Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EnaMarieRose
Anubis
Level 22
God Stats
8W - 4L
1,500 SR
Queue Stats
82W - 70L
1,590 Elo+
Party 2
Jing Wei
Jing Wei
PoisonPlague
Jing Wei
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 103L
1,605 Elo+
Party 2
Khepri
Khepri
Tedwini
Khepri
Level 45
God Stats
79W - 43L
1,701 SR
Queue Stats
117W - 78L
1,623 Elo+
Party 2
Osiris
Osiris
onlyquietus
Osiris
Level 112
God Stats
2W - 2L
1,522 SR
Queue Stats
209W - 191L
1,555 Elo+
Solo
Team Averages
Level 95
1,545 SR
1,575 Elo+

VS

Team Averages
Level 111
1,497 SR
1,525 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Alexgg_26
Thor
Level 129
God Stats
15W - 21L
1,354 SR
Queue Stats
82W - 79L
1,516 Elo+
Solo
Izanami
Izanami
Dagalco23
Izanami
Level 126
God Stats
4W - 4L
1,590 SR
Queue Stats
222W - 177L
1,519 Elo+
Solo
Horus
Horus
grafando
Horus
Level 127
God Stats
3W - 3L
1,762 SR
Queue Stats
212W - 195L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
homieKisser1337
Nu Wa
Level 62
God Stats
10W - 11L
1,283 SR
Queue Stats
45W - 38L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
0 / 0 / 2
7,829
602
6,430
11,360
11,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
13
5 / 1 / 5
7,994
615
13,961
10,801
5,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
PoisonPlague
Jing Wei
14
4 / 0 / 2
8,318
640
9,320
10,098
4,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Tedwini
Khepri
12
1 / 0 / 5
7,360
566
2,743
6,196
3,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
16
10 / 0 / 2
9,475
729
8,662
11,032
7,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
0 / 5 / 0
6,543
503
6,068
14,023
4,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
12
0 / 3 / 0
6,774
521
6,951
12,506
5,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Dagalco23
Izanami
12
1 / 4 / 0
7,409
570
5,032
8,642
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
grafando
Horus
10
0 / 1 / 1
6,280
483
2,718
10,793
6,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
0 / 7 / 1
6,016
463
5,716
11,287
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
20
Kills
1
1
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
0
2
1
L
Hun Batz
 
Hun Batz
0
5
0
0
L
Thor
0
3
0
0
L
Izanami
Dagalco23
Izanami
1
4
0
0.25
W
Anubis
5
1
5
7.5
W
Jing Wei
PoisonPlague
Jing Wei
4
0
2
5
W
Khepri
Tedwini
Khepri
1
0
5
3.5
L
Horus
grafando
Horus
0
1
1
0.5
L
0
7
1
0.07
W
Osiris
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,116
Damage
26,485
49,487
Taken
57,251
31,883
Mitigated
22,731
24,745
Healing
15,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,430
710
0
4,919
11,360
11,339
0
320
9,986
0
57,342
L
Hun Batz
 
Hun Batz
6,068
2,642
0
5,711
14,023
4,548
0
2,615
11,408
0
58,399
L
Thor
6,951
1,833
0
2,405
12,506
5,780
0
0
12,506
0
53,484
L
Izanami
Dagalco23
Izanami
5,032
2,727
0
1,441
8,642
2,958
0
155
8,487
0
60,831
W
Anubis
13,961
433
0
8,256
10,801
5,585
777
2,297
8,254
75,526
916
W
Jing Wei
PoisonPlague
Jing Wei
9,320
6,434
0
2,389
10,098
4,084
805
1,102
8,908
0
64,786
W
Khepri
Tedwini
Khepri
2,743
145
0
2,108
6,196
3,285
44
592
5,556
19,685
0
L
Horus
grafando
Horus
2,718
1,238
1,793
3,775
10,793
6,542
0
5,850
4,943
0
15,716
L
5,716
849
0
655
11,287
2,903
0
7,752
3,535
39,132
0
W
Osiris
8,662
3,577
0
7,073
11,032
7,590
188
876
9,999
0
79,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,976
Gold Earned
33,022
472
Minions Killed
383
0
Camps Cleared
0
1,434,732
Distance Traveled
1,314,225
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,829
602
94
7
0
270,495
5
L
Hun Batz
6,543
503
105
8
0
298,008
0
L
Thor
6,774
521
84
6
0
255,947
0
L
Izanami
7,409
570
104
8
0
241,524
0
W
Anubis
7,994
615
120
9
0
247,944
1
W
Jing Wei
8,318
640
117
9
0
286,905
3
W
Khepri
7,360
566
19
1
0
307,831
0
L
Horus
6,280
483
27
2
0
274,947
3
L
Nu Wa
6,016
463
63
5
0
243,799
0
W
Osiris
9,475
729
122
9
0
321,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role