Player Matchup

Zeus
Zeus
 
Zeus
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Agent Paralyzer
Merlin
Level 128
God Stats
3W - 2L
1,490 SR
Queue Stats
130W - 132L
1,462 Elo+
Solo
Ares
Ares
Ashidesu
Ares
Level 66
God Stats
1W - 0L
1,191 SR
Queue Stats
2W - 3L
1,168 Elo+
Solo
Janus
Janus
carlosferrer1971
Janus
Level 148
God Stats
3W - 1L
1,649 SR
Queue Stats
150W - 151L
1,501 Elo+
Solo
Bellona
Bellona
liad69100
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,179 Elo+
Solo
Team Averages
Level 110
1,466 SR
1,362 Elo+

VS

Team Averages
Level 88
1,539 SR
1,455 Elo+
Khepri
Khepri
CWDog
Khepri
Level 61
God Stats
1W - 2L
1,490 SR
Queue Stats
210W - 185L
1,449 Elo+
Solo
Kali
Kali
CrYpTeK TrIcKs
Kali
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 62L
1,391 Elo+
Solo
Cthulhu
Cthulhu
NoGuN
Cthulhu
Level 138
God Stats
5W - 2L
1,813 SR
Queue Stats
168W - 185L
1,437 Elo+
Solo
Awilix
Awilix
cmh12
Awilix
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,478 Elo+
Solo
Tyr
Tyr
xBack Beardx
Tyr
Level 137
God Stats
5W - 7L
1,390 SR
Queue Stats
213W - 222L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
4 / 1 / 4
8,215
1,027
9,808
5,916
3,192
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
1 / 5 / 2
6,616
827
5,173
8,484
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
13
1 / 2 / 5
7,239
905
5,253
9,368
10,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 2 / 5
7,605
951
9,222
5,435
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
liad69100
Bellona
10
0 / 4 / 4
6,232
779
1,376
9,861
8,580
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CWDog
Khepri
12
0 / 3 / 12
7,300
913
5,873
11,117
9,992
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 1
2,199
275
0
0
0
Cthulhu
NoGuN
Cthulhu
15
4 / 1 / 5
7,689
961
10,898
7,849
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
cmh12
Awilix
12
5 / 3 / 4
7,100
888
8,914
7,224
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 8
8,019
1,002
7,855
11,698
11,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
8
Kills
13
14
Deaths
8
20
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
1
4
6
W
1
5
2
0.4
W
Ares
1
2
5
1.75
L
Khepri
CWDog
Khepri
0
3
12
2
L
0
0
1
0.5
L
Cthulhu
NoGuN
Cthulhu
4
1
5
6.5
W
2
2
5
2.25
L
Awilix
cmh12
Awilix
5
3
4
2.33
W
Bellona
liad69100
Bellona
0
4
4
0.5
L
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,832
Damage
33,540
39,064
Taken
37,888
28,575
Mitigated
29,061
6,912
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,808
1,455
618
1,725
5,916
3,192
458
2,801
3,115
22,207
0
W
5,173
648
273
1,254
8,484
3,889
0
3,645
4,839
13,066
0
W
Ares
5,253
680
0
717
9,368
10,265
539
4,150
5,218
7,025
0
L
Khepri
CWDog
Khepri
5,873
215
1,801
3,359
11,117
9,992
0
9,317
1,578
9,252
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
NoGuN
Cthulhu
10,898
197
1,495
1,012
7,849
4,405
0
6,736
1,014
24,507
0
W
9,222
517
1,102
492
5,435
2,649
432
2,187
3,248
19,889
0
L
Awilix
cmh12
Awilix
8,914
1,647
645
456
7,224
3,138
0
4,838
2,288
0
11,650
W
Bellona
liad69100
Bellona
1,376
325
164
567
9,861
8,580
22
3,988
5,873
0
3,649
L
7,855
551
1,097
4,722
11,698
11,526
43
7,877
3,552
0
20,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,907
Gold Earned
32,307
85
Minions Killed
74
0
Camps Cleared
0
744,209
Distance Traveled
682,879
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,215
1,027
35
4
0
153,125
0
W
Merlin
6,616
827
13
2
0
136,399
0
W
Ares
7,239
905
4
1
0
154,034
0
L
Khepri
7,300
913
6
1
0
154,773
0
L
Kali
2,199
275
0
0
0
0
0
L
Cthulhu
7,689
961
38
5
0
175,067
0
W
Janus
7,605
951
32
4
0
150,236
0
L
Awilix
7,100
888
8
1
0
163,109
0
W
Bellona
6,232
779
1
0
0
150,415
2
L
Tyr
8,019
1,002
22
3
0
189,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role