Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
EdwardEdward99
Baron Samedi
Level 87
God Stats
7W - 7L
1,500 SR
Queue Stats
184W - 198L
1,458 Elo+
Solo
Sol
Sol
Lechiy
Sol
Level 56
God Stats
13W - 3L
1,806 SR
Queue Stats
36W - 31L
1,501 Elo+
Solo
Ratatoskr
Ratatoskr
ZIKLYS_LaVrEnTIK
Ratatoskr
Level 59
God Stats
2W - 3L
1,445 SR
Queue Stats
198W - 194L
1,465 Elo+
Solo
Team Averages
Level 90
1,550 SR
1,485 Elo+

VS

Team Averages
Level 113
1,431 SR
1,509 Elo+
Anubis
Anubis
Auzz I 23
Anubis
Level 120
God Stats
13W - 11L
1,487 SR
Queue Stats
214W - 198L
1,502 Elo+
Solo
Ishtar
Ishtar
JairoVilla7
Ishtar
Level 127
God Stats
8W - 17L
1,324 SR
Queue Stats
421W - 413L
1,440 Elo+
Party 1
Sun Wukong
Sun Wukong
ManLikeBerry
Sun Wukong
Level 83
God Stats
7W - 5L
1,485 SR
Queue Stats
94W - 107L
1,646 Elo+
Party 2
Thanatos
Thanatos
Punched0Lasagna
Thanatos
Level 109
God Stats
50W - 47L
1,515 SR
Queue Stats
164W - 156L
1,479 Elo+
Party 2
Horus
Horus
darkigusy
Horus
Level 126
God Stats
0W - 3L
1,342 SR
Queue Stats
518W - 487L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
7 / 6 / 2
8,078
621
8,851
13,002
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
 
Neith
11
2 / 1 / 1
7,261
559
6,430
8,937
2,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
EdwardEdward99
Baron Samedi
10
1 / 2 / 5
7,131
549
3,378
7,456
6,928
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sol
Lechiy
Sol
11
2 / 5 / 3
7,134
549
8,472
9,055
1,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
12
1 / 2 / 0
7,535
580
5,325
14,583
6,671
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Auzz I 23
Anubis
13
5 / 4 / 4
8,263
636
8,295
12,799
6,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
11
0 / 2 / 3
6,737
518
4,521
9,569
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
ManLikeBerry
Sun Wukong
14
0 / 0 / 1
7,947
611
6,490
9,733
6,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
14
10 / 2 / 2
8,613
663
8,710
12,295
5,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
darkigusy
Horus
9
0 / 5 / 4
5,687
437
5,137
9,209
4,732
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
13
Kills
15
16
Deaths
13
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
6
2
1.33
W
Neith
 
Neith
2
1
1
2.5
L
Anubis
Auzz I 23
Anubis
5
4
4
1.75
W
Baron Samedi
EdwardEdward99
Baron Samedi
1
2
5
1.75
L
Ishtar
0
2
3
0.75
W
Sol
Lechiy
Sol
2
5
3
0.7
L
Sun Wukong
ManLikeBerry
Sun Wukong
0
0
1
0.5
L
Thanatos
10
2
2
5.5
W
Ratatoskr
1
2
0
0.5
L
Horus
darkigusy
Horus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,456
Damage
33,153
53,033
Taken
53,605
22,867
Mitigated
25,569
14,233
Healing
21,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,851
1,912
0
3,851
13,002
4,811
58
2,916
10,001
0
52,066
W
Neith
 
Neith
6,430
2,643
0
1,985
8,937
2,887
583
0
8,860
0
55,850
L
Anubis
Auzz I 23
Anubis
8,295
453
0
6,170
12,799
6,163
0
4,453
8,346
61,414
0
W
Baron Samedi
EdwardEdward99
Baron Samedi
3,378
541
367
2,208
7,456
6,928
0
927
6,395
17,183
0
L
Ishtar
4,521
2,437
0
1,840
9,569
3,559
990
1,310
8,259
0
47,663
W
Sol
Lechiy
Sol
8,472
2,772
0
1,087
9,055
1,570
988
4,452
4,561
41,419
0
L
Sun Wukong
ManLikeBerry
Sun Wukong
6,490
1,477
0
3,526
9,733
6,044
0
285
9,448
0
66,367
L
Thanatos
8,710
2,903
0
8,137
12,295
5,071
0
3,726
8,569
0
51,975
W
Ratatoskr
5,325
904
0
4,735
14,583
6,671
0
0
14,505
0
56,606
L
Horus
darkigusy
Horus
5,137
2,652
472
974
9,209
4,732
0
2,076
7,133
0
22,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,139
Gold Earned
37,247
381
Minions Killed
381
0
Camps Cleared
0
1,278,831
Distance Traveled
1,263,864
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,078
621
72
6
0
277,231
0
W
Neith
7,261
559
111
9
0
255,094
2
L
Anubis
8,263
636
96
7
0
225,162
0
W
Baron Samedi
7,131
549
20
2
0
217,817
1
L
Ishtar
6,737
518
75
6
0
239,307
0
W
Sol
7,134
549
79
6
0
252,561
0
L
Sun Wukong
7,947
611
106
8
0
238,226
0
L
Thanatos
8,613
663
71
5
0
309,484
0
W
Ratatoskr
7,535
580
99
8
0
276,128
0
L
Horus
5,687
437
33
3
0
251,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role