Player Matchup

Cupid
Cupid
Bronze I
LHRXSTEALTHX
Cupid
Bronze I
Level 125
God Stats
9W - 7L
1,587 SR
Queue Stats
34W - 54L
631 MMR
Solo
Izanami
Izanami
Bronze I
Mermaid9242
Izanami
Bronze I
Level 68
God Stats
4W - 9L
1,351 SR
Queue Stats
59W - 94L
497 MMR
Party 1
Khepri
Khepri
Silver IV
Nitecrow462
Khepri
Silver IV
Level 112
God Stats
7W - 10L
1,534 SR
Queue Stats
17W - 35L
932 MMR
Party 1
Sol
Sol
Silver IV
prjctcalisto
Sol
Silver IV
Level 143
God Stats
2W - 1L
1,407 SR
Queue Stats
219W - 247L
708 MMR
Solo
Fenrir
Fenrir
Silver IV
relaxeed
Fenrir
Silver IV
Level 84
God Stats
3W - 1L
1,382 SR
Queue Stats
34W - 55L
796 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,453 SR
713 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,493 SR
711 MMR
Ra
Ra
Silver IV
AestheticXYZ
Ra
Silver IV
Level 103
God Stats
2W - 2L
1,652 SR
Queue Stats
70W - 72L
774 MMR
Solo
Mulan
Mulan
Silver IV
HighlanGuyder65
Mulan
Silver IV
Level 89
God Stats
20W - 11L
1,555 SR
Queue Stats
91W - 104L
686 MMR
Party 2
Neith
Neith
Silver V
Kopiko50
Neith
Silver V
Level 115
God Stats
2W - 3L
1,286 SR
Queue Stats
119W - 148L
621 MMR
Solo
Skadi
Skadi
Silver V
PHzinUwU
Skadi
Silver V
Level 125
God Stats
17W - 6L
1,570 SR
Queue Stats
87W - 101L
663 MMR
Party 2
Ne Zha
Ne Zha
Silver III
U_Mad_Bro_2233
Ne Zha
Silver III
Level 103
God Stats
1W - 3L
1,404 SR
Queue Stats
310W - 341L
813 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
7,214
721
3,815
6,749
2,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Mermaid9242
Izanami
9
2 / 2 / 0
5,844
584
3,983
8,067
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
9
0 / 1 / 1
5,696
570
2,180
5,366
2,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 0 / 2
6,452
645
6,954
5,610
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Fenrir
relaxeed
Fenrir
11
3 / 1 / 3
6,411
641
5,823
9,752
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
ArachneRavanaAthenaKali

VS

Bans
SurtrNu WaRaijinThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 0
4,470
447
2,420
7,526
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 2 / 1
4,594
459
4,853
7,483
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Kopiko50
Neith
10
2 / 0 / 1
5,936
594
4,569
4,834
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
PHzinUwU
Skadi
9
0 / 1 / 0
5,527
553
2,936
6,282
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 2 / 0
6,216
622
6,559
13,674
5,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
13
Kills
5
5
Deaths
13
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
0
2
1
0.25
L
Neith
Kopiko50
Neith
2
0
1
2.5
W
2
1
0
2
W
Izanami
Mermaid9242
Izanami
2
2
0
1
W
Khepri
0
1
1
0.5
L
Skadi
PHzinUwU
Skadi
0
1
0
0
L
3
2
0
1.5
W
6
0
2
7
W
Fenrir
relaxeed
Fenrir
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,755
Damage
21,337
35,544
Taken
39,799
13,379
Mitigated
14,256
11,893
Healing
8,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,420
323
36
205
7,526
2,354
0
2,463
4,949
14,115
0
L
4,853
1,168
0
2,280
7,483
3,001
0
2,176
5,217
0
17,301
L
Neith
Kopiko50
Neith
4,569
1,556
0
1,365
4,834
1,520
672
557
4,065
0
34,208
W
3,815
1,936
0
2,510
6,749
2,377
2,741
554
6,173
0
50,117
W
Izanami
Mermaid9242
Izanami
3,983
2,157
0
1,922
8,067
2,670
0
656
7,349
0
38,218
W
Khepri
2,180
295
1,328
1,008
5,366
2,860
0
0
5,366
10,015
0
L
Skadi
PHzinUwU
Skadi
2,936
1,187
0
1,908
6,282
2,031
511
2,172
3,860
0
39,090
L
6,559
2,345
0
3,053
13,674
5,350
0
966
12,652
0
45,202
W
6,954
3,515
0
2,832
5,610
1,861
955
524
4,990
32,668
2,819
W
Fenrir
relaxeed
Fenrir
5,823
1,370
0
2,293
9,752
3,611
0
405
9,246
0
38,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,617
Gold Earned
26,743
291
Minions Killed
243
0
Camps Cleared
0
1,031,257
Distance Traveled
914,227
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,470
447
23
2
0
160,360
0
L
Mulan
4,594
459
27
3
0
177,648
0
L
Neith
5,936
594
63
6
0
169,912
2
W
Cupid
7,214
721
86
9
0
185,674
0
W
Izanami
5,844
584
70
7
0
201,071
3
W
Khepri
5,696
570
12
1
0
214,923
3
L
Skadi
5,527
553
69
7
0
174,440
2
L
Ne Zha
6,216
622
61
6
0
231,867
0
W
Sol
6,452
645
63
6
0
200,967
0
W
Fenrir
6,411
641
60
6
0
228,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role