Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
DenversDemon
Raijin
Level 150
God Stats
20W - 12L
1,703 SR
Queue Stats
70W - 87L
1,571 Elo+
Party 1
Freya
Freya
TDBlizzy
Freya
Level 140
God Stats
1W - 1L
1,448 SR
Queue Stats
3W - 10L
1,339 Elo+
Party 1
Achilles
Achilles
VroskiBroski
Achilles
Level 141
God Stats
6W - 1L
1,754 SR
Queue Stats
190W - 280L
1,490 Elo+
Party 1
Team Averages
Level 115
1,581 SR
1,480 Elo+

VS

Team Averages
Level 64
1,553 SR
1,383 Elo+
Chaac
Chaac
MR_JoJox05
Chaac
Level 26
God Stats
2W - 4L
1,350 SR
Queue Stats
13W - 16L
1,302 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
My Beaats
Morgan Le Fay
Level 40
God Stats
2W - 3L
1,593 SR
Queue Stats
123W - 133L
1,392 Elo+
Solo
Artemis
Artemis
ProMimoun0182
Artemis
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 26L
1,375 Elo+
Party 2
Sobek
Sobek
SmileyBoyHolland
Sobek
Level 48
God Stats
2W - 2L
1,623 SR
Queue Stats
21W - 23L
1,410 Elo+
Party 2
Serqet
Serqet
WereWolf420
Serqet
Level 148
God Stats
0W - 1L
1,699 SR
Queue Stats
403W - 407L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
5 / 0 / 0
7,303
664
7,023
7,340
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
 
Hun Batz
11
1 / 0 / 2
6,362
578
2,125
7,056
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
13
12 / 0 / 2
8,212
747
9,236
3,787
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
TDBlizzy
Freya
11
0 / 0 / 7
6,433
585
4,608
6,351
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
VroskiBroski
Achilles
10
4 / 0 / 8
6,601
600
5,390
9,691
7,405
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
0 / 5 / 0
4,653
423
4,078
9,789
4,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
My Beaats
Morgan Le Fay
8
0 / 7 / 0
4,756
432
1,564
8,066
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
7
0 / 5 / 0
4,622
420
3,774
7,243
2,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 0
4,868
443
2,065
9,820
6,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
7
0 / 2 / 0
4,566
415
52
6,457
2,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
22
Kills
0
0
Deaths
22
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
0
0
5
W
Hun Batz
 
Hun Batz
1
0
2
2
W
Raijin
12
0
2
13
L
Chaac
0
5
0
0
L
Morgan Le Fay
My Beaats
Morgan Le Fay
0
7
0
0
L
Artemis
0
5
0
0
L
0
3
0
0
W
Freya
TDBlizzy
Freya
0
0
7
3.5
W
Achilles
VroskiBroski
Achilles
4
0
8
8
L
Serqet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,382
Damage
11,533
34,225
Taken
41,375
16,962
Mitigated
18,293
14,009
Healing
6,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,023
2,109
0
4,812
7,340
3,293
0
441
6,899
49,758
0
W
Hun Batz
 
Hun Batz
2,125
450
0
260
7,056
2,552
0
317
6,739
0
56,503
W
Raijin
9,236
897
0
750
3,787
1,273
0
118
3,669
59,753
0
L
Chaac
4,078
281
0
856
9,789
4,555
0
6,791
2,734
0
18,589
L
Morgan Le Fay
My Beaats
Morgan Le Fay
1,564
174
0
201
8,066
2,995
0
5,527
2,249
22,685
0
L
Artemis
3,774
1,475
114
206
7,243
2,118
256
3,257
3,904
0
25,326
L
2,065
165
687
3,564
9,820
6,562
104
3,260
6,552
12,536
0
W
Freya
TDBlizzy
Freya
4,608
1,501
0
3,401
6,351
2,439
322
1,115
5,236
37,599
0
W
Achilles
VroskiBroski
Achilles
5,390
976
816
3,970
9,691
7,405
0
1,638
8,053
0
21,375
L
Serqet
52
52
0
387
6,457
2,063
0
1,322
5,069
0
19,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,911
Gold Earned
23,465
384
Minions Killed
159
0
Camps Cleared
0
1,130,694
Distance Traveled
994,030
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,303
664
89
8
0
195,908
0
W
Hun Batz
6,362
578
92
8
0
275,564
0
W
Raijin
8,212
747
113
10
0
223,601
2
L
Chaac
4,653
423
25
2
0
218,426
0
L
Morgan Le Fay
4,756
432
36
3
0
205,934
0
L
Artemis
4,622
420
36
3
0
177,670
0
L
Sobek
4,868
443
12
1
0
198,935
0
W
Freya
6,433
585
71
6
0
196,729
2
W
Achilles
6,601
600
19
2
0
238,892
0
L
Serqet
4,566
415
50
5
0
193,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role