Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
ChortleCorpse
Hades
Level 49
God Stats
2W - 4L
1,420 SR
Queue Stats
116W - 119L
1,381 Elo+
Solo
Nemesis
Nemesis
Josue_CR0521
Nemesis
Level 84
God Stats
1W - 4L
1,422 SR
Queue Stats
63W - 60L
1,478 Elo+
Solo
Sobek
Sobek
Sireo
Sobek
Level 83
God Stats
23W - 13L
1,602 SR
Queue Stats
24W - 15L
1,472 Elo+
Party 2
Rama
Rama
sserendipiaa
Rama
Level 95
God Stats
30W - 14L
1,674 SR
Queue Stats
105W - 110L
1,468 Elo+
Solo
Team Averages
Level 83
1,524 SR
1,460 Elo+

VS

Team Averages
Level 66
1,646 SR
1,477 Elo+
The Morrigan
The Morrigan
AnxietyTorment-
The Morrigan
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 99L
1,437 Elo+
Solo
Artemis
Artemis
AwkwardPencils
Artemis
Level 67
God Stats
6W - 2L
1,843 SR
Queue Stats
203W - 187L
1,462 Elo+
Party 1
Lancelot
Lancelot
BigGankHank
Lancelot
Level 66
God Stats
7W - 4L
1,680 SR
Queue Stats
293W - 285L
1,434 Elo+
Party 1
Thor
Thor
RTR_BaMa10023
Thor
Level 108
God Stats
15W - 11L
1,705 SR
Queue Stats
396W - 393L
1,393 Elo+
Solo
Charon
Charon
kuraiikimono0
Charon
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 10L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
6 / 0 / 0
9,994
666
9,049
6,564
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 4 / 2
7,487
499
6,139
11,227
4,657
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Josue_CR0521
Nemesis
14
4 / 0 / 2
8,218
548
7,608
13,088
5,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Sireo
Sobek
10
1 / 0 / 3
6,355
424
2,659
7,999
4,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 2 / 1
8,468
565
10,012
10,831
4,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AnxietyTorment-
The Morrigan
13
2 / 5 / 1
7,946
530
5,309
10,759
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 2
7,048
470
6,480
6,776
2,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
BigGankHank
Lancelot
13
3 / 4 / 1
7,944
530
11,365
16,929
7,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 4 / 0
8,260
551
2,917
10,737
3,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

12
1 / 1 / 1
7,440
496
3,508
11,751
9,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
16
Kills
6
6
Deaths
16
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
0
6
L
The Morrigan
AnxietyTorment-
The Morrigan
2
5
1
0.5
L
0
2
2
0.5
L
Lancelot
BigGankHank
Lancelot
3
4
1
0.88
W
2
4
2
0.75
W
Nemesis
Josue_CR0521
Nemesis
4
0
2
5
L
0
4
0
0
W
Sobek
Sireo
Sobek
1
0
3
2.5
L
1
1
1
1.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,467
Damage
29,579
49,709
Taken
56,952
21,881
Mitigated
26,239
19,178
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,049
83
0
3,308
6,564
3,197
1,771
363
6,201
78,948
0
L
The Morrigan
AnxietyTorment-
The Morrigan
5,309
985
0
1,812
10,759
3,590
72
6,858
3,660
51,570
566
L
6,480
3,549
0
1,986
6,776
2,400
0
682
6,094
0
50,015
L
Lancelot
BigGankHank
Lancelot
11,365
3,484
0
537
16,929
7,122
0
3,389
13,480
0
59,527
W
6,139
539
23
4,216
11,227
4,657
497
3,776
7,451
43,709
0
W
Nemesis
Josue_CR0521
Nemesis
7,608
3,010
16
3,527
13,088
5,114
0
1,393
11,695
0
69,571
L
2,917
308
0
1,100
10,737
3,674
0
5,177
5,248
0
65,216
W
Sobek
Sireo
Sobek
2,659
471
0
3,236
7,999
4,448
0
1,667
6,332
18,869
0
L
3,508
1,182
0
3,318
11,751
9,453
0
1,262
10,449
33,627
0
W
10,012
8,270
0
4,852
10,831
4,465
675
1,181
9,650
0
67,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,522
Gold Earned
38,638
437
Minions Killed
388
0
Camps Cleared
0
1,521,876
Distance Traveled
1,530,526
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,994
666
141
9
0
290,300
6
L
The Morrigan
7,946
530
82
5
0
292,563
0
L
Artemis
7,048
470
75
5
0
290,913
2
L
Lancelot
7,944
530
90
6
0
359,508
0
W
Hades
7,487
499
71
5
0
291,830
0
W
Nemesis
8,218
548
87
6
0
406,603
0
L
Thor
8,260
551
103
7
0
299,574
1
W
Sobek
6,355
424
18
1
0
280,795
1
L
Charon
7,440
496
38
3
0
287,968
0
W
Rama
8,468
565
120
8
0
252,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role