Player Matchup

Xing Tian
Xing Tian
Meh333x2
Xing Tian
Level 47
God Stats
16W - 15L
1,637 SR
Queue Stats
53W - 69L
1,537 Elo+
Party 1
Zhong Kui
Zhong Kui
ThaGoosee
Zhong Kui
Level 68
God Stats
1W - 1L
1,259 SR
Queue Stats
110W - 100L
1,556 Elo+
Party 1
Bastet
Bastet
xSlyCrowx
Bastet
Level 158
God Stats
8W - 4L
1,546 SR
Queue Stats
166W - 166L
1,574 Elo+
Party 1
Team Averages
Level 91
1,481 SR
1,555 Elo+

VS

Team Averages
Level 95
1,579 SR
1,553 Elo+
Sylvanus
Sylvanus
BrownHairedMage
Sylvanus
Level 118
God Stats
5W - 3L
1,670 SR
Queue Stats
178W - 175L
1,529 Elo+
Party 2
Tiamat
Tiamat
MajesticSage
Tiamat
Level 74
God Stats
21W - 19L
1,568 SR
Queue Stats
177W - 161L
1,557 Elo+
Party 2
Heimdallr
Heimdallr
TTvThundrclapTC
Heimdallr
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Meh333x2
Xing Tian
12
1 / 0 / 11
8,842
737
5,754
10,780
8,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
ThaGoosee
Zhong Kui
13
6 / 2 / 4
9,865
822
12,010
12,897
10,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
xSlyCrowx
Bastet
12
7 / 3 / 6
10,011
834
15,241
12,925
4,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 4 / 3
8,196
683
3,323
10,994
8,605
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
12
3 / 1 / 1
8,968
747
13,928
10,686
7,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
TTvThundrclapTC
Heimdallr
11
1 / 9 / 3
8,830
736
6,971
14,841
5,490
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
5
5
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
4
3
0.63
L
Tiamat
3
1
1
3.5
W
Xing Tian
Meh333x2
Xing Tian
1
0
11
6.5
L
Heimdallr
TTvThundrclapTC
Heimdallr
1
9
3
0.28
W
Zhong Kui
ThaGoosee
Zhong Kui
6
2
4
4
W
Bastet
xSlyCrowx
Bastet
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,005
Damage
24,222
36,602
Taken
36,521
24,089
Mitigated
21,724
14,575
Healing
5,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
3,323
930
867
2,544
10,994
8,605
0
4,948
5,681
9,711
0
L
Tiamat
13,928
719
0
857
10,686
7,629
0
5,912
4,485
33,740
0
W
Xing Tian
Meh333x2
Xing Tian
5,754
179
0
4,000
10,780
8,942
0
4,168
6,372
12,789
0
L
Heimdallr
TTvThundrclapTC
Heimdallr
6,971
3,578
0
1,160
14,841
5,490
0
6,086
8,429
0
26,480
W
Zhong Kui
ThaGoosee
Zhong Kui
12,010
2,499
0
6,900
12,897
10,173
0
6,905
5,386
52,077
0
W
Bastet
xSlyCrowx
Bastet
15,241
4,577
0
3,675
12,925
4,974
0
5,217
7,342
0
43,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,718
Gold Earned
25,994
139
Minions Killed
101
0
Camps Cleared
0
712,024
Distance Traveled
590,210
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,196
683
18
2
0
191,137
1
L
Tiamat
8,968
747
43
4
0
228,115
0
W
Xing Tian
8,842
737
10
1
0
261,738
0
L
Heimdallr
8,830
736
40
3
0
170,958
0
W
Zhong Kui
9,865
822
91
8
0
203,515
0
W
Bastet
10,011
834
38
3
0
246,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role