Player Matchup

Anhur
Anhur
Gold I
Balemont
Anhur
Gold I
Level 69
God Stats
9W - 6L
1,506 SR
Queue Stats
371W - 361L
1,657 MMR
Solo
Janus
Janus
Platinum IV
DarkflareYT
Janus
Platinum IV
Level 123
God Stats
7W - 4L
1,682 SR
Queue Stats
72W - 59L
1,780 MMR
Party 2
Ao Kuang
Ao Kuang
Gold I
RaidBoss
Ao Kuang
Gold I
Level 160
God Stats
24W - 28L
1,510 SR
Queue Stats
101W - 92L
1,687 MMR
Party 1
Serqet
Serqet
Gold III
Synppai
Serqet
Gold III
Level 155
God Stats
68W - 79L
1,558 SR
Queue Stats
1,083W - 1,099L
1,547 MMR
Party 1
Athena
Athena
Gold IV
TheHoneyWagon
Athena
Gold IV
Level 62
God Stats
5W - 4L
1,443 SR
Queue Stats
167W - 184L
1,436 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,540 SR
1,621 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,570 SR
1,587 MMR
Thor
Thor
Gold II
 
Thor
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
Mindfreak_AVP
Neith
Gold II
Level 130
God Stats
13W - 11L
1,625 SR
Queue Stats
327W - 331L
1,588 MMR
Solo
Ix Chel
Ix Chel
Gold II
Mulaaababy
Ix Chel
Gold II
Level 176
God Stats
0W - 1L
1,471 SR
Queue Stats
55W - 58L
1,615 MMR
Solo
Bacchus
Bacchus
Silver I
Newleaf88TTV
Bacchus
Silver I
Level 166
God Stats
1W - 3L
1,457 SR
Queue Stats
41W - 38L
1,632 MMR
Solo
Charon
Charon
Platinum V
UnplugMic
Charon
Platinum V
Level 82
God Stats
1W - 2L
1,796 SR
Queue Stats
213W - 205L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Balemont
Anhur
15
5 / 0 / 4
9,864
705
10,860
9,379
3,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
7 / 0 / 4
10,657
761
9,784
8,535
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
RaidBoss
Ao Kuang
13
7 / 4 / 7
8,739
624
10,091
14,712
5,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Synppai
Serqet
13
1 / 4 / 4
7,937
567
6,273
11,535
4,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 8
7,955
568
2,832
12,351
10,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ChernobogZhong KuiAtlasKali

VS

Bans
BastetMartichorasGebRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 4 / 1
7,055
504
5,384
10,622
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 4 / 2
6,640
474
6,514
7,366
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
Mulaaababy
Ix Chel
14
2 / 5 / 2
8,029
574
6,169
10,909
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Newleaf88TTV
Bacchus
10
2 / 5 / 2
6,165
440
6,622
13,596
10,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charon
UnplugMic
Charon
13
3 / 3 / 1
7,679
549
6,714
10,760
4,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
21
Kills
10
10
Deaths
21
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
4
1
0.88
W
Anhur
Balemont
Anhur
5
0
4
7
W
7
0
4
9
L
0
4
2
0.25
L
Ix Chel
Mulaaababy
Ix Chel
2
5
2
0.6
L
Bacchus
Newleaf88TTV
Bacchus
2
5
2
0.6
W
Ao Kuang
RaidBoss
Ao Kuang
7
4
7
2.63
W
Serqet
Synppai
Serqet
1
4
4
0.75
W
1
2
8
2.5
L
Charon
UnplugMic
Charon
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,840
Damage
31,403
56,512
Taken
53,253
28,811
Mitigated
25,548
15,067
Healing
6,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,384
1,193
0
365
10,622
3,615
0
4,042
6,420
0
43,008
W
Anhur
Balemont
Anhur
10,860
7,215
0
4,474
9,379
3,799
0
1,724
7,655
0
91,670
W
9,784
998
0
4,014
8,535
3,559
0
3,879
4,536
107,693
1,501
L
6,514
2,115
0
1,459
7,366
2,040
0
1,798
5,568
0
48,807
L
Ix Chel
Mulaaababy
Ix Chel
6,169
449
931
2,180
10,909
4,293
0
7,564
3,345
59,941
0
L
Bacchus
Newleaf88TTV
Bacchus
6,622
1,365
0
362
13,596
10,734
0
4,969
8,627
16,914
0
W
Ao Kuang
RaidBoss
Ao Kuang
10,091
2,275
0
2,909
14,712
5,752
1,104
5,627
8,914
59,620
0
W
Serqet
Synppai
Serqet
6,273
1,167
0
694
11,535
4,928
0
4,418
6,716
0
46,464
W
2,832
567
0
2,976
12,351
10,773
6
3,500
8,782
12,982
0
L
Charon
UnplugMic
Charon
6,714
794
0
750
10,760
4,866
0
4,121
5,611
42,571
198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,152
Gold Earned
35,568
492
Minions Killed
357
0
Camps Cleared
0
1,572,830
Distance Traveled
1,359,463
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,055
504
71
5
0
287,325
0
W
Anhur
9,864
705
155
11
0
270,357
0
W
Janus
10,657
761
184
13
0
376,269
0
L
Neith
6,640
474
85
6
0
288,386
4
L
Ix Chel
8,029
574
118
8
0
261,475
3
L
Bacchus
6,165
440
13
1
0
272,427
2
W
Ao Kuang
8,739
624
55
4
0
293,123
0
W
Serqet
7,937
567
81
6
0
332,761
0
W
Athena
7,955
568
17
1
0
300,320
1
L
Charon
7,679
549
70
5
0
249,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role