Player Matchup

Xbalanque
Xbalanque
Croawest
Xbalanque
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,420 Elo+
Solo
Surtr
Surtr
Okuse
Surtr
Level 85
God Stats
0W - 3L
1,192 SR
Queue Stats
2W - 5L
1,251 Elo+
Solo
Sylvanus
Sylvanus
Packman_4LyFe
Sylvanus
Level 95
God Stats
3W - 3L
1,599 SR
Queue Stats
314W - 291L
1,504 Elo+
Solo
Ne Zha
Ne Zha
yourender
Ne Zha
Level 119
God Stats
0W - 3L
1,206 SR
Queue Stats
70W - 64L
1,508 Elo+
Solo
Nu Wa
Nu Wa
zenek0509
Nu Wa
Level 49
God Stats
11W - 9L
1,557 SR
Queue Stats
148W - 166L
1,412 Elo+
Solo
Team Averages
Level 87
1,411 SR
1,419 Elo+

VS

Team Averages
Level 94
1,552 SR
1,452 Elo+
Khepri
Khepri
BestInBespin
Khepri
Level 68
God Stats
5W - 2L
1,737 SR
Queue Stats
52W - 44L
1,474 Elo+
Solo
Discordia
Discordia
NaivaMortis
Discordia
Level 106
God Stats
9W - 9L
1,553 SR
Queue Stats
325W - 305L
1,474 Elo+
Solo
Gilgamesh
Gilgamesh
TUXENragnar68
Gilgamesh
Level 100
God Stats
16W - 21L
1,411 SR
Queue Stats
800W - 815L
1,405 Elo+
Solo
Fenrir
Fenrir
Wibeeeee
Fenrir
Level 112
God Stats
17W - 11L
1,624 SR
Queue Stats
299W - 278L
1,472 Elo+
Solo
Medusa
Medusa
iBughuulX
Medusa
Level 83
God Stats
10W - 8L
1,435 SR
Queue Stats
112W - 144L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Croawest
Xbalanque
8
1 / 1 / 1
6,623
331
5,759
6,333
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Surtr
Okuse
Surtr
15
2 / 1 / 1
9,955
498
11,103
16,933
20,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
Packman_4LyFe
Sylvanus
15
2 / 0 / 4
9,527
476
8,363
21,866
21,982
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ne Zha
yourender
Ne Zha
17
3 / 5 / 6
9,680
484
17,012
24,159
12,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
zenek0509
Nu Wa
14
5 / 4 / 2
8,912
446
16,391
14,970
5,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
3 / 1 / 5
9,868
493
6,380
19,064
17,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
NaivaMortis
Discordia
15
0 / 2 / 6
9,080
454
14,199
10,847
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
TUXENragnar68
Gilgamesh
17
1 / 2 / 3
10,568
528
13,980
23,936
23,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Wibeeeee
Fenrir
16
5 / 5 / 4
9,842
492
13,514
23,947
12,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
iBughuulX
Medusa
16
2 / 3 / 1
10,170
509
11,000
13,972
6,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
13
Kills
11
11
Deaths
13
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
1
5
5.5
L
Xbalanque
Croawest
Xbalanque
1
1
1
1.5
W
Discordia
NaivaMortis
Discordia
0
2
6
1.5
L
Surtr
Okuse
Surtr
2
1
1
2.5
L
Sylvanus
Packman_4LyFe
Sylvanus
2
0
4
4
W
Gilgamesh
TUXENragnar68
Gilgamesh
1
2
3
1.25
W
Fenrir
Wibeeeee
Fenrir
5
5
4
1.4
W
Medusa
iBughuulX
Medusa
2
3
1
0.83
L
Ne Zha
yourender
Ne Zha
3
5
6
1.2
L
Nu Wa
zenek0509
Nu Wa
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,628
Damage
59,073
84,261
Taken
91,766
63,515
Mitigated
64,868
27,131
Healing
28,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
6,380
1,068
2,580
4,943
19,064
17,775
506
8,827
10,237
23,982
0
L
Xbalanque
Croawest
Xbalanque
5,759
3,092
0
2,657
6,333
2,042
0
1,192
5,141
0
31,302
W
Discordia
NaivaMortis
Discordia
14,199
742
0
2,405
10,847
4,361
621
6,218
4,629
91,546
0
L
Surtr
Okuse
Surtr
11,103
5,077
0
2,800
16,933
20,690
171
981
14,853
554
77,450
L
Sylvanus
Packman_4LyFe
Sylvanus
8,363
2,603
4,177
7,442
21,866
21,982
0
8,272
13,262
26,482
0
W
Gilgamesh
TUXENragnar68
Gilgamesh
13,980
4,190
0
5,920
23,936
23,702
687
3,040
20,896
1,467
87,369
W
Fenrir
Wibeeeee
Fenrir
13,514
2,932
0
8,612
23,947
12,208
0
4,969
18,978
0
72,093
W
Medusa
iBughuulX
Medusa
11,000
6,251
0
4,474
13,972
6,822
3,590
1,998
11,974
0
92,573
L
Ne Zha
yourender
Ne Zha
17,012
7,075
0
6,226
24,159
12,857
0
3,777
20,382
0
101,940
L
Nu Wa
zenek0509
Nu Wa
16,391
3,172
259
3,570
14,970
5,944
313
7,142
7,774
60,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,697
Gold Earned
49,528
388
Minions Killed
545
0
Camps Cleared
0
1,561,778
Distance Traveled
1,813,896
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,868
493
29
1
0
365,405
0
L
Xbalanque
6,623
331
44
2
0
156,845
0
W
Discordia
9,080
454
140
7
0
363,936
9
L
Surtr
9,955
498
122
6
0
358,602
0
L
Sylvanus
9,527
476
27
1
0
362,093
0
W
Gilgamesh
10,568
528
157
8
0
381,412
2
W
Fenrir
9,842
492
77
4
0
392,723
0
W
Medusa
10,170
509
142
7
0
310,420
0
L
Ne Zha
9,680
484
116
6
0
374,129
1
L
Nu Wa
8,912
446
79
4
0
310,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role