Player Matchup

Olorun
Olorun
Commander_XX
Olorun
Level 159
God Stats
1W - 2L
1,558 SR
Queue Stats
39W - 40L
1,542 Elo+
Solo
Nu Wa
Nu Wa
Darkmoonfade22
Nu Wa
Level 103
God Stats
207W - 150L
1,551 SR
Queue Stats
413W - 411L
1,460 Elo+
Solo
Geb
Geb
JaeDalo
Geb
Level 83
God Stats
8W - 6L
1,583 SR
Queue Stats
27W - 26L
1,482 Elo+
Solo
King Arthur
King Arthur
SammichNico
King Arthur
Level 36
God Stats
2W - 6L
1,500 SR
Queue Stats
38W - 46L
1,447 Elo+
Solo
Fenrir
Fenrir
xCHUNKYMonkey
Fenrir
Level 109
God Stats
7W - 5L
1,610 SR
Queue Stats
411W - 359L
1,528 Elo+
Solo
Team Averages
Level 98
1,560 SR
1,492 Elo+

VS

Team Averages
Level 92
1,511 SR
1,438 Elo+
Surtr
Surtr
Deliciate
Surtr
Level 81
God Stats
7W - 4L
1,284 SR
Queue Stats
236W - 235L
1,574 Elo+
Solo
Kuzenbo
Kuzenbo
E1evatorMusic
Kuzenbo
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 114L
1,414 Elo+
Party 1
Raijin
Raijin
Goldmoon8080
Raijin
Level 61
God Stats
15W - 11L
1,419 SR
Queue Stats
187W - 170L
1,445 Elo+
Party 2
Apollo
Apollo
TM SpiderShark
Apollo
Level 67
God Stats
7W - 5L
1,500 SR
Queue Stats
14W - 22L
1,297 Elo+
Party 1
Pele
Pele
v2Cactus
Pele
Level 104
God Stats
12W - 3L
1,854 SR
Queue Stats
330W - 294L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
1
0 / 0 / 0
2,532
506
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 0 / 0
3,428
686
715
2,031
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
4
0 / 0 / 0
2,746
549
1,122
3,091
1,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
SammichNico
King Arthur
7
2 / 1 / 0
4,170
834
2,232
4,632
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 2 / 1
3,743
749
1,744
4,845
1,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Deliciate
Surtr
7
2 / 2 / 0
4,435
887
2,772
4,905
2,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
5
0 / 0 / 0
3,687
737
542
3,104
1,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
7
0 / 0 / 1
4,083
817
1,383
1,681
448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
3,386
677
975
1,773
567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
7
1 / 1 / 0
3,912
782
1,222
4,930
1,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
3
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
0
0
0
L
0
0
0
0
W
Surtr
Deliciate
Surtr
2
2
0
1
W
Kuzenbo
0
0
0
0
W
Raijin
0
0
1
0.5
L
Geb
0
0
0
0
L
King Arthur
SammichNico
King Arthur
2
1
0
2
W
0
0
0
0
W
Pele
1
1
0
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,813
Damage
6,894
14,599
Taken
16,393
6,216
Mitigated
6,395
3,782
Healing
6,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
0
0
0
0
0
0
0
0
0
0
0
L
715
392
0
750
2,031
488
0
848
1,077
18,429
0
W
Surtr
Deliciate
Surtr
2,772
1,144
0
1,564
4,905
2,273
0
0
4,905
171
20,790
W
Kuzenbo
542
236
38
1,266
3,104
1,624
404
761
2,343
11,016
0
W
Raijin
1,383
0
0
650
1,681
448
0
357
1,324
25,798
0
L
Geb
1,122
28
0
1,005
3,091
1,447
0
542
2,549
7,684
0
L
King Arthur
SammichNico
King Arthur
2,232
441
0
841
4,632
2,763
0
88
4,544
0
22,278
W
975
747
125
1,110
1,773
567
459
660
1,113
0
19,295
W
Pele
1,222
363
0
1,331
4,930
1,483
0
59
4,871
0
26,147
L
1,744
596
0
1,186
4,845
1,518
0
409
4,388
0
16,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,619
Gold Earned
19,503
121
Minions Killed
199
0
Camps Cleared
0
383,981
Distance Traveled
522,020
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
2,532
506
0
0
0
7,033
0
L
Nu Wa
3,428
686
41
8
0
90,422
0
W
Surtr
4,435
887
38
8
0
94,162
0
W
Kuzenbo
3,687
737
18
4
0
96,430
2
W
Raijin
4,083
817
71
14
0
113,716
0
L
Geb
2,746
549
5
1
0
66,941
0
L
King Arthur
4,170
834
47
9
0
100,782
0
W
Apollo
3,386
677
28
6
0
92,393
0
W
Pele
3,912
782
44
9
0
125,319
0
L
Fenrir
3,743
749
28
6
0
118,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role