Player Matchup

Thanatos
Thanatos
A573R
Thanatos
Level 89
God Stats
4W - 5L
1,673 SR
Queue Stats
471W - 490L
1,449 Elo+
Solo
Bastet
Bastet
Dr_Suess_Books
Bastet
Level 120
God Stats
3W - 3L
1,894 SR
Queue Stats
172W - 180L
1,457 Elo+
Solo
Hera
Hera
FulcrumElite
Hera
Level 86
God Stats
10W - 2L
1,791 SR
Queue Stats
341W - 337L
1,464 Elo+
Solo
He Bo
He Bo
Gaming_J09
He Bo
Level 148
God Stats
5W - 2L
1,580 SR
Queue Stats
275W - 301L
1,410 Elo+
Solo
Cernunnos
Cernunnos
Orion_White_Lion
Cernunnos
Level 121
God Stats
6W - 3L
1,583 SR
Queue Stats
141W - 156L
1,446 Elo+
Solo
Team Averages
Level 113
1,704 SR
1,446 Elo+

VS

Team Averages
Level 104
1,597 SR
1,419 Elo+
Ares
Ares
BrokenBabylon
Ares
Level 78
God Stats
4W - 2L
1,703 SR
Queue Stats
147W - 171L
1,365 Elo+
Solo
Kali
Kali
CaIamityCloud
Kali
Level 147
God Stats
8W - 12L
1,369 SR
Queue Stats
527W - 538L
1,495 Elo+
Solo
Serqet
Serqet
JtAgZ19
Serqet
Level 131
God Stats
0W - 4L
1,510 SR
Queue Stats
120W - 130L
1,442 Elo+
Solo
Fafnir
Fafnir
Meatdaddy_21
Fafnir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 171L
1,389 Elo+
Solo
Hera
Hera
nolomk
Hera
Level 100
God Stats
9W - 5L
1,902 SR
Queue Stats
380W - 410L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
A573R
Thanatos
17
4 / 3 / 8
9,542
795
7,529
18,181
13,143
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 4 / 10
8,045
670
9,005
9,217
3,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
5 / 2 / 8
10,327
861
12,794
6,829
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

He Bo
15
5 / 4 / 11
9,335
778
13,939
11,096
4,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
15
6 / 2 / 10
9,744
812
15,896
11,625
5,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 9
8,290
691
9,424
21,627
17,125
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
3 / 3 / 8
8,194
683
6,481
9,271
4,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
JtAgZ19
Serqet
13
7 / 7 / 5
9,123
760
12,126
14,503
8,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
17
1 / 1 / 11
9,693
808
4,661
10,765
13,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Hera
nolomk
Hera
14
3 / 7 / 9
8,456
705
12,178
10,233
4,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
57
21
Kills
15
15
Deaths
21
47
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Thanatos
A573R
Thanatos
4
3
8
2.67
L
1
3
9
1.83
L
3
3
8
2.33
W
1
4
10
1.5
W
5
2
8
4.5
W
He Bo
5
4
11
2.63
L
Serqet
JtAgZ19
Serqet
7
7
5
1.36
L
Fafnir
1
1
11
6.5
W
Cernunnos
6
2
10
5.5
L
Hera
nolomk
Hera
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,163
Damage
44,870
56,948
Taken
66,399
29,394
Mitigated
48,133
23,642
Healing
21,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
A573R
Thanatos
7,529
616
593
10,588
18,181
13,143
489
6,519
10,245
0
21,020
L
9,424
427
538
7,806
21,627
17,125
0
7,703
13,724
14,390
0
L
6,481
1,654
918
1,367
9,271
4,776
0
3,413
5,668
0
14,673
W
9,005
3,510
586
1,050
9,217
3,732
282
4,537
4,377
0
11,231
W
12,794
4,003
543
633
6,829
3,070
756
3,439
3,169
36,032
0
W
He Bo
13,939
602
968
3,164
11,096
4,125
116
4,118
6,737
21,093
0
L
Serqet
JtAgZ19
Serqet
12,126
1,721
1,880
2,375
14,503
8,664
0
6,028
8,288
0
18,253
L
Fafnir
4,661
838
2,454
3,938
10,765
13,140
0
3,331
7,332
19,158
0
W
Cernunnos
15,896
6,020
1,163
4,354
11,625
5,324
1,229
6,428
5,092
0
30,678
L
Hera
nolomk
Hera
12,178
3,540
147
84
10,233
4,428
0
5,385
4,654
25,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,993
Gold Earned
43,756
132
Minions Killed
106
0
Camps Cleared
0
1,128,624
Distance Traveled
1,049,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,542
795
29
2
0
240,849
0
L
Ares
8,290
691
13
1
0
217,789
0
L
Kali
8,194
683
18
2
0
212,834
0
W
Bastet
8,045
670
3
0
0
216,777
0
W
Hera
10,327
861
46
4
0
238,367
0
W
He Bo
9,335
778
19
2
0
221,071
0
L
Serqet
9,123
760
12
1
0
219,393
0
L
Fafnir
9,693
808
32
3
0
231,467
0
W
Cernunnos
9,744
812
35
3
0
211,560
0
L
Hera
8,456
705
31
3
0
168,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role