Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BlazeDragonX
Nox
Level 148
God Stats
2W - 4L
1,548 SR
Queue Stats
322W - 299L
1,495 Elo+
Solo
Charon
Charon
FlakoN34
Charon
Level 134
God Stats
1W - 3L
1,259 SR
Queue Stats
115W - 97L
1,477 Elo+
Solo
Neith
Neith
IliutaDk
Neith
Level 37
God Stats
9W - 14L
1,318 SR
Queue Stats
40W - 51L
1,348 Elo+
Solo
Ishtar
Ishtar
Sticher
Ishtar
Level 126
God Stats
2W - 4L
1,532 SR
Queue Stats
196W - 174L
1,511 Elo+
Solo
Team Averages
Level 103
1,431 SR
1,466 Elo+

VS

Team Averages
Level 115
1,584 SR
1,540 Elo+
Lancelot
Lancelot
Grubby2426
Lancelot
Level 129
God Stats
5W - 2L
1,500 SR
Queue Stats
17W - 17L
1,503 Elo+
Solo
Ares
Ares
Juilyanus12
Ares
Level 134
God Stats
11W - 8L
1,631 SR
Queue Stats
217W - 218L
1,517 Elo+
Solo
Danzaburou
Danzaburou
Thee Willy P
Danzaburou
Level 214
God Stats
79W - 49L
1,528 SR
Queue Stats
589W - 570L
1,494 Elo+
Solo
Arachne
Arachne
echtebigdaddy
Arachne
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 6L
1,701 Elo+
Party 1
Eset
Eset
kankerboef11
Eset
Level 93
God Stats
1W - 0L
1,760 SR
Queue Stats
121W - 115L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
0 / 3 / 0
5,073
461
3,788
11,768
5,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 0
5,696
518
3,092
7,895
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
FlakoN34
Charon
8
0 / 4 / 2
5,366
488
4,289
9,306
6,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
IliutaDk
Neith
10
3 / 2 / 0
6,211
565
6,032
8,269
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
Sticher
Ishtar
9
0 / 3 / 1
4,886
444
4,562
5,984
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Grubby2426
Lancelot
10
1 / 3 / 2
6,173
561
5,359
10,212
7,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 10
6,686
608
5,706
9,793
9,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Thee Willy P
Danzaburou
13
6 / 1 / 0
7,672
697
7,291
7,258
3,064
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
12
5 / 0 / 4
6,662
606
6,565
8,636
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
2 / 1 / 6
6,073
552
6,014
3,185
1,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
5
Kills
16
16
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
0
0
L
2
4
0
0.5
L
Charon
FlakoN34
Charon
0
4
2
0.25
W
Lancelot
Grubby2426
Lancelot
1
3
2
0.67
L
Neith
IliutaDk
Neith
3
2
0
1.5
W
2
0
10
7
L
Ishtar
Sticher
Ishtar
0
3
1
0.17
W
Danzaburou
Thee Willy P
Danzaburou
6
1
0
6
W
Arachne
5
0
4
7
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,763
Damage
30,935
43,222
Taken
39,084
19,937
Mitigated
24,766
9,661
Healing
14,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,788
1,945
0
2,373
11,768
5,445
0
2,775
8,993
0
34,429
L
3,092
161
0
854
7,895
3,300
0
3,532
4,363
36,973
0
L
Charon
FlakoN34
Charon
4,289
1,252
0
2,336
9,306
6,682
0
3,845
5,461
14,833
0
W
Lancelot
Grubby2426
Lancelot
5,359
775
0
1,915
10,212
7,489
0
670
9,542
0
40,562
L
Neith
IliutaDk
Neith
6,032
2,779
0
2,919
8,269
2,685
0
1,040
7,229
0
35,030
W
5,706
1,386
0
3,375
9,793
9,115
0
3,241
6,552
12,693
0
L
Ishtar
Sticher
Ishtar
4,562
3,342
0
1,179
5,984
1,825
0
528
5,456
0
33,630
W
Danzaburou
Thee Willy P
Danzaburou
7,291
3,303
0
4,524
7,258
3,064
0
1,364
5,894
0
65,665
W
Arachne
6,565
4,359
0
3,819
8,636
3,745
0
1,474
7,162
0
52,633
W
6,014
471
91
896
3,185
1,353
0
632
2,553
41,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,232
Gold Earned
33,266
274
Minions Killed
344
0
Camps Cleared
0
1,039,556
Distance Traveled
1,145,904
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,073
461
61
6
0
224,219
0
L
Nox
5,696
518
74
7
0
213,722
2
L
Charon
5,366
488
23
2
0
203,404
2
W
Lancelot
6,173
561
77
7
0
254,745
0
L
Neith
6,211
565
61
6
0
188,456
6
W
Ares
6,686
608
8
1
0
217,891
3
L
Ishtar
4,886
444
55
5
0
209,755
0
W
Danzaburou
7,672
697
113
10
0
194,440
2
W
Arachne
6,662
606
76
7
0
265,825
0
W
Eset
6,073
552
70
6
0
213,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role