronos
Chronos
PathsThiccBoi
Chronos
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 118L
1,568 Elo+
Party 2
Cerberus
Cerberus
micketymouse
Cerberus
Level 128
God Stats
4W - 3L
1,726 SR
Queue Stats
426W - 411L
1,554 Elo+
Solo
Team Averages
Level 127
1,496 SR
1,548 Elo+

VS

Team Averages
Level 135
1,488 SR
1,513 Elo+
Persephone
Persephone
 
Persephone
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Foxicon
Morgan Le Fay
Level 138
God Stats
19W - 14L
1,586 SR
Queue Stats
692W - 684L
1,543 Elo+
Party 1
Charon
Charon
Valgerus
Charon
Level 105
God Stats
4W - 2L
1,396 SR
Queue Stats
186W - 181L
1,550 Elo+
Solo
Hachiman
Hachiman
jayjay31
Hachiman
Level 150
God Stats
12W - 17L
1,456 SR
Queue Stats
1,185W - 1,151L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Eurybia
Zhong Kui
14
1 / 4 / 3
7,435
744
8,893
10,704
9,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Ilithlün
Osiris
11
1 / 6 / 4
7,089
709
9,007
13,022
14,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Pathalen
Lancelot
12
1 / 6 / 0
7,006
701
4,017
11,267
7,388
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos
14
2 / 5 / 1
7,785
779
5,378
8,747
4,393
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
micketymouse
Cerberus
16
3 / 1 / 5
9,067
907
5,974
13,514
12,616
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
5 / 2 / 12
9,292
929
12,925
9,219
4,631
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
 
Mercury
14
3 / 2 / 8
8,598
860
5,389
4,594
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Foxicon
Morgan Le Fay
15
3 / 1 / 11
8,742
874
14,196
7,950
4,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon
Valgerus
Charon
15
6 / 1 / 14
9,677
968
8,008
10,502
11,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
jayjay31
Hachiman
14
5 / 2 / 11
8,570
857
8,831
7,732
3,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
8
Kills
22
22
Deaths
8
13
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
2
12
5.5
W
Mercury
 
Mercury
3
2
8
3.5
L
Zhong Kui
Eurybia
Zhong Kui
1
4
3
0.63
W
Morgan Le Fay
Foxicon
Morgan Le Fay
3
1
11
8.5
L
Osiris
Ilithlün
Osiris
1
6
4
0.5
L
Lancelot
Pathalen
Lancelot
1
6
0
0.17
L
Chronos
2
5
1
0.5
W
Charon
Valgerus
Charon
6
1
14
13
W
Hachiman
jayjay31
Hachiman
5
2
11
5.25
L
Cerberus
micketymouse
Cerberus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,269
Damage
49,349
57,254
Taken
39,997
48,470
Mitigated
27,104
14,654
Healing
14,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
12,925
1,248
448
1,917
9,219
4,631
687
4,619
4,529
23,491
0
W
Mercury
 
Mercury
5,389
2,058
463
179
4,594
2,458
693
2,577
1,970
0
10,518
L
Zhong Kui
Eurybia
Zhong Kui
8,893
516
391
2,402
10,704
9,816
0
5,829
4,875
26,223
0
W
Morgan Le Fay
Foxicon
Morgan Le Fay
14,196
812
2,047
2,722
7,950
4,692
1,104
2,413
5,158
30,168
0
L
Osiris
Ilithlün
Osiris
9,007
1,661
282
1,495
13,022
14,257
0
6,764
6,258
0
9,879
L
Lancelot
Pathalen
Lancelot
4,017
574
814
901
11,267
7,388
0
6,967
4,300
0
7,738
L
Chronos
5,378
3,137
413
665
8,747
4,393
0
6,320
2,427
16,427
1,844
W
Charon
Valgerus
Charon
8,008
1,465
989
3,175
10,502
11,483
81
5,676
4,539
15,120
0
W
Hachiman
jayjay31
Hachiman
8,831
4,963
707
1,381
7,732
3,840
1,637
4,433
3,088
0
14,935
L
Cerberus
micketymouse
Cerberus
5,974
95
359
6,932
13,514
12,616
0
9,249
4,265
13,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,382
Gold Earned
44,879
119
Minions Killed
108
0
Camps Cleared
0
933,981
Distance Traveled
978,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,292
929
29
3
0
190,634
0
W
Mercury
8,598
860
20
2
0
198,562
0
L
Zhong Kui
7,435
744
42
4
0
173,376
0
W
Morgan Le Fay
8,742
874
30
3
0
214,298
0
L
Osiris
7,089
709
3
0
0
171,201
0
L
Lancelot
7,006
701
5
1
0
206,585
0
L
Chronos
7,785
779
48
5
0
162,177
0
W
Charon
9,677
968
15
2
0
194,944
0
W
Hachiman
8,570
857
14
1
0
179,741
0
L
Cerberus
9,067
907
21
2
0
220,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role