Player Matchup

Chiron
Chiron
Silver II
FrostyG96
Chiron
Silver II
Level 159
God Stats
2W - 2L
1,359 SR
Queue Stats
172W - 191L
1,090 MMR
Solo
Bellona
Bellona
Silver II
Willz4207
Bellona
Silver II
Level 160
God Stats
8W - 8L
1,471 SR
Queue Stats
416W - 432L
1,063 MMR
Solo
Raijin
Raijin
Gold IV
babyshaq915
Raijin
Gold IV
Level 153
God Stats
13W - 19L
1,464 SR
Queue Stats
833W - 834L
1,291 MMR
Solo
Set
Set
Gold IV
dmxttjr
Set
Gold IV
Level 124
God Stats
3W - 5L
1,250 SR
Queue Stats
276W - 286L
1,289 MMR
Solo
Sobek
Sobek
Silver I
jkqdaxd
Sobek
Silver I
Level 145
God Stats
4W - 7L
1,387 SR
Queue Stats
88W - 80L
1,227 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,386 SR
1,192 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,534 SR
1,192 MMR
Izanami
Izanami
Gold III
Damagely
Izanami
Gold III
Level 127
God Stats
11W - 14L
1,521 SR
Queue Stats
167W - 164L
1,512 MMR
Party 1
King Arthur
King Arthur
Silver II
HyperMonkey__1st
King Arthur
Silver II
Level 124
God Stats
29W - 29L
1,542 SR
Queue Stats
70W - 82L
1,220 MMR
Solo
Hun Batz
Hun Batz
Silver I
Jurvssic
Hun Batz
Silver I
Level 144
God Stats
3W - 7L
1,340 SR
Queue Stats
143W - 161L
1,109 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
Original_Dmoney
Baron Samedi
Silver III
Level 129
God Stats
25W - 16L
1,616 SR
Queue Stats
119W - 152L
910 MMR
Solo
Hades
Hades
Silver II
frank 17381475
Hades
Silver II
Level 121
God Stats
2W - 4L
1,653 SR
Queue Stats
124W - 154L
1,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FrostyG96
Chiron
16
1 / 1 / 2
10,049
591
7,666
9,917
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Willz4207
Bellona
17
1 / 0 / 2
11,007
647
10,232
18,840
23,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Raijin
15
6 / 2 / 7
10,376
610
12,433
9,409
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Set
17
5 / 0 / 6
10,284
605
8,606
15,316
7,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
jkqdaxd
Sobek
14
2 / 1 / 7
9,573
563
4,737
14,690
13,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AnubisBastetArachne

VS

Bans
HeraBakasuraChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Damagely
Izanami
17
2 / 4 / 1
9,926
584
11,194
14,741
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
HyperMonkey__1st
King Arthur
14
0 / 2 / 0
7,924
466
11,676
16,996
17,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Jurvssic
Hun Batz
13
0 / 2 / 2
8,014
471
6,179
13,786
5,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Original_Dmoney
Baron Samedi
8
1 / 2 / 0
6,868
404
3,624
7,001
5,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 5 / 0
7,898
465
6,261
15,452
8,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
4
4
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Damagely
Izanami
2
4
1
0.63
W
Chiron
FrostyG96
Chiron
1
1
2
2
L
King Arthur
HyperMonkey__1st
King Arthur
0
2
0
0
L
Hun Batz
Jurvssic
Hun Batz
0
2
2
0.5
L
Baron Samedi
Original_Dmoney
Baron Samedi
1
2
0
0.5
W
Bellona
Willz4207
Bellona
1
0
2
2
W
Raijin
6
2
7
4.75
W
Set
5
0
6
8
L
1
5
0
0.2
W
Sobek
jkqdaxd
Sobek
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,674
Damage
38,934
68,172
Taken
67,976
53,030
Mitigated
41,605
22,724
Healing
16,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Damagely
Izanami
11,194
7,334
0
4,743
14,741
5,454
0
2,163
12,500
0
98,749
W
Chiron
FrostyG96
Chiron
7,666
2,441
298
3,125
9,917
4,297
1,662
843
9,074
0
94,675
L
King Arthur
HyperMonkey__1st
King Arthur
11,676
1,111
0
220
16,996
17,261
0
183
16,776
0
66,274
L
Hun Batz
Jurvssic
Hun Batz
6,179
1,779
0
3,354
13,786
5,109
0
3,415
10,207
0
68,008
L
Baron Samedi
Original_Dmoney
Baron Samedi
3,624
322
541
1,912
7,001
5,452
0
2,269
4,637
13,753
0
W
Bellona
Willz4207
Bellona
10,232
4,202
0
8,577
18,840
23,033
366
26
18,814
0
100,484
W
Raijin
12,433
1,077
0
1,122
9,409
4,158
235
3,238
6,171
76,592
0
W
Set
8,606
5,930
0
2,958
15,316
7,987
340
2,640
12,676
0
88,726
L
6,261
428
40
5,194
15,452
8,329
0
8,463
6,686
51,200
0
W
Sobek
jkqdaxd
Sobek
4,737
508
2,204
4,440
14,690
13,555
136
3,823
10,867
32,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,289
Gold Earned
40,630
602
Minions Killed
500
0
Camps Cleared
0
1,748,037
Distance Traveled
1,508,084
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,926
584
173
10
0
304,368
5
W
Chiron
10,049
591
167
10
0
328,923
2
L
King Arthur
7,924
466
102
6
0
333,712
0
L
Hun Batz
8,014
471
122
7
0
374,660
2
L
Baron Samedi
6,868
404
11
1
0
208,387
6
W
Bellona
11,007
647
165
10
0
305,711
5
W
Raijin
10,376
610
127
7
0
319,747
5
W
Set
10,284
605
112
7
0
412,705
0
L
Hades
7,898
465
92
5
0
286,957
2
W
Sobek
9,573
563
31
2
0
380,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role