Player Matchup

Charon
Charon
BJORNTOBEWILDYT
Charon
Level 140
God Stats
5W - 3L
1,725 SR
Queue Stats
79W - 80L
1,517 Elo+
Solo
Freya
Freya
Tanneke
Freya
Level 129
God Stats
12W - 19L
1,375 SR
Queue Stats
508W - 500L
1,499 Elo+
Solo
Mercury
Mercury
jose_GR46
Mercury
Level 30
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Neith
Neith
kaderitos
Neith
Level 153
God Stats
9W - 3L
1,748 SR
Queue Stats
1,325W - 1,294L
1,484 Elo+
Solo
Merlin
Merlin
sondrevind
Merlin
Level 34
God Stats
13W - 14L
1,509 SR
Queue Stats
64W - 84L
1,449 Elo+
Solo
Team Averages
Level 97
1,571 SR
1,490 Elo+

VS

Team Averages
Level 120
1,552 SR
1,453 Elo+
Arachne
Arachne
DeadBrownBread
Arachne
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 307L
1,436 Elo+
Party 1
Raijin
Raijin
KING_OF_DEMONS-5
Raijin
Level 138
God Stats
29W - 34L
1,523 SR
Queue Stats
547W - 553L
1,393 Elo+
Solo
Baron Samedi
Baron Samedi
SFerenc92
Baron Samedi
Level 127
God Stats
12W - 11L
1,602 SR
Queue Stats
494W - 506L
1,515 Elo+
Solo
Skadi
Skadi
sheaphead
Skadi
Level 123
God Stats
23W - 9L
1,689 SR
Queue Stats
52W - 37L
1,496 Elo+
Party 1
Sun Wukong
Sun Wukong
valkoczi
Sun Wukong
Level 61
God Stats
3W - 2L
1,448 SR
Queue Stats
114W - 91L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 2
6,883
626
6,681
8,550
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Freya
Tanneke
Freya
10
0 / 1 / 2
5,768
524
2,912
8,048
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
jose_GR46
Mercury
11
2 / 1 / 3
6,219
565
2,623
7,331
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
kaderitos
Neith
12
1 / 0 / 4
6,585
599
5,657
8,487
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
sondrevind
Merlin
10
0 / 1 / 1
5,527
502
4,047
3,884
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 3 / 1
4,998
454
3,144
6,279
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
2 / 1 / 1
7,549
686
6,829
7,461
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
SFerenc92
Baron Samedi
9
0 / 3 / 1
5,633
512
3,607
10,198
8,114
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
sheaphead
Skadi
11
1 / 2 / 0
6,337
576
6,147
6,268
2,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
valkoczi
Sun Wukong
12
1 / 0 / 0
7,071
643
2,678
5,609
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
6
6
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
3
2
2.33
L
2
3
1
0.83
L
2
1
1
2.5
L
Baron Samedi
SFerenc92
Baron Samedi
0
3
1
0.17
W
Freya
Tanneke
Freya
0
1
2
1
W
Mercury
jose_GR46
Mercury
2
1
3
3.5
W
Neith
kaderitos
Neith
1
0
4
3
L
Skadi
sheaphead
Skadi
1
2
0
0.5
W
Merlin
sondrevind
Merlin
0
1
1
0.5
L
Sun Wukong
valkoczi
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,920
Damage
22,405
36,300
Taken
35,815
13,529
Mitigated
17,929
10,470
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,681
972
0
2,190
8,550
3,732
432
2,599
5,951
28,748
0
L
3,144
2,592
0
1,408
6,279
1,831
0
1,588
4,541
0
13,001
L
6,829
164
0
1,806
7,461
3,087
0
3,710
3,425
68,265
0
L
Baron Samedi
SFerenc92
Baron Samedi
3,607
248
436
3,362
10,198
8,114
0
4,686
5,051
19,027
0
W
Freya
Tanneke
Freya
2,912
827
0
2,423
8,048
2,932
0
4,587
3,461
33,089
0
W
Mercury
jose_GR46
Mercury
2,623
1,405
0
1,112
7,331
2,531
0
867
6,464
0
51,970
W
Neith
kaderitos
Neith
5,657
2,648
0
3,861
8,487
3,313
655
1,544
6,943
0
52,704
L
Skadi
sheaphead
Skadi
6,147
2,070
0
1,243
6,268
2,007
6
891
5,200
0
54,828
W
Merlin
sondrevind
Merlin
4,047
114
161
723
3,884
1,021
0
839
3,045
32,696
0
L
Sun Wukong
valkoczi
Sun Wukong
2,678
445
0
2,121
5,609
2,890
479
1,651
3,958
0
51,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,982
Gold Earned
31,588
335
Minions Killed
359
0
Camps Cleared
0
1,066,916
Distance Traveled
1,036,932
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,883
626
36
3
0
196,126
2
L
Arachne
4,998
454
16
1
0
145,261
0
L
Raijin
7,549
686
132
12
0
227,580
6
L
Baron Samedi
5,633
512
32
3
0
205,819
3
W
Freya
5,768
524
68
6
0
211,255
0
W
Mercury
6,219
565
84
8
0
247,990
0
W
Neith
6,585
599
97
9
0
189,588
0
L
Skadi
6,337
576
86
8
0
213,881
0
W
Merlin
5,527
502
50
5
0
221,957
0
L
Sun Wukong
7,071
643
93
8
0
244,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role