Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
NaRuTo GhosT193
Loki
Level 170
God Stats
8W - 2L
1,526 SR
Queue Stats
526W - 499L
1,544 Elo+
Party 1
Anhur
Anhur
NotSoDankBready
Anhur
Level 156
God Stats
1W - 0L
1,518 SR
Queue Stats
6W - 6L
1,535 Elo+
Solo
Anubis
Anubis
OravanMälli
Anubis
Level 124
God Stats
3W - 0L
1,710 SR
Queue Stats
44W - 32L
1,627 Elo+
Solo
Ra
Ra
Smitesuffer
Ra
Level 148
God Stats
33W - 21L
1,605 SR
Queue Stats
273W - 276L
1,555 Elo+
Party 1
Team Averages
Level 150
1,572 SR
1,552 Elo+

VS

Team Averages
Level 134
1,604 SR
1,532 Elo+
Yemoja
Yemoja
 
Yemoja
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Copyist
Chiron
Level 127
God Stats
14W - 12L
1,718 SR
Queue Stats
99W - 92L
1,602 Elo+
Solo
Ra
Ra
Droggelibecher
Ra
Level 123
God Stats
8W - 9L
1,542 SR
Queue Stats
566W - 535L
1,481 Elo+
Solo
Arachne
Arachne
cat8112
Arachne
Level 127
God Stats
8W - 3L
1,781 SR
Queue Stats
162W - 136L
1,592 Elo+
Solo
Horus
Horus
perunski4
Horus
Level 171
God Stats
109W - 111L
1,479 SR
Queue Stats
681W - 684L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 0 / 5
5,307
482
4,689
6,893
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 8
6,218
565
4,437
8,487
2,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 0
6,094
554
5,933
6,241
2,225
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
5 / 0 / 2
7,233
658
4,858
5,376
2,022
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 0 / 3
7,484
680
5,482
3,110
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
0 / 4 / 0
4,903
446
1,949
11,221
7,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Copyist
Chiron
9
0 / 0 / 0
5,235
476
3,895
5,682
1,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
0 / 2 / 1
5,975
543
2,183
4,445
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
cat8112
Arachne
9
1 / 2 / 0
5,285
480
3,915
11,336
3,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
perunski4
Horus
6
0 / 2 / 0
4,587
417
1,692
5,319
2,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
5
2.5
L
Yemoja
 
Yemoja
0
4
0
0
L
Chiron
Copyist
Chiron
0
0
0
0
L
0
2
1
0.25
W
0
1
8
4
W
2
0
0
2
W
Anubis
5
0
2
6
W
3
0
3
4.5
L
Arachne
cat8112
Arachne
1
2
0
0.5
L
Horus
perunski4
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,399
Damage
13,634
30,107
Taken
38,003
11,550
Mitigated
16,892
19,883
Healing
9,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,689
807
2,877
4,978
6,893
3,399
82
824
6,029
17,668
0
L
Yemoja
 
Yemoja
1,949
642
1,155
1,782
11,221
7,146
0
4,223
6,998
10,275
0
L
Chiron
Copyist
Chiron
3,895
1,465
269
1,036
5,682
1,550
0
1,697
3,985
0
38,457
L
2,183
215
362
611
4,445
1,756
0
2,168
2,277
49,355
0
W
4,437
1,598
0
3,813
8,487
2,734
0
939
7,395
0
47,870
W
5,933
3,953
0
2,531
6,241
2,225
0
790
5,451
0
50,133
W
Anubis
4,858
177
0
3,154
5,376
2,022
1,167
638
4,593
41,857
0
W
5,482
672
881
1,649
3,110
1,170
72
583
2,369
68,227
0
L
Arachne
cat8112
Arachne
3,915
2,616
0
2,925
11,336
3,932
0
4,269
6,999
0
33,898
L
Horus
perunski4
Horus
1,692
782
0
955
5,319
2,508
0
2,604
2,715
0
16,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,336
Gold Earned
25,985
382
Minions Killed
291
0
Camps Cleared
0
1,111,248
Distance Traveled
974,932
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,307
482
23
2
0
230,273
2
L
Yemoja
4,903
446
10
1
0
181,348
3
L
Chiron
5,235
476
78
7
0
200,491
0
L
Ra
5,975
543
114
10
0
219,260
2
W
Loki
6,218
565
73
7
0
241,714
0
W
Anhur
6,094
554
87
8
0
203,663
1
W
Anubis
7,233
658
64
6
0
193,254
0
W
Ra
7,484
680
135
12
0
242,344
0
L
Arachne
5,285
480
58
5
0
256,092
0
L
Horus
4,587
417
31
3
0
117,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role