Player Matchup

Ah Puch
Ah Puch
Acidnoah
Ah Puch
Level 138
God Stats
48W - 37L
1,558 SR
Queue Stats
234W - 260L
1,388 Elo+
Party 1
Gilgamesh
Gilgamesh
Rachott
Gilgamesh
Level 63
God Stats
19W - 8L
1,641 SR
Queue Stats
30W - 33L
1,385 Elo+
Solo
Serqet
Serqet
xx_viper_isback
Serqet
Level 146
God Stats
30W - 27L
1,397 SR
Queue Stats
222W - 251L
1,391 Elo+
Party 1
Team Averages
Level 116
1,532 SR
1,388 Elo+

VS

Team Averages
Level 107
1,566 SR
1,408 Elo+
Chaac
Chaac
joshEFCcurran
Chaac
Level 116
God Stats
11W - 11L
1,467 SR
Queue Stats
135W - 156L
1,297 Elo+
Solo
Ah Puch
Ah Puch
martindenseje
Ah Puch
Level 86
God Stats
4W - 4L
1,529 SR
Queue Stats
11W - 13L
1,462 Elo+
Solo
Ne Zha
Ne Zha
three uppal kin
Ne Zha
Level 119
God Stats
1W - 1L
1,701 SR
Queue Stats
51W - 43L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Acidnoah
Ah Puch
11
1 / 2 / 7
8,405
841
8,124
4,033
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Rachott
Gilgamesh
11
5 / 0 / 2
8,554
855
6,487
7,423
5,698
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

11
4 / 2 / 3
8,615
862
7,622
9,654
4,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
7,449
745
3,977
10,017
8,400
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
9
1 / 5 / 1
7,113
711
6,382
8,345
2,870
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 4 / 1
7,885
789
5,316
9,648
3,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
10
Kills
4
4
Deaths
10
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Acidnoah
Ah Puch
1
2
7
2.25
W
Gilgamesh
Rachott
Gilgamesh
5
0
2
6
L
0
1
2
1
L
Ah Puch
1
5
1
0.3
L
3
4
1
0.88
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,233
Damage
15,675
21,110
Taken
28,010
11,157
Mitigated
14,762
2,509
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Acidnoah
Ah Puch
8,124
63
0
563
4,033
1,175
167
2,535
1,498
34,834
0
W
Gilgamesh
Rachott
Gilgamesh
6,487
1,591
0
857
7,423
5,698
0
1,536
5,887
0
24,705
L
3,977
300
104
2,245
10,017
8,400
0
4,473
4,926
0
21,463
L
Ah Puch
6,382
40
0
785
8,345
2,870
0
1,892
6,289
18,381
0
L
5,316
1,314
0
1,086
9,648
3,492
0
1,560
7,632
0
32,666
W
7,622
1,130
0
1,089
9,654
4,284
48
2,714
6,940
0
19,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,574
Gold Earned
22,447
111
Minions Killed
103
0
Camps Cleared
0
612,713
Distance Traveled
559,851
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,405
841
63
6
0
197,621
0
W
Gilgamesh
8,554
855
27
3
0
187,426
0
L
Chaac
7,449
745
41
4
0
202,933
2
L
Ah Puch
7,113
711
20
2
0
169,151
0
L
Ne Zha
7,885
789
42
4
0
187,767
0
W
Serqet
8,615
862
21
2
0
227,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role