Player Matchup

Nemesis
Nemesis
Use Finesse
Nemesis
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,470 Elo+
Party 2
Anubis
Anubis
Vilaki
Anubis
Level 29
God Stats
6W - 4L
1,500 SR
Queue Stats
75W - 101L
1,280 Elo+
Party 1
Zhong Kui
Zhong Kui
Whos Wrecking
Zhong Kui
Level 45
God Stats
10W - 9L
1,575 SR
Queue Stats
31W - 31L
1,476 Elo+
Party 2
Rama
Rama
WolfWoman10151
Rama
Level 144
God Stats
3W - 2L
1,451 SR
Queue Stats
183W - 193L
1,413 Elo+
Solo
Odin
Odin
hrotgar3
Odin
Level 68
God Stats
9W - 9L
1,509 SR
Queue Stats
222W - 232L
1,493 Elo+
Party 1
Team Averages
Level 76
1,507 SR
1,426 Elo+

VS

Team Averages
Level 94
1,450 SR
1,471 Elo+
Chiron
Chiron
 
Chiron
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AlphaTronix
Jormungandr
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 114L
1,436 Elo+
Solo
Fenrir
Fenrir
ImNuKillerIm
Fenrir
Level 109
God Stats
21W - 21L
1,473 SR
Queue Stats
571W - 594L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
justinkase09
Zhong Kui
Level 109
God Stats
1W - 2L
1,246 SR
Queue Stats
173W - 133L
1,457 Elo+
Solo
Bacchus
Bacchus
zANHELLz
Bacchus
Level 86
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Use Finesse
Nemesis
10
1 / 2 / 3
5,820
1,164
3,210
4,681
2,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Vilaki
Anubis
11
2 / 0 / 3
6,313
1,263
4,596
3,294
1,629
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Whos Wrecking
Zhong Kui
11
0 / 2 / 3
5,674
1,135
7,257
4,218
3,593
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 1
5,483
1,097
1,658
3,461
1,276
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
10
2 / 1 / 3
6,008
1,202
3,142
4,863
4,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

376

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 0 / 2
5,988
1,198
4,277
2,415
791
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
AlphaTronix
Jormungandr
11
2 / 3 / 1
6,204
1,241
4,218
7,205
5,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
10
2 / 0 / 2
5,996
1,199
4,088
7,739
6,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
justinkase09
Zhong Kui
11
0 / 2 / 4
5,774
1,155
5,045
5,466
4,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
zANHELLz
Bacchus
9
0 / 0 / 0
4,932
986
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
5
Kills
5
5
Deaths
5
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
0
2
2
L
Jormungandr
AlphaTronix
Jormungandr
2
3
1
0.83
L
Fenrir
2
0
2
3
W
Nemesis
Use Finesse
Nemesis
1
2
3
1.25
W
Anubis
Vilaki
Anubis
2
0
3
3.5
W
Zhong Kui
Whos Wrecking
Zhong Kui
0
2
3
0.75
W
0
0
1
0.5
W
Odin
2
1
3
3.5
L
Zhong Kui
justinkase09
Zhong Kui
0
2
4
1
L
Bacchus
zANHELLz
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,863
Damage
17,628
20,517
Taken
22,825
12,834
Mitigated
16,577
4,214
Healing
2,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,277
1,111
217
792
2,415
791
0
1,012
1,167
0
15,590
L
Jormungandr
AlphaTronix
Jormungandr
4,218
776
0
316
7,205
5,236
0
3,731
3,153
14,214
0
L
Fenrir
4,088
686
0
607
7,739
6,422
0
3,305
3,924
0
10,415
W
Nemesis
Use Finesse
Nemesis
3,210
709
0
111
4,681
2,200
0
1,461
3,139
0
9,121
W
Anubis
Vilaki
Anubis
4,596
821
0
1,491
3,294
1,629
0
1,652
1,520
18,534
0
W
Zhong Kui
Whos Wrecking
Zhong Kui
7,257
1,285
0
1,089
4,218
3,593
0
2,086
2,053
16,475
0
W
1,658
1,366
109
1,226
3,461
1,276
0
1,416
1,956
0
7,795
W
Odin
3,142
487
0
188
4,863
4,136
0
1,883
2,851
0
6,254
L
Zhong Kui
justinkase09
Zhong Kui
5,045
864
0
278
5,466
4,128
0
3,655
1,623
11,635
1,537
L
Bacchus
zANHELLz
Bacchus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,298
Gold Earned
28,894
110
Minions Killed
94
5
Camps Cleared
3
472,695
Distance Traveled
413,801
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,988
1,198
27
5
0
107,376
0
L
Jormungandr
6,204
1,241
25
5
1
105,455
0
L
Fenrir
5,996
1,199
14
3
1
116,171
2
W
Nemesis
5,820
1,164
12
2
0
94,842
0
W
Anubis
6,313
1,263
37
7
2
85,977
0
W
Zhong Kui
5,674
1,135
27
5
1
88,388
0
W
Rama
5,483
1,097
20
4
1
96,304
0
W
Odin
6,008
1,202
14
3
1
107,184
0
L
Zhong Kui
5,774
1,155
28
6
1
82,119
0
L
Bacchus
4,932
986
0
0
0
2,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role