Player Matchup

Nike
Nike
Diamond IV
Hazz Nemesis
Nike
Diamond IV
Level 162
God Stats
24W - 29L
1,636 SR
Queue Stats
273W - 241L
2,065 MMR
Party 1
Charon
Charon
Platinum V
hadouchdanlegame
Charon
Platinum V
Level 156
God Stats
25W - 19L
1,825 SR
Queue Stats
1,838W - 1,870L
1,771 MMR
Party 1
Medusa
Medusa
Platinum IV
sparda24thebeast
Medusa
Platinum IV
Level 201
God Stats
169W - 116L
1,625 SR
Queue Stats
547W - 462L
1,883 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 173
1,695 SR
1,906 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,748 SR
1,764 MMR
Arachne
Arachne
Platinum V
Baserj
Arachne
Platinum V
Level 152
God Stats
42W - 26L
1,717 SR
Queue Stats
249W - 273L
1,800 MMR
Party 2
Atlas
Atlas
Gold III
ECKOSE7EN
Atlas
Gold III
Level 169
God Stats
44W - 40L
1,565 SR
Queue Stats
389W - 398L
1,501 MMR
Party 2
Xbalanque
Xbalanque
Diamond I
meatrocket2
Xbalanque
Diamond I
Level 68
God Stats
7W - 2L
1,961 SR
Queue Stats
104W - 67L
1,990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
8,163
680
9,949
13,714
11,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 1
7,858
655
6,549
10,064
9,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 1
8,266
689
8,609
10,541
4,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
PersephoneKuzenboMartichorasNe ZhaAchilles

VS

Bans
CabrakanBacchusThothAgniRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Baserj
Arachne
11
1 / 1 / 3
8,865
739
2,585
11,341
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
ECKOSE7EN
Atlas
13
3 / 0 / 6
9,687
807
12,301
13,215
11,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
meatrocket2
Xbalanque
14
5 / 0 / 4
10,393
866
15,401
10,443
4,340
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
9
9
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
Baserj
Arachne
1
1
3
2.5
W
Atlas
ECKOSE7EN
Atlas
3
0
6
6
L
1
4
0
0.25
L
0
2
1
0.25
W
Xbalanque
meatrocket2
Xbalanque
5
0
4
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,107
Damage
30,287
34,319
Taken
34,999
24,588
Mitigated
21,424
4,432
Healing
8,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Baserj
Arachne
2,585
1,780
0
3,329
11,341
5,290
525
1,334
9,335
0
18,353
W
Atlas
ECKOSE7EN
Atlas
12,301
4,906
0
1,741
13,215
11,794
246
1,783
10,526
25,585
0
L
9,949
926
0
1,259
13,714
11,219
0
3,790
9,436
0
29,309
L
6,549
476
0
1,497
10,064
9,215
0
3,344
6,404
17,710
497
W
Xbalanque
meatrocket2
Xbalanque
15,401
9,867
0
3,802
10,443
4,340
2,255
2,314
7,534
0
76,717
L
8,609
1,925
0
1,676
10,541
4,154
0
4,352
5,643
0
48,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,287
Gold Earned
28,945
157
Minions Killed
155
0
Camps Cleared
0
638,174
Distance Traveled
714,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,865
739
32
3
0
269,751
0
W
Atlas
9,687
807
23
2
0
220,569
0
L
Nike
8,163
680
46
4
0
218,851
0
L
Charon
7,858
655
29
2
0
200,535
0
W
Xbalanque
10,393
866
100
8
0
224,076
0
L
Medusa
8,266
689
82
7
0
218,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role