Player Matchup

Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Leotron1234
Zhong Kui
Level 12
God Stats
3W - 4L
1,440 SR
Queue Stats
4W - 11L
1,107 Elo+
Party 2
Hercules
Hercules
RS Nixx
Hercules
Level 102
God Stats
4W - 3L
1,514 SR
Queue Stats
298W - 276L
1,342 Elo+
Party 2
Zeus
Zeus
diegachu_14
Zeus
Level 63
God Stats
5W - 2L
1,559 SR
Queue Stats
68W - 78L
1,395 Elo+
Solo
Anubis
Anubis
ВасилиЙизСССР
Anubis
Level 134
God Stats
18W - 19L
1,414 SR
Queue Stats
248W - 247L
1,447 Elo+
Solo
Team Averages
Level 94
1,485 SR
1,358 Elo+

VS

Team Averages
Level 69
1,551 SR
1,452 Elo+
Hades
Hades
Dako1004
Hades
Level 79
God Stats
111W - 81L
1,512 SR
Queue Stats
258W - 249L
1,455 Elo+
Solo
Thanatos
Thanatos
My_Name_Is_PBK
Thanatos
Level 67
God Stats
35W - 33L
1,489 SR
Queue Stats
95W - 103L
1,409 Elo+
Party 1
Mulan
Mulan
domix257
Mulan
Level 63
God Stats
24W - 33L
1,467 SR
Queue Stats
52W - 66L
1,387 Elo+
Party 1
Anubis
Anubis
gamer1990star
Anubis
Level 69
God Stats
46W - 33L
1,597 SR
Queue Stats
116W - 123L
1,533 Elo+
Solo
Izanami
Izanami
patrykj06
Izanami
Level 67
God Stats
9W - 5L
1,689 SR
Queue Stats
136W - 128L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
7 / 0 / 6
8,753
673
11,772
12,334
8,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Leotron1234
Zhong Kui
11
1 / 2 / 7
6,324
486
6,756
7,697
6,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
RS Nixx
Hercules
11
5 / 0 / 3
7,613
586
5,756
10,660
8,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 3 / 2
7,366
567
5,681
7,519
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
8 / 2 / 1
8,200
631
10,805
10,085
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dako1004
Hades
9
2 / 5 / 0
5,912
455
6,916
12,234
5,055
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
10
0 / 6 / 0
6,135
472
2,541
12,713
4,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
domix257
Mulan
9
0 / 9 / 1
5,977
460
8,319
15,443
10,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 2 / 1
8,377
644
4,530
9,892
4,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
patrykj06
Izanami
12
1 / 3 / 1
7,143
549
6,512
12,429
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
24
Kills
5
7
Deaths
25
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
0
6
10
L
Hades
Dako1004
Hades
2
5
0
0.4
W
Zhong Kui
Leotron1234
Zhong Kui
1
2
7
2.25
L
Thanatos
0
6
0
0
W
Hercules
RS Nixx
Hercules
5
0
3
6.5
W
3
3
2
1.33
L
Mulan
domix257
Mulan
0
9
1
0.06
L
2
2
1
1.25
L
Izanami
patrykj06
Izanami
1
3
1
0.5
W
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,770
Damage
28,818
48,295
Taken
62,711
31,136
Mitigated
28,907
17,500
Healing
21,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,772
1,248
0
5,429
12,334
8,522
0
453
11,193
0
55,282
L
Hades
Dako1004
Hades
6,916
532
191
4,311
12,234
5,055
582
4,976
7,258
28,204
0
W
Zhong Kui
Leotron1234
Zhong Kui
6,756
2,133
0
962
7,697
6,434
639
2,736
4,961
27,253
6,877
L
Thanatos
2,541
1,335
0
5,178
12,713
4,100
12
3,795
8,918
0
35,593
W
Hercules
RS Nixx
Hercules
5,756
1,302
0
4,603
10,660
8,802
180
3,901
6,759
0
24,424
W
5,681
869
0
0
7,519
2,342
0
3,821
3,656
53,646
0
L
Mulan
domix257
Mulan
8,319
1,520
0
3,715
15,443
10,406
0
3,970
11,473
403
33,166
L
4,530
94
0
4,704
9,892
4,347
120
6,090
3,802
77,691
0
L
Izanami
patrykj06
Izanami
6,512
4,900
0
3,704
12,429
4,999
409
3,862
8,567
0
62,176
W
10,805
429
0
6,506
10,085
5,036
79
748
9,214
60,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,256
Gold Earned
33,544
333
Minions Killed
382
0
Camps Cleared
0
1,285,069
Distance Traveled
1,210,646
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,753
673
76
6
0
231,050
5
L
Hades
5,912
455
56
4
0
255,192
0
W
Zhong Kui
6,324
486
67
5
0
207,333
0
L
Thanatos
6,135
472
58
4
0
249,119
0
W
Hercules
7,613
586
23
2
0
294,472
0
W
Zeus
7,366
567
91
7
0
285,319
0
L
Mulan
5,977
460
45
3
0
234,455
0
L
Anubis
8,377
644
135
10
0
231,824
0
L
Izanami
7,143
549
88
7
0
240,056
2
W
Anubis
8,200
631
76
6
0
266,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role