Player Matchup

Ullr
Ullr
Igmanuel10
Ullr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
Lit_Nazzacolos07
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,340 Elo+
Party 1
Scylla
Scylla
adrygall09
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 1
Bellona
Bellona
bastiano1096
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
mulryder
Arachne
Level 37
God Stats
4W - 8L
1,291 SR
Queue Stats
109W - 112L
1,365 Elo+
Solo
Team Averages
Level 31
1,458 SR
1,336 Elo+

VS

Team Averages
Level 78
1,503 SR
1,466 Elo+
Pele
Pele
 
Pele
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Godlygreed18
Kuzenbo
Level 68
God Stats
18W - 24L
1,500 SR
Queue Stats
201W - 215L
1,537 Elo+
Solo
Ao Kuang
Ao Kuang
SPEXZZ_-yt
Ao Kuang
Level 49
God Stats
16W - 17L
1,615 SR
Queue Stats
147W - 126L
1,424 Elo+
Solo
Ishtar
Ishtar
TallGuy_Theman
Ishtar
Level 83
God Stats
29W - 32L
1,502 SR
Queue Stats
470W - 448L
1,484 Elo+
Solo
Hades
Hades
romi0walker
Hades
Level 48
God Stats
29W - 37L
1,396 SR
Queue Stats
157W - 182L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,961
396
2,089
4,809
2,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 3 / 0
4,605
461
1,949
7,932
4,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
adrygall09
Scylla
9
0 / 2 / 0
4,774
477
1,286
4,254
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
bastiano1096
Bellona
8
0 / 3 / 0
4,114
411
2,671
8,015
6,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
mulryder
Arachne
9
0 / 0 / 0
4,821
482
247
7,258
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
3 / 0 / 0
7,445
745
5,028
5,908
2,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Godlygreed18
Kuzenbo
9
3 / 0 / 1
5,867
587
2,513
5,907
4,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ao Kuang
SPEXZZ_-yt
Ao Kuang
10
1 / 0 / 1
5,531
553
781
5,624
1,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 0 / 4
5,664
566
5,906
4,662
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 0 / 2
5,746
575
3,615
3,399
1,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
8
9
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
0
3
W
Kuzenbo
Godlygreed18
Kuzenbo
3
0
1
3.5
L
0
1
0
0
L
0
3
0
0
W
Ao Kuang
SPEXZZ_-yt
Ao Kuang
1
0
1
1.5
W
0
0
4
2
L
Scylla
adrygall09
Scylla
0
2
0
0
L
Bellona
bastiano1096
Bellona
0
3
0
0
L
Arachne
mulryder
Arachne
0
0
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,242
Damage
17,843
32,268
Taken
25,500
17,446
Mitigated
11,668
7,758
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,028
1,044
0
3,115
5,908
2,265
623
0
5,908
0
58,508
W
Kuzenbo
Godlygreed18
Kuzenbo
2,513
1,438
0
982
5,907
4,428
117
934
4,973
22,559
0
L
2,089
575
0
1,279
4,809
2,143
0
1,895
2,836
0
15,879
L
1,949
246
840
824
7,932
4,889
0
1,674
6,131
15,144
0
W
Ao Kuang
SPEXZZ_-yt
Ao Kuang
781
361
153
268
5,624
1,935
0
37
5,587
37,605
0
W
5,906
3,104
110
1,963
4,662
1,670
479
969
3,693
0
37,979
L
Scylla
adrygall09
Scylla
1,286
272
0
160
4,254
1,269
186
2,064
2,190
22,525
0
L
Bellona
bastiano1096
Bellona
2,671
946
0
872
8,015
6,665
0
0
8,015
0
13,851
L
Arachne
mulryder
Arachne
247
247
0
3,783
7,258
2,480
0
1,071
6,187
0
32,935
W
3,615
284
955
2,532
3,399
1,370
471
1,295
2,104
35,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,275
Gold Earned
30,253
154
Minions Killed
322
0
Camps Cleared
0
1,030,647
Distance Traveled
947,203
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,445
745
99
10
0
194,539
2
W
Kuzenbo
5,867
587
38
4
0
192,717
0
L
Ullr
3,961
396
21
2
0
175,636
2
L
Cthulhu
4,605
461
25
3
0
199,851
0
W
Ao Kuang
5,531
553
62
6
0
197,775
0
W
Ishtar
5,664
566
55
6
0
179,112
0
L
Scylla
4,774
477
32
3
0
198,815
0
L
Bellona
4,114
411
13
1
0
223,459
0
L
Arachne
4,821
482
63
6
0
232,886
0
W
Hades
5,746
575
68
7
0
183,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role