Player Matchup

He Bo
He Bo
Absyn7he
He Bo
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,339 Elo+
Party 2
Sobek
Sobek
Mockiingbiirds
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
RYalonso
Chronos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,494 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RyukOni
Tsukuyomi
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,379 Elo+
Party 2
Camazotz
Camazotz
Toxemic123
Camazotz
Level 48
God Stats
0W - 1L
1,347 SR
Queue Stats
9W - 17L
1,390 Elo+
Party 3
Team Averages
Level 88
1,469 SR
1,420 Elo+

VS

Team Averages
Level 85
1,420 SR
1,516 Elo+
Tiamat
Tiamat
Garik111530
Tiamat
Level 80
God Stats
4W - 11L
1,257 SR
Queue Stats
185W - 180L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
Soulx096
Zhong Kui
Level 125
God Stats
7W - 2L
1,699 SR
Queue Stats
115W - 122L
1,470 Elo+
Solo
Anhur
Anhur
Sunny1606
Anhur
Level 49
God Stats
1W - 4L
1,126 SR
Queue Stats
185W - 195L
1,451 Elo+
Solo
Ne Zha
Ne Zha
manorik
Ne Zha
Level 83
God Stats
7W - 5L
1,497 SR
Queue Stats
364W - 358L
1,600 Elo+
Party 1
Charon
Charon
xlopec
Charon
Level 87
God Stats
3W - 1L
1,520 SR
Queue Stats
96W - 83L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Absyn7he
He Bo
15
1 / 7 / 8
8,796
628
6,083
12,219
4,324
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 7 / 6
8,484
606
2,847
17,307
17,941
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
RYalonso
Chronos
19
6 / 7 / 5
10,740
767
10,733
16,310
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
RyukOni
Tsukuyomi
16
2 / 10 / 7
9,125
652
7,075
19,069
7,485
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Toxemic123
Camazotz
17
4 / 6 / 5
10,582
756
9,046
15,395
6,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
7 / 1 / 17
11,241
803
17,066
10,944
7,666
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Soulx096
Zhong Kui
18
11 / 3 / 11
11,257
804
16,159
12,157
10,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
Sunny1606
Anhur
17
5 / 4 / 17
10,886
778
12,898
10,260
4,067
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
manorik
Ne Zha
17
8 / 4 / 18
11,487
821
10,861
11,343
5,777
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charon
xlopec
Charon
19
6 / 3 / 25
12,467
891
14,067
14,299
19,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
125
13
Kills
37
37
Deaths
15
31
Assists
88
Player
Kills
Deaths
Assists
KDA
L
He Bo
Absyn7he
He Bo
1
7
8
0.71
W
Tiamat
7
1
17
15.5
L
0
7
6
0.43
L
Chronos
RYalonso
Chronos
6
7
5
1.21
L
Tsukuyomi
RyukOni
Tsukuyomi
2
10
7
0.55
W
Zhong Kui
Soulx096
Zhong Kui
11
3
11
5.5
W
Anhur
Sunny1606
Anhur
5
4
17
3.38
L
Camazotz
Toxemic123
Camazotz
4
6
5
1.08
W
Ne Zha
manorik
Ne Zha
8
4
18
4.25
W
Charon
xlopec
Charon
6
3
25
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,784
Damage
71,051
80,300
Taken
59,003
43,067
Mitigated
47,448
14,504
Healing
19,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Absyn7he
He Bo
6,083
372
561
1,302
12,219
4,324
0
6,716
5,503
12,565
0
W
Tiamat
17,066
256
572
3,151
10,944
7,666
817
4,681
6,263
37,921
0
L
2,847
125
0
1,870
17,307
17,941
0
9,318
7,989
7,002
0
L
Chronos
RYalonso
Chronos
10,733
1,502
745
2,385
16,310
7,072
0
11,049
5,261
35,945
0
L
Tsukuyomi
RyukOni
Tsukuyomi
7,075
1,543
739
3,130
19,069
7,485
0
11,311
7,758
0
11,676
W
Zhong Kui
Soulx096
Zhong Kui
16,159
1,049
2,158
3,851
12,157
10,377
1,716
2,313
9,682
29,584
0
W
Anhur
Sunny1606
Anhur
12,898
7,851
1,756
834
10,260
4,067
2,777
4,161
6,099
0
33,065
L
Camazotz
Toxemic123
Camazotz
9,046
1,205
211
3,561
15,395
6,245
0
7,485
7,910
0
20,245
W
Ne Zha
manorik
Ne Zha
10,861
3,181
1,257
2,535
11,343
5,777
1,452
3,371
7,972
0
15,682
W
Charon
xlopec
Charon
14,067
2,044
911
2,125
14,299
19,561
1,203
4,975
9,324
27,108
1,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,727
Gold Earned
57,338
114
Minions Killed
146
0
Camps Cleared
0
1,048,578
Distance Traveled
1,212,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,796
628
20
1
0
207,125
0
W
Tiamat
11,241
803
39
3
0
269,543
0
L
Sobek
8,484
606
10
1
0
212,882
0
L
Chronos
10,740
767
57
4
0
211,932
0
L
Tsukuyomi
9,125
652
11
1
0
215,954
0
W
Zhong Kui
11,257
804
32
2
0
239,622
0
W
Anhur
10,886
778
36
3
0
201,438
0
L
Camazotz
10,582
756
16
1
0
200,685
0
W
Ne Zha
11,487
821
15
1
0
258,532
0
W
Charon
12,467
891
24
2
0
243,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role