Player Matchup

Nemesis
Nemesis
Codenk2
Nemesis
Level 8
God Stats
0W - 3L
1,003 SR
Queue Stats
2W - 4L
1,267 Elo+
Party 1
Bacchus
Bacchus
EnvinityFlow
Bacchus
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 63L
1,265 Elo+
Party 1
Anubis
Anubis
MrFilcure
Anubis
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 24L
1,193 Elo+
Party 1
Team Averages
Level 29
1,334 SR
1,242 Elo+

VS

Team Averages
Level 52
1,542 SR
1,505 Elo+
Artemis
Artemis
 
Artemis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Auraboro
Terra
Level 27
God Stats
5W - 3L
1,619 SR
Queue Stats
45W - 32L
1,530 Elo+
Party 2
Ao Kuang
Ao Kuang
xzvlw
Ao Kuang
Level 63
God Stats
3W - 9L
1,506 SR
Queue Stats
112W - 118L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Codenk2
Nemesis
8
0 / 6 / 1
6,854
685
1,398
9,379
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
EnvinityFlow
Bacchus
9
1 / 5 / 0
7,306
731
4,533
11,221
9,638
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
MrFilcure
Anubis
9
0 / 6 / 0
6,681
668
3,694
7,645
3,476
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
5 / 0 / 11
9,123
912
8,842
5,202
2,324
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Auraboro
Terra
12
5 / 1 / 12
9,116
912
8,853
7,825
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ao Kuang
xzvlw
Ao Kuang
12
7 / 0 / 8
9,195
920
6,586
5,858
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
1
Kills
17
17
Deaths
1
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
11
10.5
W
Terra
Auraboro
Terra
5
1
12
11
L
Nemesis
Codenk2
Nemesis
0
6
1
0.08
L
Bacchus
EnvinityFlow
Bacchus
1
5
0
0.2
L
Anubis
MrFilcure
Anubis
0
6
0
0
W
Ao Kuang
xzvlw
Ao Kuang
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,625
Damage
24,281
28,245
Taken
18,885
16,744
Mitigated
10,505
810
Healing
3,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,842
4,093
0
780
5,202
2,324
1,040
3,236
1,966
0
34,488
W
Terra
Auraboro
Terra
8,853
562
300
967
7,825
4,900
0
2,824
5,001
35,766
0
L
Nemesis
Codenk2
Nemesis
1,398
813
0
70
9,379
3,630
0
4,684
4,695
0
13,419
L
Bacchus
EnvinityFlow
Bacchus
4,533
421
0
250
11,221
9,638
0
6,544
4,677
18,676
0
L
Anubis
MrFilcure
Anubis
3,694
526
0
490
7,645
3,476
0
4,585
3,060
17,814
0
W
Ao Kuang
xzvlw
Ao Kuang
6,586
2,221
0
1,755
5,858
3,281
0
2,614
3,244
21,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,841
Gold Earned
27,434
79
Minions Killed
121
0
Camps Cleared
0
481,434
Distance Traveled
588,314
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,123
912
48
5
0
180,941
0
W
Terra
9,116
912
49
5
0
200,278
0
L
Nemesis
6,854
685
29
3
0
167,968
0
L
Bacchus
7,306
731
23
2
0
165,515
0
L
Anubis
6,681
668
27
3
0
147,951
0
W
Ao Kuang
9,195
920
24
2
0
207,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role