Player Matchup

Pele
Pele
 
Pele
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Earlobes
Charon
Level 138
God Stats
0W - 1L
1,661 SR
Queue Stats
57W - 50L
1,586 Elo+
Party 1
Osiris
Osiris
GrabbingMeat
Osiris
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 44L
1,595 Elo+
Party 1
Skadi
Skadi
TheClichedGamer
Skadi
Level 137
God Stats
0W - 3L
1,575 SR
Queue Stats
32W - 26L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
Uvulas
Danzaburou
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 32L
1,505 Elo+
Party 1
Team Averages
Level 137
1,547 SR
1,556 Elo+

VS

Team Averages
Level 118
1,481 SR
1,506 Elo+
Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
B97G
Sol
Level 148
God Stats
6W - 9L
1,405 SR
Queue Stats
495W - 514L
1,522 Elo+
Solo
Chronos
Chronos
FamousPo
Chronos
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,545 Elo+
Solo
Hun Batz
Hun Batz
GhastlyDegree99
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,459 Elo+
Solo
Cthulhu
Cthulhu
NonDairyPaper
Cthulhu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 121L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
0 / 3 / 1
4,785
957
1,655
4,030
1,696
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
Earlobes
Charon
11
0 / 2 / 4
5,405
1,081
5,686
6,712
7,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
9
1 / 2 / 1
5,128
1,026
2,411
4,489
5,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 2 / 3
5,442
1,088
3,321
4,486
2,246
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Uvulas
Danzaburou
11
3 / 2 / 1
6,008
1,202
3,329
6,116
2,953
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 0 / 8
6,252
1,250
7,076
3,028
1,369
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
B97G
Sol
12
4 / 0 / 5
6,709
1,342
6,177
3,351
1,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
FamousPo
Chronos
11
2 / 2 / 2
6,155
1,231
2,998
5,793
2,866
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
12
3 / 0 / 5
6,446
1,289
4,814
4,942
2,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
10
1 / 3 / 5
6,053
1,211
3,066
7,317
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
5
Kills
11
11
Deaths
5
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
3
1
0.17
W
Vulcan
 
Vulcan
1
0
8
5
W
Sol
B97G
Sol
4
0
5
6.5
L
Charon
Earlobes
Charon
0
2
4
1
W
Chronos
FamousPo
Chronos
2
2
2
1.5
W
Hun Batz
3
0
5
5.5
L
Osiris
1
2
1
0.75
W
Cthulhu
1
3
5
1.17
L
1
2
3
1.25
L
Danzaburou
Uvulas
Danzaburou
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,402
Damage
24,131
25,833
Taken
24,431
19,545
Mitigated
16,114
7,623
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,655
180
0
103
4,030
1,696
0
3,229
801
0
4,739
W
Vulcan
 
Vulcan
7,076
2,001
166
842
3,028
1,369
0
610
2,335
10,732
0
W
Sol
B97G
Sol
6,177
519
1,013
1,040
3,351
1,175
497
1,059
2,292
11,467
0
L
Charon
Earlobes
Charon
5,686
529
801
2,022
6,712
7,445
0
4,293
2,419
8,962
0
W
Chronos
FamousPo
Chronos
2,998
974
70
947
5,793
2,866
607
1,631
4,096
10,382
527
W
Hun Batz
4,814
790
1,002
1,184
4,942
2,705
126
1,134
3,766
0
12,385
L
Osiris
2,411
434
279
528
4,489
5,205
0
3,326
1,163
0
4,255
W
Cthulhu
3,066
198
630
451
7,317
7,999
25
1,252
5,787
6,476
0
L
3,321
1,625
822
719
4,486
2,246
0
3,308
1,178
0
12,351
L
Danzaburou
Uvulas
Danzaburou
3,329
1,254
467
1,882
6,116
2,953
0
5,010
1,106
0
10,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,768
Gold Earned
31,615
52
Minions Killed
73
0
Camps Cleared
0
513,807
Distance Traveled
613,483
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,785
957
8
2
0
65,104
0
W
Vulcan
6,252
1,250
14
3
0
138,749
0
W
Sol
6,709
1,342
15
3
0
134,976
0
L
Charon
5,405
1,081
5
1
0
127,271
0
W
Chronos
6,155
1,231
21
4
0
102,935
0
W
Hun Batz
6,446
1,289
16
3
0
145,050
0
L
Osiris
5,128
1,026
1
0
0
109,691
0
W
Cthulhu
6,053
1,211
7
1
0
91,773
0
L
Skadi
5,442
1,088
19
4
0
97,487
0
L
Danzaburou
6,008
1,202
19
4
0
114,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role