Player Matchup

Ix Chel
Ix Chel
ChrisHonour99
Ix Chel
Level 106
God Stats
39W - 32L
1,763 SR
Queue Stats
67W - 56L
1,644 Elo+
Party 2
Erlang Shen
Erlang Shen
Gradius001
Erlang Shen
Level 138
God Stats
2W - 6L
1,397 SR
Queue Stats
67W - 57L
1,560 Elo+
Solo
Artemis
Artemis
Mysticfiyr
Artemis
Level 142
God Stats
7W - 0L
1,984 SR
Queue Stats
60W - 52L
1,627 Elo+
Party 2
Team Averages
Level 129
1,715 SR
1,610 Elo+

VS

Team Averages
Level 120
1,540 SR
1,561 Elo+
Olorun
Olorun
Azcapotzalca
Olorun
Level 145
God Stats
1W - 2L
1,720 SR
Queue Stats
197W - 190L
1,551 Elo+
Party 1
Fafnir
Fafnir
Roffstaff
Fafnir
Level 110
God Stats
168W - 149L
1,596 SR
Queue Stats
203W - 192L
1,560 Elo+
Solo
Cliodhna
Cliodhna
Thebossn00b
Cliodhna
Level 104
God Stats
0W - 3L
1,305 SR
Queue Stats
127W - 113L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
13
4 / 3 / 12
10,983
845
14,878
9,409
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Gradius001
Erlang Shen
14
7 / 4 / 8
11,505
885
9,819
18,426
15,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
Mysticfiyr
Artemis
15
9 / 4 / 10
12,095
930
15,621
13,297
5,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
1 / 8 / 4
8,784
676
7,530
12,541
4,786
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Roffstaff
Fafnir
13
3 / 5 / 7
10,378
798
8,626
16,561
21,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cliodhna
Thebossn00b
Cliodhna
14
7 / 7 / 3
11,587
891
14,190
16,321
6,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
20
Kills
11
11
Deaths
20
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
8
4
0.38
W
Ix Chel
4
3
12
3.33
W
Erlang Shen
Gradius001
Erlang Shen
7
4
8
2.75
W
Artemis
Mysticfiyr
Artemis
9
4
10
3.5
L
Fafnir
Roffstaff
Fafnir
3
5
7
1.3
L
Cliodhna
Thebossn00b
Cliodhna
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,318
Damage
30,346
41,132
Taken
45,423
23,480
Mitigated
32,537
9,614
Healing
4,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
7,530
3,787
360
1,032
12,541
4,786
336
3,466
9,075
34,982
0
W
Ix Chel
14,878
2,314
1,014
2,697
9,409
3,097
957
2,896
6,287
58,528
0
W
Erlang Shen
Gradius001
Erlang Shen
9,819
6,207
0
4,735
18,426
15,141
444
7,286
10,590
0
28,989
W
Artemis
Mysticfiyr
Artemis
15,621
6,366
0
1,168
13,297
5,242
1,205
5,264
7,662
0
52,556
L
Fafnir
Roffstaff
Fafnir
8,626
2,339
0
2,366
16,561
21,005
45
5,663
10,898
18,511
0
L
Cliodhna
Thebossn00b
Cliodhna
14,190
2,083
0
587
16,321
6,746
77
5,869
10,452
0
38,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,583
Gold Earned
30,749
170
Minions Killed
109
0
Camps Cleared
0
679,242
Distance Traveled
638,204
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,784
676
40
3
0
191,227
0
W
Ix Chel
10,983
845
68
5
0
220,081
0
W
Erlang Shen
11,505
885
31
2
0
244,595
0
W
Artemis
12,095
930
71
5
0
214,566
0
L
Fafnir
10,378
798
19
1
0
224,772
7
L
Cliodhna
11,587
891
50
4
0
222,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role