Player Matchup

Ix Chel
Ix Chel
AB0RWINT0UR
Ix Chel
Level 126
God Stats
0W - 4L
1,566 SR
Queue Stats
30W - 16L
1,611 Elo+
Solo
Fenrir
Fenrir
FH Apocalypse
Fenrir
Level 69
God Stats
92W - 75L
1,549 SR
Queue Stats
129W - 127L
1,448 Elo+
Solo
Surtr
Surtr
J_Skittles21
Surtr
Level 158
God Stats
0W - 1L
1,644 SR
Queue Stats
103W - 101L
1,441 Elo+
Solo
Terra
Terra
OdySSeuS100T
Terra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 113L
1,337 Elo+
Solo
Martichoras
Martichoras
only_machinta
Martichoras
Level 117
God Stats
2W - 6L
1,251 SR
Queue Stats
19W - 30L
1,293 Elo+
Solo
Team Averages
Level 102
1,502 SR
1,426 Elo+

VS

Team Averages
Level 111
1,580 SR
1,461 Elo+
Zeus
Zeus
E_RICKING
Zeus
Level 123
God Stats
3W - 1L
1,694 SR
Queue Stats
107W - 127L
1,407 Elo+
Solo
Thanatos
Thanatos
MECASIO
Thanatos
Level 129
God Stats
3W - 2L
1,468 SR
Queue Stats
269W - 250L
1,481 Elo+
Solo
Cernunnos
Cernunnos
blumpkinator222
Cernunnos
Level 80
God Stats
3W - 2L
1,716 SR
Queue Stats
31W - 26L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
iAoKuang_
Sun Wukong
Level 65
God Stats
23W - 18L
1,571 SR
Queue Stats
103W - 109L
1,488 Elo+
Solo
Sol
Sol
taz_mani3n364
Sol
Level 156
God Stats
30W - 24L
1,452 SR
Queue Stats
77W - 80L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AB0RWINT0UR
Ix Chel
7
1 / 1 / 0
3,831
639
1,923
2,821
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 4 / 0
3,454
576
2,259
6,957
2,193
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 2 / 0
4,086
681
1,767
6,416
2,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 0 / 0
3,359
560
149
2,927
963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
only_machinta
Martichoras
6
0 / 0 / 0
3,776
629
1,297
2,311
806
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
7
0 / 0 / 0
3,812
635
227
3,875
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
MECASIO
Thanatos
6
3 / 0 / 0
4,250
708
1,396
3,512
983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
blumpkinator222
Cernunnos
7
0 / 0 / 1
3,743
624
1,784
2,446
718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
iAoKuang_
Sun Wukong
8
2 / 0 / 0
4,783
797
3,494
4,256
3,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
1 / 1 / 2
4,198
700
2,529
3,550
901
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
6
7
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AB0RWINT0UR
Ix Chel
1
1
0
1
W
Zeus
0
0
0
0
L
0
4
0
0
L
0
2
0
0
W
Thanatos
MECASIO
Thanatos
3
0
0
3
L
0
0
0
0
W
Cernunnos
blumpkinator222
Cernunnos
0
0
1
0.5
W
Sun Wukong
iAoKuang_
Sun Wukong
2
0
0
2
L
Martichoras
only_machinta
Martichoras
0
0
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,395
Damage
9,430
21,432
Taken
17,639
7,376
Mitigated
6,992
6,745
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AB0RWINT0UR
Ix Chel
1,923
359
232
892
2,821
773
0
1,130
1,611
19,634
0
W
Zeus
227
0
0
1,125
3,875
873
0
91
3,760
23,211
0
L
2,259
183
0
1,460
6,957
2,193
0
1,546
5,411
0
15,099
L
1,767
822
0
1,586
6,416
2,641
0
81
6,335
244
23,342
W
Thanatos
MECASIO
Thanatos
1,396
228
0
2,988
3,512
983
0
188
3,324
0
12,044
L
149
0
583
1,019
2,927
963
0
0
2,927
5,620
0
W
Cernunnos
blumpkinator222
Cernunnos
1,784
1,212
0
968
2,446
718
0
149
2,297
0
17,766
W
Sun Wukong
iAoKuang_
Sun Wukong
3,494
549
0
1,293
4,256
3,517
0
30
4,226
342
30,854
L
Martichoras
only_machinta
Martichoras
1,297
193
67
906
2,311
806
0
0
2,311
0
21,606
W
2,529
382
0
1,351
3,550
901
0
1,426
1,930
22,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,506
Gold Earned
20,786
158
Minions Killed
213
0
Camps Cleared
0
581,976
Distance Traveled
617,297
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,831
639
36
6
0
123,739
1
W
Zeus
3,812
635
49
8
0
116,500
0
L
Fenrir
3,454
576
24
4
0
155,437
0
L
Surtr
4,086
681
53
9
0
119,401
0
W
Thanatos
4,250
708
29
5
0
151,918
0
L
Terra
3,359
560
7
1
0
68,899
0
W
Cernunnos
3,743
624
32
5
0
116,563
0
W
Sun Wukong
4,783
797
68
11
0
111,122
0
L
Martichoras
3,776
629
38
6
0
114,500
2
W
Sol
4,198
700
35
6
0
121,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role