Player Matchup

Arachne
Arachne
Forguru
Arachne
Level 129
God Stats
12W - 4L
1,704 SR
Queue Stats
242W - 215L
1,583 Elo+
Solo
Set
Set
Jrewzy
Set
Level 135
God Stats
5W - 2L
1,532 SR
Queue Stats
547W - 514L
1,538 Elo+
Solo
Jormungandr
Jormungandr
Pig Hands
Jormungandr
Level 143
God Stats
227W - 203L
1,515 SR
Queue Stats
419W - 409L
1,479 Elo+
Solo
Sol
Sol
icesmooth14
Sol
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 51L
1,502 Elo+
Solo
Zhong Kui
Zhong Kui
x DeliciouS xx
Zhong Kui
Level 127
God Stats
20W - 6L
1,779 SR
Queue Stats
317W - 316L
1,497 Elo+
Solo
Team Averages
Level 131
1,606 SR
1,520 Elo+

VS

Team Averages
Level 137
1,480 SR
1,476 Elo+
Lancelot
Lancelot
Duvahliin
Lancelot
Level 142
God Stats
1W - 3L
1,226 SR
Queue Stats
256W - 264L
1,452 Elo+
Solo
Janus
Janus
Jbnlkan
Janus
Level 143
God Stats
28W - 29L
1,482 SR
Queue Stats
226W - 196L
1,521 Elo+
Solo
Ares
Ares
RagingAIcoholic
Ares
Level 165
God Stats
12W - 9L
1,628 SR
Queue Stats
139W - 143L
1,528 Elo+
Solo
Guan Yu
Guan Yu
honghuang
Guan Yu
Level 148
God Stats
5W - 3L
1,563 SR
Queue Stats
44W - 46L
1,502 Elo+
Solo
Medusa
Medusa
sMarky---
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Forguru
Arachne
14
3 / 0 / 4
8,394
560
8,168
11,013
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Set
Jrewzy
Set
16
13 / 0 / 1
9,865
658
18,014
11,611
6,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Pig Hands
Jormungandr
13
2 / 1 / 4
8,802
587
10,280
12,165
7,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 8
7,443
496
6,807
7,344
2,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
x DeliciouS xx
Zhong Kui
12
1 / 1 / 3
7,237
482
7,142
10,664
7,873
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Duvahliin
Lancelot
10
0 / 6 / 3
6,456
430
4,794
15,792
6,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
Jbnlkan
Janus
13
1 / 1 / 0
7,642
509
5,327
5,607
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 3
6,827
455
5,147
13,314
12,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
honghuang
Guan Yu
12
0 / 4 / 1
6,694
446
6,121
16,928
12,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
sMarky---
Medusa
11
2 / 6 / 1
6,832
455
8,580
14,500
5,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
19
Kills
4
4
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Duvahliin
Lancelot
0
6
3
0.25
W
Arachne
Forguru
Arachne
3
0
4
5
L
Janus
Jbnlkan
Janus
1
1
0
1
W
Set
Jrewzy
Set
13
0
1
13.5
W
Jormungandr
Pig Hands
Jormungandr
2
1
4
4
L
1
2
3
1.25
L
Guan Yu
honghuang
Guan Yu
0
4
1
0.13
W
0
2
8
2
L
Medusa
sMarky---
Medusa
2
6
1
0.42
W
Zhong Kui
x DeliciouS xx
Zhong Kui
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,411
Damage
29,969
52,797
Taken
66,141
29,303
Mitigated
38,645
19,495
Healing
15,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Duvahliin
Lancelot
4,794
357
0
1,781
15,792
6,569
0
3,303
12,451
0
49,040
W
Arachne
Forguru
Arachne
8,168
6,173
0
3,023
11,013
4,437
0
1,162
9,813
0
74,883
L
Janus
Jbnlkan
Janus
5,327
235
0
1,433
5,607
2,155
0
2,368
3,214
64,464
0
W
Set
Jrewzy
Set
18,014
8,382
0
2,140
11,611
6,808
873
1,402
10,175
0
85,809
W
Jormungandr
Pig Hands
Jormungandr
10,280
3,043
258
4,818
12,165
7,867
0
2,166
9,917
66,022
0
L
5,147
544
0
3,188
13,314
12,438
0
6,023
7,224
19,811
0
L
Guan Yu
honghuang
Guan Yu
6,121
714
293
5,559
16,928
12,442
0
9,349
7,433
0
48,786
W
6,807
2,636
0
3,783
7,344
2,318
756
2,242
5,084
49,157
0
L
Medusa
sMarky---
Medusa
8,580
3,383
0
2,766
14,500
5,041
0
2,878
11,590
0
50,043
W
Zhong Kui
x DeliciouS xx
Zhong Kui
7,142
1,392
0
5,473
10,664
7,873
219
3,084
7,334
51,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,741
Gold Earned
34,451
489
Minions Killed
402
0
Camps Cleared
0
1,499,563
Distance Traveled
1,449,870
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,456
430
82
5
0
321,114
0
W
Arachne
8,394
560
101
7
0
380,197
0
L
Janus
7,642
509
137
9
0
285,283
0
W
Set
9,865
658
112
7
0
318,957
5
W
Jormungandr
8,802
587
109
7
0
307,543
7
L
Ares
6,827
455
23
2
0
301,598
4
L
Guan Yu
6,694
446
76
5
0
266,887
0
W
Sol
7,443
496
90
6
0
242,037
2
L
Medusa
6,832
455
84
6
0
274,988
0
W
Zhong Kui
7,237
482
77
5
0
250,829
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role