Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Chonders
Anhur
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
171W - 108L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pooglet
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,472 Elo+
Solo
Cabrakan
Cabrakan
juanpabloneri1
Cabrakan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 82L
1,579 Elo+
Solo
Yemoja
Yemoja
uhsuhdewd
Yemoja
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,361 Elo+
Solo
Team Averages
Level 59
1,500 SR
1,466 Elo+

VS

Team Averages
Level 71
1,479 SR
1,459 Elo+
Hel
Hel
QueenieBee4295
Hel
Level 46
God Stats
2W - 5L
1,469 SR
Queue Stats
440W - 415L
1,433 Elo+
Solo
Nu Wa
Nu Wa
SheUsedMe
Nu Wa
Level 121
God Stats
0W - 6L
1,265 SR
Queue Stats
360W - 335L
1,468 Elo+
Solo
Xbalanque
Xbalanque
Stinnyp
Xbalanque
Level 55
God Stats
4W - 5L
1,547 SR
Queue Stats
281W - 281L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
buffsta187
Zhong Kui
Level 105
God Stats
7W - 7L
1,615 SR
Queue Stats
671W - 672L
1,473 Elo+
Solo
Ares
Ares
ka_BooM_1454
Ares
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
8 / 2 / 23
11,820
909
20,023
14,074
7,170
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Chonders
Anhur
19
10 / 3 / 20
11,571
890
25,535
17,299
6,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Pooglet
Tsukuyomi
15
6 / 4 / 12
9,921
763
10,667
11,049
5,383
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
18
9 / 3 / 18
11,645
896
8,180
17,472
25,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
uhsuhdewd
Yemoja
16
1 / 1 / 21
10,614
816
6,032
10,466
5,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 4
10,490
807
10,410
15,245
8,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
SheUsedMe
Nu Wa
17
3 / 7 / 4
9,260
712
19,314
14,681
7,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Stinnyp
Xbalanque
2
0 / 2 / 1
3,351
258
0
1,466
206
Zhong Kui
buffsta187
Zhong Kui
15
1 / 10 / 4
8,666
667
9,989
21,579
14,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 9 / 5
7,751
596
7,982
21,491
23,643
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
27
34
Kills
9
13
Deaths
34
94
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
2
23
9.75
W
Anhur
Chonders
Anhur
10
3
20
6.67
W
Tsukuyomi
Pooglet
Tsukuyomi
6
4
12
3
L
5
6
4
1.17
L
Nu Wa
SheUsedMe
Nu Wa
3
7
4
0.71
L
Xbalanque
Stinnyp
Xbalanque
0
2
1
0.25
L
Zhong Kui
buffsta187
Zhong Kui
1
10
4
0.3
W
Cabrakan
9
3
18
6
L
0
9
5
0.28
W
Yemoja
uhsuhdewd
Yemoja
1
1
21
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,437
Damage
47,695
70,360
Taken
74,462
49,779
Mitigated
54,800
36,295
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
20,023
10,775
913
2,352
14,074
7,170
2,300
8,499
5,331
0
54,957
W
Anhur
Chonders
Anhur
25,535
13,699
784
6,519
17,299
6,833
3,264
12,997
3,933
0
55,505
W
Tsukuyomi
Pooglet
Tsukuyomi
10,667
1,957
1,355
642
11,049
5,383
1,323
9,515
1,306
0
16,940
L
10,410
133
6,456
5,145
15,245
8,851
138
3,466
11,779
29,961
0
L
Nu Wa
SheUsedMe
Nu Wa
19,314
4,732
441
622
14,681
7,388
0
2,503
12,178
32,716
0
L
Xbalanque
Stinnyp
Xbalanque
0
0
0
0
1,466
206
0
0
1,466
0
0
L
Zhong Kui
buffsta187
Zhong Kui
9,989
935
242
1,449
21,579
14,712
389
3,920
17,659
18,818
0
W
Cabrakan
8,180
1,116
4,991
5,088
17,472
25,252
269
9,032
7,615
17,903
0
L
7,982
268
0
0
21,491
23,643
149
4,323
17,168
12,070
0
W
Yemoja
uhsuhdewd
Yemoja
6,032
1,186
10,197
3,454
10,466
5,141
1,047
6,062
4,071
20,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,571
Gold Earned
39,518
173
Minions Killed
108
0
Camps Cleared
0
1,121,495
Distance Traveled
777,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,820
909
61
5
0
228,535
0
W
Anhur
11,571
890
62
5
0
195,395
0
W
Tsukuyomi
9,921
763
8
1
0
257,793
0
L
Hel
10,490
807
39
3
0
216,097
0
L
Nu Wa
9,260
712
49
4
0
193,346
0
L
Xbalanque
3,351
258
0
0
0
0
0
L
Zhong Kui
8,666
667
15
1
0
164,071
0
W
Cabrakan
11,645
896
17
1
0
208,904
0
L
Ares
7,751
596
5
0
0
203,766
0
W
Yemoja
10,614
816
25
2
0
230,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role