Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
AZZA_DAO
Bastet
Level 69
God Stats
5W - 7L
1,182 SR
Queue Stats
271W - 234L
1,516 Elo+
Solo
Set
Set
LSD_DBKing420
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,631 Elo+
Solo
Horus
Horus
NicIronside
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,208 Elo+
Solo
Fenrir
Fenrir
So1arF1ar3
Fenrir
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,483 Elo+
Solo
Team Averages
Level 70
1,436 SR
1,468 Elo+

VS

Team Averages
Level 127
1,648 SR
1,479 Elo+
Ares
Ares
 
Ares
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
KSIFeltyS
Xbalanque
Level 123
God Stats
2W - 1L
1,505 SR
Queue Stats
199W - 201L
1,426 Elo+
Solo
Ne Zha
Ne Zha
Saervok
Ne Zha
Level 129
God Stats
2W - 5L
1,764 SR
Queue Stats
120W - 120L
1,557 Elo+
Party 1
Zhong Kui
Zhong Kui
Stormreaver1977
Zhong Kui
Level 125
God Stats
3W - 1L
1,751 SR
Queue Stats
63W - 70L
1,481 Elo+
Solo
Sylvanus
Sylvanus
immersedsnake
Sylvanus
Level 133
God Stats
2W - 0L
1,721 SR
Queue Stats
229W - 246L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
2 / 3 / 9
8,550
855
22,724
8,536
3,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
AZZA_DAO
Bastet
15
5 / 5 / 1
8,808
881
13,047
13,785
5,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 9 / 6
7,765
777
3,093
14,005
7,529
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 6
7,563
756
4,042
14,520
15,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
So1arF1ar3
Fenrir
11
3 / 9 / 3
7,245
725
2,956
14,846
6,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
3 / 3 / 24
9,600
960
7,808
15,169
17,707
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
KSIFeltyS
Xbalanque
17
11 / 2 / 19
10,385
1,039
16,815
13,746
7,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Saervok
Ne Zha
17
8 / 2 / 17
9,995
1,000
11,776
10,178
6,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Stormreaver1977
Zhong Kui
16
6 / 2 / 20
10,420
1,042
18,206
15,979
13,806
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
immersedsnake
Sylvanus
16
3 / 2 / 23
9,289
929
5,684
12,409
9,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
134
11
Kills
31
31
Deaths
11
25
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
3
9
2.17
W
Ares
 
Ares
3
3
24
5
L
Bastet
AZZA_DAO
Bastet
5
5
1
1.1
W
Xbalanque
KSIFeltyS
Xbalanque
11
2
19
10.25
L
1
9
6
0.44
L
0
5
6
0.6
W
Ne Zha
Saervok
Ne Zha
8
2
17
8.25
L
Fenrir
So1arF1ar3
Fenrir
3
9
3
0.5
W
Zhong Kui
Stormreaver1977
Zhong Kui
6
2
20
8
W
Sylvanus
immersedsnake
Sylvanus
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,862
Damage
60,289
65,692
Taken
67,481
38,754
Mitigated
54,703
12,045
Healing
28,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
22,724
741
1,087
1,599
8,536
3,798
0
3,683
4,853
42,678
0
W
Ares
 
Ares
7,808
342
1,467
1,182
15,169
17,707
727
4,934
10,235
11,662
0
L
Bastet
AZZA_DAO
Bastet
13,047
2,222
340
3,154
13,785
5,518
0
6,591
7,194
0
21,708
W
Xbalanque
KSIFeltyS
Xbalanque
16,815
9,113
2,660
3,175
13,746
7,298
2,810
4,460
9,286
0
32,750
L
3,093
947
0
817
14,005
7,529
0
6,741
7,264
0
10,244
L
4,042
976
1,629
2,861
14,520
15,467
0
7,029
7,491
2,711
5,676
W
Ne Zha
Saervok
Ne Zha
11,776
2,176
1,540
2,366
10,178
6,106
1,254
4,203
5,975
0
23,904
L
Fenrir
So1arF1ar3
Fenrir
2,956
689
164
394
14,846
6,442
0
7,275
7,571
0
4,317
W
Zhong Kui
Stormreaver1977
Zhong Kui
18,206
1,121
1,485
4,892
15,979
13,806
1,913
4,671
11,308
35,746
0
W
Sylvanus
immersedsnake
Sylvanus
5,684
2,713
6,250
3,153
12,409
9,786
1,009
6,817
5,592
14,489
2,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,931
Gold Earned
49,689
101
Minions Killed
174
0
Camps Cleared
0
909,171
Distance Traveled
916,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,550
855
43
4
0
176,849
0
W
Ares
9,600
960
7
1
0
197,731
0
L
Bastet
8,808
881
23
2
0
197,438
0
W
Xbalanque
10,385
1,039
37
4
0
181,359
0
L
Set
7,765
777
21
2
0
161,907
0
L
Horus
7,563
756
9
1
0
209,416
0
W
Ne Zha
9,995
1,000
20
2
0
206,643
0
L
Fenrir
7,245
725
5
1
0
163,561
0
W
Zhong Kui
10,420
1,042
72
7
0
168,186
0
W
Sylvanus
9,289
929
38
4
0
162,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role