Player Matchup

Thanatos
Thanatos
BowserBaby1
Thanatos
Level 122
God Stats
14W - 12L
1,453 SR
Queue Stats
167W - 169L
1,415 Elo+
Party 1
Guan Yu
Guan Yu
DoomDemise
Guan Yu
Level 127
God Stats
2W - 4L
1,538 SR
Queue Stats
345W - 388L
1,400 Elo+
Party 1
Ares
Ares
Rapiidsx
Ares
Level 62
God Stats
1W - 7L
1,773 SR
Queue Stats
477W - 455L
1,431 Elo+
Solo
Cernunnos
Cernunnos
byDesh
Cernunnos
Level 153
God Stats
5W - 6L
1,595 SR
Queue Stats
177W - 182L
1,436 Elo+
Party 1
Nu Wa
Nu Wa
immer_offline_22
Nu Wa
Level 16
God Stats
5W - 14L
1,312 SR
Queue Stats
7W - 22L
1,296 Elo+
Party 1
Team Averages
Level 96
1,534 SR
1,396 Elo+

VS

Team Averages
Level 112
1,536 SR
1,466 Elo+
Raijin
Raijin
AJN13FTW
Raijin
Level 117
God Stats
4W - 1L
1,736 SR
Queue Stats
309W - 293L
1,467 Elo+
Solo
Sol
Sol
Dyjok_
Sol
Level 109
God Stats
5W - 1L
1,500 SR
Queue Stats
101W - 94L
1,469 Elo+
Solo
Arachne
Arachne
LaRocc1n
Arachne
Level 126
God Stats
8W - 6L
1,740 SR
Queue Stats
451W - 496L
1,468 Elo+
Solo
Shiva
Shiva
Sansan-kun
Shiva
Level 100
God Stats
3W - 7L
1,183 SR
Queue Stats
141W - 140L
1,484 Elo+
Solo
Athena
Athena
VolvaKaPaPeur
Athena
Level 106
God Stats
20W - 17L
1,522 SR
Queue Stats
512W - 550L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BowserBaby1
Thanatos
15
6 / 6 / 3
8,930
525
9,861
18,957
7,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
DoomDemise
Guan Yu
12
0 / 1 / 5
7,826
460
4,524
14,083
12,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ares
14
1 / 4 / 1
7,877
463
5,750
18,438
13,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
byDesh
Cernunnos
15
2 / 4 / 1
8,411
495
10,093
14,994
6,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 3
7,692
452
9,153
9,699
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AJN13FTW
Raijin
14
0 / 2 / 9
9,013
530
9,351
7,971
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
Dyjok_
Sol
18
4 / 0 / 5
11,426
672
15,484
11,101
3,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
LaRocc1n
Arachne
16
12 / 3 / 2
10,645
626
10,077
14,325
5,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
16
3 / 2 / 4
10,083
593
12,555
11,770
10,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

13
1 / 4 / 9
8,693
511
5,976
16,707
11,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
11
Kills
20
20
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Raijin
AJN13FTW
Raijin
0
2
9
2.25
L
Thanatos
BowserBaby1
Thanatos
6
6
3
1.25
L
Guan Yu
DoomDemise
Guan Yu
0
1
5
2.5
W
Sol
Dyjok_
Sol
4
0
5
6.5
W
Arachne
LaRocc1n
Arachne
12
3
2
4.33
L
Ares
1
4
1
0.38
W
Shiva
3
2
4
2.5
W
1
4
9
1.38
L
Cernunnos
byDesh
Cernunnos
2
4
1
0.63
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,381
Damage
53,443
76,171
Taken
61,874
43,919
Mitigated
34,928
27,146
Healing
17,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
AJN13FTW
Raijin
9,351
909
0
1,610
7,971
3,929
0
2,650
5,321
73,701
0
L
Thanatos
BowserBaby1
Thanatos
9,861
1,754
0
10,094
18,957
7,818
0
6,086
12,707
0
77,225
L
Guan Yu
DoomDemise
Guan Yu
4,524
385
358
4,368
14,083
12,279
0
9,083
4,590
0
25,539
W
Sol
Dyjok_
Sol
15,484
7,618
0
7,818
11,101
3,367
2,132
1,070
10,031
109,453
11,441
W
Arachne
LaRocc1n
Arachne
10,077
7,543
0
2,935
14,325
5,575
0
1,971
12,354
0
76,318
L
Ares
5,750
779
0
5,308
18,438
13,392
0
0
17,202
54,326
0
W
Shiva
12,555
1,869
510
2,383
11,770
10,597
222
5,803
5,967
0
63,948
W
5,976
1,883
239
2,476
16,707
11,460
6
3,906
12,801
19,491
0
L
Cernunnos
byDesh
Cernunnos
10,093
5,838
0
5,911
14,994
6,431
0
9,045
5,839
0
81,506
L
9,153
4,033
0
1,107
9,699
3,999
0
5,714
3,707
50,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,736
Gold Earned
49,860
437
Minions Killed
539
0
Camps Cleared
0
1,621,605
Distance Traveled
1,663,396
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,013
530
124
7
0
322,859
1
L
Thanatos
8,930
525
107
6
0
393,235
0
L
Guan Yu
7,826
460
45
3
0
323,224
0
W
Sol
11,426
672
176
10
0
329,277
5
W
Arachne
10,645
626
102
6
0
351,396
0
L
Ares
7,877
463
67
4
0
320,510
4
W
Shiva
10,083
593
106
6
0
319,538
1
W
Athena
8,693
511
31
2
0
340,326
4
L
Cernunnos
8,411
495
124
7
0
298,503
0
L
Nu Wa
7,692
452
94
6
0
286,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role