Player Matchup

Arachne
Arachne
 
Arachne
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
EmMEw0w
Odin
Level 149
God Stats
2W - 3L
1,644 SR
Queue Stats
294W - 301L
1,489 Elo+
Party 2
Scylla
Scylla
Raina_Morrigane
Scylla
Level 119
God Stats
14W - 13L
1,508 SR
Queue Stats
460W - 446L
1,479 Elo+
Party 1
Xing Tian
Xing Tian
Uncle Croc 1
Xing Tian
Level 103
God Stats
1W - 2L
1,624 SR
Queue Stats
171W - 161L
1,555 Elo+
Solo
Hachiman
Hachiman
Zefex
Hachiman
Level 82
God Stats
5W - 12L
1,305 SR
Queue Stats
36W - 46L
1,369 Elo+
Party 2
Team Averages
Level 117
1,516 SR
1,479 Elo+

VS

Team Averages
Level 106
1,449 SR
1,465 Elo+
Pele
Pele
GlitterHeart
Pele
Level 47
God Stats
4W - 3L
1,501 SR
Queue Stats
63W - 61L
1,475 Elo+
Party 3
Mulan
Mulan
KMA_KSK
Mulan
Level 113
God Stats
20W - 19L
1,513 SR
Queue Stats
608W - 586L
1,473 Elo+
Solo
Artemis
Artemis
NOTironG3M1N1
Artemis
Level 108
God Stats
4W - 3L
1,238 SR
Queue Stats
114W - 107L
1,467 Elo+
Party 3
Sol
Sol
Rendycor
Sol
Level 158
God Stats
2W - 0L
1,566 SR
Queue Stats
199W - 196L
1,468 Elo+
Party 3
Cerberus
Cerberus
rezanya1
Cerberus
Level 102
God Stats
4W - 1L
1,425 SR
Queue Stats
67W - 70L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 2 / 0
6,200
620
4,024
10,656
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
EmMEw0w
Odin
11
0 / 1 / 0
5,622
562
4,911
10,952
7,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 1
5,799
580
3,945
5,637
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Uncle Croc 1
Xing Tian
6
0 / 5 / 2
4,919
492
2,308
11,094
7,299
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Zefex
Hachiman
6
0 / 4 / 0
4,465
447
2,546
6,573
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,900
590
5,136
6,587
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
KMA_KSK
Mulan
11
0 / 0 / 1
6,304
630
6,502
9,838
7,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
10
2 / 2 / 1
6,183
618
5,834
7,162
2,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
9 / 1 / 1
7,773
777
11,233
7,772
2,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
rezanya1
Cerberus
10
1 / 0 / 5
6,329
633
4,264
9,006
4,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
14
14
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
0
1
L
Odin
EmMEw0w
Odin
0
1
0
0
W
2
0
1
2.5
W
Mulan
KMA_KSK
Mulan
0
0
1
0.5
W
Artemis
2
2
1
1.25
L
0
2
1
0.25
W
9
1
1
9.5
L
Xing Tian
Uncle Croc 1
Xing Tian
0
5
2
0.2
L
Hachiman
Zefex
Hachiman
0
4
0
0
W
Cerberus
rezanya1
Cerberus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,734
Damage
32,969
44,912
Taken
40,365
22,476
Mitigated
19,996
11,579
Healing
13,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,024
2,699
0
4,936
10,656
4,041
0
3,177
7,479
0
31,929
L
Odin
EmMEw0w
Odin
4,911
1,421
0
2,902
10,952
7,508
0
0
10,952
0
38,325
W
5,136
1,369
0
854
6,587
2,245
0
630
5,957
0
44,168
W
Mulan
KMA_KSK
Mulan
6,502
1,408
0
3,137
9,838
7,658
0
0
9,838
0
49,838
W
Artemis
5,834
1,551
0
1,200
7,162
2,584
224
2,878
4,284
0
41,780
L
3,945
455
0
1,250
5,637
1,700
0
649
4,988
41,727
0
W
11,233
7,847
0
4,659
7,772
2,677
3,187
729
7,043
67,057
0
L
Xing Tian
Uncle Croc 1
Xing Tian
2,308
298
87
1,376
11,094
7,299
0
6,920
4,174
13,780
0
L
Hachiman
Zefex
Hachiman
2,546
1,344
0
1,028
6,573
1,928
0
4,751
1,822
0
18,327
W
Cerberus
rezanya1
Cerberus
4,264
335
130
3,276
9,006
4,832
0
2,016
6,990
27,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,005
Gold Earned
32,489
241
Minions Killed
424
0
Camps Cleared
0
1,063,497
Distance Traveled
976,749
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,200
620
51
5
0
242,029
0
L
Odin
5,622
562
67
7
0
214,940
0
W
Pele
5,900
590
72
7
0
223,629
0
W
Mulan
6,304
630
79
8
0
192,810
0
W
Artemis
6,183
618
78
8
0
175,682
2
L
Scylla
5,799
580
77
8
0
189,285
0
W
Sol
7,773
777
126
13
0
181,910
0
L
Xing Tian
4,919
492
9
1
0
228,895
0
L
Hachiman
4,465
447
37
4
0
188,348
0
W
Cerberus
6,329
633
69
7
0
202,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role