Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DieuPoulpe
Bellona
Level 147
God Stats
6W - 3L
1,814 SR
Queue Stats
256W - 248L
1,579 Elo+
Solo
Ao Kuang
Ao Kuang
SixZonked
Ao Kuang
Level 109
God Stats
0W - 3L
1,167 SR
Queue Stats
342W - 338L
1,482 Elo+
Solo
He Bo
He Bo
Vexify EU
He Bo
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 104L
1,505 Elo+
Solo
Team Averages
Level 144
1,496 SR
1,513 Elo+

VS

Team Averages
Level 95
1,644 SR
1,517 Elo+
Heimdallr
Heimdallr
Gleeo
Heimdallr
Level 118
God Stats
3W - 1L
1,584 SR
Queue Stats
61W - 36L
1,529 Elo+
Party 1
Charon
Charon
Kuz1aaaa
Charon
Level 88
God Stats
2W - 3L
1,524 SR
Queue Stats
42W - 30L
1,555 Elo+
Party 1
Chang'e
Chang'e
Sarumar91
Chang'e
Level 47
God Stats
3W - 0L
1,851 SR
Queue Stats
255W - 213L
1,553 Elo+
Solo
Hun Batz
Hun Batz
TimeFrogg
Hun Batz
Level 134
God Stats
5W - 4L
1,493 SR
Queue Stats
408W - 417L
1,482 Elo+
Solo
Nu Wa
Nu Wa
Vuittone
Nu Wa
Level 89
God Stats
1W - 0L
1,767 SR
Queue Stats
27W - 24L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 7 / 5
7,167
652
10,635
12,891
4,758
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Terra
 
Terra
14
1 / 5 / 6
7,100
645
5,868
13,673
13,652
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
DieuPoulpe
Bellona
13
1 / 4 / 6
7,809
710
9,389
12,809
13,247
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
SixZonked
Ao Kuang
15
4 / 4 / 3
8,443
768
6,396
13,710
10,150
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

He Bo
Vexify EU
He Bo
13
2 / 5 / 2
7,160
651
6,720
11,030
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gleeo
Heimdallr
17
5 / 2 / 17
9,805
891
17,192
13,808
6,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Kuz1aaaa
Charon
15
2 / 3 / 17
9,793
890
8,769
12,764
12,618
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Sarumar91
Chang'e
15
1 / 0 / 17
9,014
819
11,264
8,369
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
TimeFrogg
Hun Batz
16
9 / 4 / 9
9,858
896
9,541
9,369
4,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Vuittone
Nu Wa
16
8 / 1 / 14
9,922
902
13,978
10,310
4,209
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
99
9
Kills
25
25
Deaths
10
22
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
7
5
0.5
L
Terra
 
Terra
1
5
6
0.8
L
Bellona
DieuPoulpe
Bellona
1
4
6
1
W
Heimdallr
Gleeo
Heimdallr
5
2
17
6.75
W
Charon
Kuz1aaaa
Charon
2
3
17
3.5
W
Chang'e
Sarumar91
Chang'e
1
0
17
9.5
L
Ao Kuang
SixZonked
Ao Kuang
4
4
3
1.38
W
Hun Batz
TimeFrogg
Hun Batz
9
4
9
3.38
L
He Bo
Vexify EU
He Bo
2
5
2
0.6
W
Nu Wa
Vuittone
Nu Wa
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,008
Damage
60,744
64,113
Taken
54,620
46,128
Mitigated
31,657
16,841
Healing
30,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,635
1,784
224
252
12,891
4,758
0
7,778
4,979
0
26,404
L
Terra
 
Terra
5,868
147
4,864
1,877
13,673
13,652
0
7,279
6,166
14,500
0
L
Bellona
DieuPoulpe
Bellona
9,389
79
1,432
2,138
12,809
13,247
0
7,888
4,733
4,075
13,014
W
Heimdallr
Gleeo
Heimdallr
17,192
6,933
836
3,293
13,808
6,771
2,869
6,920
6,888
0
34,738
W
Charon
Kuz1aaaa
Charon
8,769
504
453
1,755
12,764
12,618
222
4,846
7,918
13,283
0
W
Chang'e
Sarumar91
Chang'e
11,264
1,328
16,038
5,908
8,369
3,225
1,000
2,532
5,147
20,787
0
L
Ao Kuang
SixZonked
Ao Kuang
6,396
1,154
718
2,870
13,710
10,150
0
4,287
9,369
13,394
0
W
Hun Batz
TimeFrogg
Hun Batz
9,541
1,301
887
516
9,369
4,834
1,088
3,789
5,580
0
15,725
L
He Bo
Vexify EU
He Bo
6,720
268
466
2,000
11,030
4,321
0
6,004
4,854
16,167
0
W
Nu Wa
Vuittone
Nu Wa
13,978
3,669
87
455
10,310
4,209
2,313
3,886
6,424
29,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,679
Gold Earned
48,392
84
Minions Killed
118
0
Camps Cleared
0
1,003,513
Distance Traveled
1,108,060
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,167
652
37
3
0
156,705
0
L
Terra
7,100
645
7
1
0
268,808
0
L
Bellona
7,809
710
10
1
0
241,106
0
W
Heimdallr
9,805
891
48
4
0
220,758
0
W
Charon
9,793
890
6
1
0
251,413
0
W
Chang'e
9,014
819
24
2
0
204,389
0
L
Ao Kuang
8,443
768
10
1
0
196,935
1
W
Hun Batz
9,858
896
12
1
0
230,607
0
L
He Bo
7,160
651
20
2
0
139,959
0
W
Nu Wa
9,922
902
28
3
0
200,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role