Player Matchup

Arachne
Arachne
Gold V
IronRam666
Arachne
Gold V
Level 106
God Stats
3W - 7L
1,355 SR
Queue Stats
64W - 74L
1,491 MMR
Party 1
Achilles
Achilles
Gold V
ItsWaZ8252
Achilles
Gold V
Level 83
God Stats
4W - 1L
1,728 SR
Queue Stats
89W - 101L
1,397 MMR
Solo
Merlin
Merlin
Gold IV
MegaXzZ
Merlin
Gold IV
Level 126
God Stats
7W - 9L
1,745 SR
Queue Stats
281W - 281L
1,431 MMR
Solo
Cerberus
Cerberus
Silver I
RageDestro91
Cerberus
Silver I
Level 67
God Stats
8W - 8L
1,550 SR
Queue Stats
55W - 58L
1,366 MMR
Solo
Anhur
Anhur
Silver I
thatTWlTCHmain
Anhur
Silver I
Level 61
God Stats
5W - 7L
1,614 SR
Queue Stats
31W - 30L
1,314 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 89
1,598 SR
1,400 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,537 SR
1,400 MMR
Kali
Kali
Silver I
Lbf x P
Kali
Silver I
Level 127
God Stats
10W - 10L
1,632 SR
Queue Stats
113W - 130L
1,323 MMR
Solo
Apollo
Apollo
Silver II
Virtuall
Apollo
Silver II
Level 67
God Stats
1W - 2L
1,304 SR
Queue Stats
12W - 17L
1,385 MMR
Party 2
Anubis
Anubis
Silver II
geikif
Anubis
Silver II
Level 98
God Stats
7W - 6L
1,620 SR
Queue Stats
7W - 12L
1,466 MMR
Party 2
Bacchus
Bacchus
Gold III
oCHORWEILERo
Bacchus
Gold III
Level 121
God Stats
40W - 20L
1,627 SR
Queue Stats
120W - 102L
1,455 MMR
Solo
Bakasura
Bakasura
Gold V
wurtiiii
Bakasura
Gold V
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 124L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
IronRam666
Arachne
6
1 / 1 / 0
3,471
694
1,402
3,499
879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Achilles
ItsWaZ8252
Achilles
5
0 / 1 / 0
3,379
676
2,623
3,938
1,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
MegaXzZ
Merlin
2
0 / 0 / 0
2,583
517
98
193
35
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
RageDestro91
Cerberus
4
0 / 2 / 0
3,084
617
867
4,806
2,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 0 / 0
3,218
644
1,706
1,740
468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SkadiSun WukongMorgan Le FayAo Kuang

VS

Bans
ChernobogPeleCabrakanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Lbf x P
Kali
5
1 / 1 / 0
3,218
644
958
3,966
1,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Virtuall
Apollo
6
1 / 0 / 1
3,563
713
3,010
2,128
582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
geikif
Anubis
6
0 / 1 / 1
3,633
727
752
2,428
859
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
oCHORWEILERo
Bacchus
5
1 / 0 / 1
3,771
754
1,073
3,719
2,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
wurtiiii
Bakasura
6
1 / 0 / 0
3,524
705
1,662
3,615
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
IronRam666
Arachne
1
1
0
1
L
Achilles
ItsWaZ8252
Achilles
0
1
0
0
W
Kali
Lbf x P
Kali
1
1
0
1
L
Merlin
MegaXzZ
Merlin
0
0
0
0
L
Cerberus
RageDestro91
Cerberus
0
2
0
0
W
Apollo
Virtuall
Apollo
1
0
1
1.5
W
Anubis
geikif
Anubis
0
1
1
0.5
W
Bacchus
oCHORWEILERo
Bacchus
1
0
1
1.5
L
0
0
0
0
W
Bakasura
wurtiiii
Bakasura
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,696
Damage
7,455
14,176
Taken
15,856
6,053
Mitigated
6,018
4,413
Healing
8,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
IronRam666
Arachne
1,402
1,185
0
427
3,499
879
0
559
2,940
0
16,136
L
Achilles
ItsWaZ8252
Achilles
2,623
903
0
741
3,938
1,934
0
0
3,778
0
15,204
W
Kali
Lbf x P
Kali
958
494
0
981
3,966
1,255
0
0
3,966
0
13,803
L
Merlin
MegaXzZ
Merlin
98
0
0
0
193
35
0
193
0
3,628
0
L
Cerberus
RageDestro91
Cerberus
867
45
52
2,021
4,806
2,737
0
664
4,142
8,409
0
W
Apollo
Virtuall
Apollo
3,010
2,349
0
1,041
2,128
582
0
395
1,733
0
18,701
W
Anubis
geikif
Anubis
752
0
0
1,189
2,428
859
223
84
2,330
23,052
0
W
Bacchus
oCHORWEILERo
Bacchus
1,073
174
572
1,827
3,719
2,153
0
472
3,247
8,323
0
L
1,706
1,003
0
1,172
1,740
468
0
409
1,331
0
16,603
W
Bakasura
wurtiiii
Bakasura
1,662
1,194
0
2,494
3,615
1,169
0
0
3,615
0
9,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,735
Gold Earned
17,709
100
Minions Killed
154
0
Camps Cleared
0
397,442
Distance Traveled
503,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,471
694
27
5
0
113,945
0
L
Achilles
3,379
676
27
5
0
90,607
0
W
Kali
3,218
644
23
5
0
104,346
0
L
Merlin
2,583
517
6
1
0
22,399
0
L
Cerberus
3,084
617
10
2
0
90,775
0
W
Apollo
3,563
713
39
8
0
102,375
0
W
Anubis
3,633
727
46
9
0
90,646
0
W
Bacchus
3,771
754
13
3
0
104,949
0
L
Anhur
3,218
644
30
6
0
79,716
0
W
Bakasura
3,524
705
33
7
0
101,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role